diff options
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/slang-test/slang-test.vcxproj | 4 | ||||
| -rw-r--r-- | tools/slang-test/slang-test.vcxproj.filters | 3 | ||||
| -rw-r--r-- | tools/slang-test/unit-test-compression.cpp | 133 |
3 files changed, 140 insertions, 0 deletions
diff --git a/tools/slang-test/slang-test.vcxproj b/tools/slang-test/slang-test.vcxproj index b161aa2c9..c667d294f 100644 --- a/tools/slang-test/slang-test.vcxproj +++ b/tools/slang-test/slang-test.vcxproj @@ -177,6 +177,7 @@ <ClCompile Include="test-reporter.cpp" /> <ClCompile Include="unit-offset-container.cpp" /> <ClCompile Include="unit-test-byte-encode.cpp" /> + <ClCompile Include="unit-test-compression.cpp" /> <ClCompile Include="unit-test-find-type-by-name.cpp" /> <ClCompile Include="unit-test-free-list.cpp" /> <ClCompile Include="unit-test-memory-arena.cpp" /> @@ -192,6 +193,9 @@ <ProjectReference Include="..\..\source\slang\slang.vcxproj"> <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project> </ProjectReference> + <ProjectReference Include="..\..\source\miniz\miniz.vcxproj"> + <Project>{E76ACB11-4A12-4F0A-BE1E-CE0B8836EB7F}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/tools/slang-test/slang-test.vcxproj.filters b/tools/slang-test/slang-test.vcxproj.filters index bbcb30a1b..e31239bc6 100644 --- a/tools/slang-test/slang-test.vcxproj.filters +++ b/tools/slang-test/slang-test.vcxproj.filters @@ -50,6 +50,9 @@ <ClCompile Include="unit-test-byte-encode.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="unit-test-compression.cpp"> + <Filter>Source Files</Filter> + </ClCompile> <ClCompile Include="unit-test-find-type-by-name.cpp"> <Filter>Source Files</Filter> </ClCompile> diff --git a/tools/slang-test/unit-test-compression.cpp b/tools/slang-test/unit-test-compression.cpp new file mode 100644 index 000000000..787c798b5 --- /dev/null +++ b/tools/slang-test/unit-test-compression.cpp @@ -0,0 +1,133 @@ +// unit-compression.cpp + +#include "test-context.h" + +#include "../../source/core/slang-zip-file-system.h" + +using namespace Slang; + +static bool _equals(const void* data, size_t size, ISlangBlob* blob) +{ + return blob && blob->getBufferSize() == size && memcmp(blob->getBufferPointer(), data, size) == 0; +} + +template <size_t SIZE> +static bool _equals(const char (&text)[SIZE], ISlangBlob* blob) +{ + return _equals(text, SIZE, blob); +} + +static List<String> _getContents(ISlangFileSystemExt* fileSystem, char* path) +{ + List<String> objs; + + fileSystem->enumeratePathContents(path, [](SlangPathType pathType, const char* name, void* userData) { + List<String>& out = *(List<String>*)userData; + out.add(name); + }, &objs); + + return objs; +} + +static void compressionUnitTest() +{ + // Create a zip to add stuff to + RefPtr<CompressedFileSystem> buildFileSystem; + CompressedFileSystem::createZip(buildFileSystem); + + const char contents[] = "I'm compressed"; + const char contents2[] = "Some more stuff"; + const char contents3[] = "Replace it"; + + { + ISlangMutableFileSystem* fileSystem = buildFileSystem; + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->createDirectory("hello"))); + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->createDirectory("hello2"))); + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->remove("hello"))); + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->createDirectory("hello"))); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->saveFile("file.txt", contents, SLANG_COUNT_OF(contents)))); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->saveFile("file2.txt", contents2, SLANG_COUNT_OF(contents2)))); + + ComPtr<ISlangBlob> blob; + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->loadFile("file.txt", blob.writeRef()))); + SLANG_CHECK(_equals(contents, blob)); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->loadFile("file2.txt", blob.writeRef()))); + SLANG_CHECK(_equals(contents2, blob)); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->saveFile("file2.txt", contents3, SLANG_COUNT_OF(contents3)))); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->loadFile("file2.txt", blob.writeRef()))); + SLANG_CHECK(_equals(contents3, blob)); + + // Check the path type + { + SlangPathType pathType; + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->getPathType("file2.txt", &pathType))); + SLANG_CHECK(pathType == SLANG_PATH_TYPE_FILE); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->getPathType("hello", &pathType))); + SLANG_CHECK(pathType == SLANG_PATH_TYPE_DIRECTORY); + } + + // Enumerate + { + for (const auto& obj : _getContents(fileSystem, "")) + { + // All of these should exist + SlangPathType pathType; + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->getPathType(obj.getBuffer(), &pathType))); + } + } + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->saveFile("implicit-path/file2.txt", contents3, SLANG_COUNT_OF(contents3)))); + + { + SlangPathType pathType; + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->getPathType("implicit-path", &pathType))); + + SLANG_CHECK(pathType == SLANG_PATH_TYPE_DIRECTORY); + + List<String> objs = _getContents(fileSystem, "implicit-path"); + + // It contains a file + SLANG_CHECK(objs.getCount() == 1); + + for (const auto& obj : objs) + { + String path = Path::combine("implicit-path", obj); + + // All of these should exist + SlangPathType pathType; + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->getPathType(path.getBuffer(), &pathType))); + } + + // Make an explicit path, and see whe have the same results + fileSystem->createDirectory("implicit-path"); + + objs = _getContents(fileSystem, "implicit-path"); + SLANG_CHECK(objs.getCount() == 1); + } + } + + // Load and check its okay + { + const auto archive = buildFileSystem->getArchive(); + + RefPtr<CompressedFileSystem> fileSystem; + CompressedFileSystem::createZip(archive.getBuffer(), archive.getCount(), fileSystem); + + ComPtr<ISlangBlob> blob; + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->loadFile("file.txt", blob.writeRef()))); + SLANG_CHECK(_equals(contents, blob)); + + SLANG_CHECK(SLANG_SUCCEEDED(fileSystem->loadFile("file2.txt", blob.writeRef()))); + SLANG_CHECK(_equals(contents3, blob)); + } +} + +SLANG_UNIT_TEST("Compression", compressionUnitTest); |
