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-rw-r--r--tools/render-test/render-test-main.cpp2
-rw-r--r--tools/render-test/shader-input-layout.cpp26
-rw-r--r--tools/render-test/shader-input-layout.h2
-rw-r--r--tools/render-test/shader-renderer-util.cpp54
-rw-r--r--tools/render-test/shader-renderer-util.h3
5 files changed, 6 insertions, 81 deletions
diff --git a/tools/render-test/render-test-main.cpp b/tools/render-test/render-test-main.cpp
index 13af422a9..1355402cf 100644
--- a/tools/render-test/render-test-main.cpp
+++ b/tools/render-test/render-test-main.cpp
@@ -89,7 +89,7 @@ class RenderTestApp : public WindowListener
uint64_t m_startTicks;
// variables for state to be used for rendering...
- uintptr_t m_constantBufferSize, m_computeResultBufferSize;
+ uintptr_t m_constantBufferSize;
RefPtr<Renderer> m_renderer;
diff --git a/tools/render-test/shader-input-layout.cpp b/tools/render-test/shader-input-layout.cpp
index 3ba20c2cb..7a9001c9e 100644
--- a/tools/render-test/shader-input-layout.cpp
+++ b/tools/render-test/shader-input-layout.cpp
@@ -463,27 +463,6 @@ namespace renderer_test
entry.isCPUOnly = true;
parser.ReadToken();
}
- else if (parser.LookAhead("dxbinding"))
- {
- parser.ReadToken();
- parser.Read("(");
- entry.hlslBinding = parser.ReadInt();
- parser.Read(")");
- }
- else if (parser.LookAhead("glbinding"))
- {
- parser.ReadToken();
- parser.Read("(");
- while (!parser.IsEnd() && !parser.LookAhead(")"))
- {
- entry.glslBinding.add(parser.ReadInt());
- if (parser.LookAhead(","))
- parser.Read(",");
- else
- break;
- }
- parser.Read(")");
- }
else if (parser.LookAhead("out"))
{
parser.ReadToken();
@@ -541,6 +520,11 @@ namespace renderer_test
entry.name = builder;
}
+ else
+ {
+ fprintf(stderr, "Invalid TEST_INPUT syntax '%s'\n", parser.NextToken().Content.getBuffer());
+ break;
+ }
if (parser.LookAhead(","))
parser.Read(",");
diff --git a/tools/render-test/shader-input-layout.h b/tools/render-test/shader-input-layout.h
index e57e1ed8b..d2f67a61e 100644
--- a/tools/render-test/shader-input-layout.h
+++ b/tools/render-test/shader-input-layout.h
@@ -67,8 +67,6 @@ public:
ArrayDesc arrayDesc;
bool isOutput = false;
bool isCPUOnly = false;
- int hlslBinding = -1;
- Slang::List<int> glslBinding;
Slang::String name; ///< Optional name. Useful for binding through reflection.
};
diff --git a/tools/render-test/shader-renderer-util.cpp b/tools/render-test/shader-renderer-util.cpp
index 55ef4a3dc..f73595f4f 100644
--- a/tools/render-test/shader-renderer-util.cpp
+++ b/tools/render-test/shader-renderer-util.cpp
@@ -156,53 +156,6 @@ static RefPtr<SamplerState> _createSamplerState(
return renderer->createSamplerState(_calcSamplerDesc(srcDesc));
}
-/* static */BindingStateImpl::RegisterRange ShaderRendererUtil::calcRegisterRange(Renderer* renderer, const ShaderInputLayoutEntry& entry)
-{
- typedef BindingStateImpl::RegisterRange RegisterRange;
-
- BindingStyle bindingStyle = RendererUtil::getBindingStyle(renderer->getRendererType());
-
- switch (bindingStyle)
- {
- case BindingStyle::DirectX:
- {
- return RegisterRange::makeSingle(entry.hlslBinding);
- }
- case BindingStyle::Vulkan:
- {
- // USe OpenGls for now
- // fallthru
- }
- case BindingStyle::OpenGl:
- {
- const int count = int(entry.glslBinding.getCount());
-
- if (count <= 0)
- {
- break;
- }
-
- int baseIndex = entry.glslBinding[0];
- // Make sure they are contiguous
- for (Index i = 1; i < int(entry.glslBinding.getCount()); ++i)
- {
- if (baseIndex + i != entry.glslBinding[i])
- {
- assert(!"Bindings must be contiguous");
- break;
- }
- }
- return RegisterRange::makeRange(baseIndex, count);
- }
- /* case BindingStyle::Vulkan:
- {
- } */
- default: break;
- }
- // Return invalid
- return RegisterRange::makeInvalid();
-}
-
/* static */Result ShaderRendererUtil::createBindingState(const ShaderInputLayout& layout, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState)
{
auto srcEntries = layout.entries.getBuffer();
@@ -225,13 +178,6 @@ static RefPtr<SamplerState> _createSamplerState(
const ShaderInputLayoutEntry& srcEntry = srcEntries[i];
SLANG_ASSERT(srcEntry.isCPUOnly == false);
- const BindingStateImpl::RegisterRange registerSet = calcRegisterRange(renderer, srcEntry);
- if (!registerSet.isValid())
- {
- assert(!"Couldn't find a binding");
- return SLANG_FAIL;
- }
-
DescriptorSetLayout::SlotRangeDesc slotRangeDesc;
switch (srcEntry.type)
diff --git a/tools/render-test/shader-renderer-util.h b/tools/render-test/shader-renderer-util.h
index bbdea2af6..872f21768 100644
--- a/tools/render-test/shader-renderer-util.h
+++ b/tools/render-test/shader-renderer-util.h
@@ -62,9 +62,6 @@ struct ShaderRendererUtil
/// Create BindingState::Desc from the contents of layout
static Slang::Result createBindingState(const ShaderInputLayout& layout, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState);
- /// Get the binding register associated with this binding (or -1 if none defined)
- static BindingStateImpl::RegisterRange calcRegisterRange(Renderer* renderer, const ShaderInputLayoutEntry& entry);
-
private:
/// Create BindingState::Desc from a list of ShaderInputLayout entries
static Slang::Result _createBindingState(ShaderInputLayoutEntry* srcEntries, int numEntries, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState);