index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-01-21
Upgrade slang-binaries for glslang 11.1.0 (#1664)
Tim Foley
2021-01-20
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-19
Make `ShaderCursor` no longer depend on core. (#1661)
Yong He
2021-01-17
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
Adding missing VisualStudio lz4 project (#1657)
jsmall-nvidia
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
Make `gfx::Renderer` a COM interface. (#1653)
Yong He
2021-01-07
Fill in some missing bits of capability API (#1652)
Tim Foley
2021-01-07
Add a -capability command-line option (#1651)
Tim Foley
2021-01-07
Add support for [noinline] attribute (#1650)
Tim Foley
2021-01-06
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2021-01-05
Add basic GLSL support for SV_Barycentrics (#1648)
Tim Foley
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-18
Heterogeneous Flag Error Visibility (#1642)
Dietrich Geisler
2020-12-15
Cleanup CUDA renderer. (#1644)
Yong He
2020-12-15
OSX Build/glslang premake fix (#1641)
jsmall-nvidia
2020-12-14
Enable embedding stdlib for github builds (#1640)
jsmall-nvidia
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-07
Fix a subtle bug introduced into type legalization (#1632)
Tim Foley
2020-12-07
Fix mistake where some public API functions weren't extern "C" (#1631)
Tim Foley
2020-12-07
"Shader Toy" example and related fixes (#1629)
Tim Foley
2020-12-04
add windows release script (#1627)
Yong He
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-03
Add github action to verify vs project file consistency. (#1625)
Yong He
2020-12-03
Added miniz Visual Studio Project (#1623)
jsmall-nvidia
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-02
Fix [mutating] generic methods (#1618)
Tim Foley
2020-12-02
Zip FileSystem support (#1617)
jsmall-nvidia
2020-12-02
Fix for TC problem with Path unit test (#1621)
jsmall-nvidia
2020-12-01
Make SlangCompileRequest COM type (#1620)
jsmall-nvidia
2020-11-30
Enable all dynamic-dispatch tests on D3D/VK. (#1615)
Yong He
2020-11-30
Re-enable `interface-shader-param` tests. (#1614)
Yong He
2020-11-20
Bug fixes: Memory leak/off by one on UIntSet (#1616)
jsmall-nvidia
2020-11-20
Make witness and RTTI handles lower to `uint2`. (#1613)
Yong He
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
File system refactor (#1611)
jsmall-nvidia
2020-11-19
Fix constant folding in attributes (#1610)
Yong He
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-18
Serialized stdlib working (#1603)
jsmall-nvidia
2020-11-17
Switch CI to github actions. (#1609)
Yong He
2020-11-17
Integrate github actions for linux deployment. (#1607)
Yong He
2020-11-17
Integrate github actions for build+test on Windows. (#1606)
Yong He
2020-11-17
Fix premake5.lua for profile (#1604)
jsmall-nvidia
2020-11-16
Fix VS2017 Warnings (#1602)
Yong He
2020-11-11
Integrate github action for linux build+test. (#1601)
Yong He
[next]