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AgeCommit message (Expand)Author
2021-03-30Create toc.htmlYong He
2021-03-30Update 00-introduction.mdYong He
2021-03-30Update and rename documentation.html to user-guide.htmlYong He
2021-03-30Update documentation.htmlYong He
2021-03-30Update documentation.htmlYong He
2021-03-30Update documentation.htmlYong He
2021-03-30Update documentation.htmlYong He
2021-03-30Organize landing page (#1769)Tim Foley
2021-03-30Create documentation.htmlYong He
2021-03-30Update README.mdYong He
2021-03-30Update README.mdYong He
2021-03-30Update 00-introduction.mdYong He
2021-03-30Update 00-introduction.mdYong He
2021-03-30Update README.mdYong He
2021-03-30Add a streamlined syntax for TEST_INPUT lines (#1768)Tim Foley
2021-03-26Append proper suffixes to 16-bit literals for GLSL (#1767)Tim Foley
2021-03-25Clean up render-test handling of input (#1766)Tim Foley
2021-03-25Improve Vulkan shader-objects implementation. (#1765)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-22`gfx` D3D12 shader objects rewrite. (#1763)Yong He
2021-03-18Remove `DescriptorSet` from D3D11 and GL devices. (#1761)Yong He
2021-03-17Remove old code paths from render-test (#1760)Tim Foley
2021-03-16Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...Tim Foley
2021-03-16Update binaries (#1758)Tim Foley
2021-03-16Enable building glslang from source (#1757)Tim Foley
2021-03-15Enable `gfx::CUDADevice` on linux. (#1756)Yong He
2021-03-15Preliminary docs on 'Doc System'. (#1755)jsmall-nvidia
2021-03-15Test Doc System (#1754)jsmall-nvidia
2021-03-15Fix handling of RT accelerations structures for non-RT stages (#1753)Tim Foley
2021-03-15Improvements in Docs requirements/availability (#1751)jsmall-nvidia
2021-03-12Cleanup CPU renderer. (#1752)Yong He
2021-03-12Add a CPU renderer implementation (#1750)Tim Foley
2021-03-11MarkDown -> Markdown (#1748)jsmall-nvidia
2021-03-11stdlib documentation (#1745)jsmall-nvidia
2021-03-11Change representation of initial data for textures (#1747)Tim Foley
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-10A bunch of overlapping semantic-checking fixes (#1743)Tim Foley
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-08Add GLSL support for SV_InnerCoverage (#1740)Tim Foley
2021-03-08Refactor window library. (#1739)Yong He
2021-03-07Bug fix in window creation. (#1738)Yong He
2021-03-05Add Vulkan/SPIR-V support for TraceRayInline() (#1737)Tim Foley
2021-03-05Doc tooling improvements (#1734)jsmall-nvidia
2021-03-05Cache stdlib when creating global session. (#1736)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-03-02Clean up declarator handling during source emit (#1732)Tim Foley
2021-03-02Fix issue with long identifier names in GLSL output (#1731)jsmall-nvidia
2021-03-02Add command-line control over SPIR-V version (#1730)Tim Foley
2021-03-01Doc improvements (#1729)jsmall-nvidia