index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-03-30
Create toc.html
Yong He
2021-03-30
Update 00-introduction.md
Yong He
2021-03-30
Update and rename documentation.html to user-guide.html
Yong He
2021-03-30
Update documentation.html
Yong He
2021-03-30
Update documentation.html
Yong He
2021-03-30
Update documentation.html
Yong He
2021-03-30
Update documentation.html
Yong He
2021-03-30
Organize landing page (#1769)
Tim Foley
2021-03-30
Create documentation.html
Yong He
2021-03-30
Update README.md
Yong He
2021-03-30
Update README.md
Yong He
2021-03-30
Update 00-introduction.md
Yong He
2021-03-30
Update 00-introduction.md
Yong He
2021-03-30
Update README.md
Yong He
2021-03-30
Add a streamlined syntax for TEST_INPUT lines (#1768)
Tim Foley
2021-03-26
Append proper suffixes to 16-bit literals for GLSL (#1767)
Tim Foley
2021-03-25
Clean up render-test handling of input (#1766)
Tim Foley
2021-03-25
Improve Vulkan shader-objects implementation. (#1765)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-22
`gfx` D3D12 shader objects rewrite. (#1763)
Yong He
2021-03-18
Remove `DescriptorSet` from D3D11 and GL devices. (#1761)
Yong He
2021-03-17
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-16
Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...
Tim Foley
2021-03-16
Update binaries (#1758)
Tim Foley
2021-03-16
Enable building glslang from source (#1757)
Tim Foley
2021-03-15
Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-03-15
Preliminary docs on 'Doc System'. (#1755)
jsmall-nvidia
2021-03-15
Test Doc System (#1754)
jsmall-nvidia
2021-03-15
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-15
Improvements in Docs requirements/availability (#1751)
jsmall-nvidia
2021-03-12
Cleanup CPU renderer. (#1752)
Yong He
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
Change representation of initial data for textures (#1747)
Tim Foley
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-10
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-08
Add GLSL support for SV_InnerCoverage (#1740)
Tim Foley
2021-03-08
Refactor window library. (#1739)
Yong He
2021-03-07
Bug fix in window creation. (#1738)
Yong He
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-05
Cache stdlib when creating global session. (#1736)
Yong He
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-02
Clean up declarator handling during source emit (#1732)
Tim Foley
2021-03-02
Fix issue with long identifier names in GLSL output (#1731)
jsmall-nvidia
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-03-01
Doc improvements (#1729)
jsmall-nvidia
[next]