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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-11-17 09:49:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-17 09:49:03 -0500 |
| commit | f4dbe7d0c09ab6181fca72b7f30b6ce4599a69de (patch) | |
| tree | 7345872798d14c4157dec9bdf72eb4f1593d6557 | |
| parent | 46e19015fd1046161f24f315deff0411008eafdb (diff) | |
Fix premake5.lua for profile (#1604)
* #include an absolute path didn't work - because paths were taken to always be relative.
* The Profile project wasn't including the generated prelude.
| -rw-r--r-- | premake5.lua | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/premake5.lua b/premake5.lua index 1bbfa26a7..8835690ad 100644 --- a/premake5.lua +++ b/premake5.lua @@ -1024,6 +1024,16 @@ if enableProfile then files { "source/core/core.natvis" } + -- We explicitly name the prelude file(s) that we need to + -- compile for their embedded code, since they will not + -- exist at the time projects/makefiles are generated, + -- and thus a glob would not match anything. + files { + "prelude/slang-cuda-prelude.h.cpp", + "prelude/slang-hlsl-prelude.h.cpp", + "prelude/slang-cpp-prelude.h.cpp" + } + -- Add the slang source addSourceDir "source/slang" |
