diff options
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/render-test/render-test-main.cpp | 2 | ||||
| -rw-r--r-- | tools/render-test/shader-input-layout.cpp | 26 | ||||
| -rw-r--r-- | tools/render-test/shader-input-layout.h | 2 | ||||
| -rw-r--r-- | tools/render-test/shader-renderer-util.cpp | 54 | ||||
| -rw-r--r-- | tools/render-test/shader-renderer-util.h | 3 |
5 files changed, 6 insertions, 81 deletions
diff --git a/tools/render-test/render-test-main.cpp b/tools/render-test/render-test-main.cpp index 13af422a9..1355402cf 100644 --- a/tools/render-test/render-test-main.cpp +++ b/tools/render-test/render-test-main.cpp @@ -89,7 +89,7 @@ class RenderTestApp : public WindowListener uint64_t m_startTicks; // variables for state to be used for rendering... - uintptr_t m_constantBufferSize, m_computeResultBufferSize; + uintptr_t m_constantBufferSize; RefPtr<Renderer> m_renderer; diff --git a/tools/render-test/shader-input-layout.cpp b/tools/render-test/shader-input-layout.cpp index 3ba20c2cb..7a9001c9e 100644 --- a/tools/render-test/shader-input-layout.cpp +++ b/tools/render-test/shader-input-layout.cpp @@ -463,27 +463,6 @@ namespace renderer_test entry.isCPUOnly = true; parser.ReadToken(); } - else if (parser.LookAhead("dxbinding")) - { - parser.ReadToken(); - parser.Read("("); - entry.hlslBinding = parser.ReadInt(); - parser.Read(")"); - } - else if (parser.LookAhead("glbinding")) - { - parser.ReadToken(); - parser.Read("("); - while (!parser.IsEnd() && !parser.LookAhead(")")) - { - entry.glslBinding.add(parser.ReadInt()); - if (parser.LookAhead(",")) - parser.Read(","); - else - break; - } - parser.Read(")"); - } else if (parser.LookAhead("out")) { parser.ReadToken(); @@ -541,6 +520,11 @@ namespace renderer_test entry.name = builder; } + else + { + fprintf(stderr, "Invalid TEST_INPUT syntax '%s'\n", parser.NextToken().Content.getBuffer()); + break; + } if (parser.LookAhead(",")) parser.Read(","); diff --git a/tools/render-test/shader-input-layout.h b/tools/render-test/shader-input-layout.h index e57e1ed8b..d2f67a61e 100644 --- a/tools/render-test/shader-input-layout.h +++ b/tools/render-test/shader-input-layout.h @@ -67,8 +67,6 @@ public: ArrayDesc arrayDesc; bool isOutput = false; bool isCPUOnly = false; - int hlslBinding = -1; - Slang::List<int> glslBinding; Slang::String name; ///< Optional name. Useful for binding through reflection. }; diff --git a/tools/render-test/shader-renderer-util.cpp b/tools/render-test/shader-renderer-util.cpp index 55ef4a3dc..f73595f4f 100644 --- a/tools/render-test/shader-renderer-util.cpp +++ b/tools/render-test/shader-renderer-util.cpp @@ -156,53 +156,6 @@ static RefPtr<SamplerState> _createSamplerState( return renderer->createSamplerState(_calcSamplerDesc(srcDesc)); } -/* static */BindingStateImpl::RegisterRange ShaderRendererUtil::calcRegisterRange(Renderer* renderer, const ShaderInputLayoutEntry& entry) -{ - typedef BindingStateImpl::RegisterRange RegisterRange; - - BindingStyle bindingStyle = RendererUtil::getBindingStyle(renderer->getRendererType()); - - switch (bindingStyle) - { - case BindingStyle::DirectX: - { - return RegisterRange::makeSingle(entry.hlslBinding); - } - case BindingStyle::Vulkan: - { - // USe OpenGls for now - // fallthru - } - case BindingStyle::OpenGl: - { - const int count = int(entry.glslBinding.getCount()); - - if (count <= 0) - { - break; - } - - int baseIndex = entry.glslBinding[0]; - // Make sure they are contiguous - for (Index i = 1; i < int(entry.glslBinding.getCount()); ++i) - { - if (baseIndex + i != entry.glslBinding[i]) - { - assert(!"Bindings must be contiguous"); - break; - } - } - return RegisterRange::makeRange(baseIndex, count); - } - /* case BindingStyle::Vulkan: - { - } */ - default: break; - } - // Return invalid - return RegisterRange::makeInvalid(); -} - /* static */Result ShaderRendererUtil::createBindingState(const ShaderInputLayout& layout, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState) { auto srcEntries = layout.entries.getBuffer(); @@ -225,13 +178,6 @@ static RefPtr<SamplerState> _createSamplerState( const ShaderInputLayoutEntry& srcEntry = srcEntries[i]; SLANG_ASSERT(srcEntry.isCPUOnly == false); - const BindingStateImpl::RegisterRange registerSet = calcRegisterRange(renderer, srcEntry); - if (!registerSet.isValid()) - { - assert(!"Couldn't find a binding"); - return SLANG_FAIL; - } - DescriptorSetLayout::SlotRangeDesc slotRangeDesc; switch (srcEntry.type) diff --git a/tools/render-test/shader-renderer-util.h b/tools/render-test/shader-renderer-util.h index bbdea2af6..872f21768 100644 --- a/tools/render-test/shader-renderer-util.h +++ b/tools/render-test/shader-renderer-util.h @@ -62,9 +62,6 @@ struct ShaderRendererUtil /// Create BindingState::Desc from the contents of layout static Slang::Result createBindingState(const ShaderInputLayout& layout, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState); - /// Get the binding register associated with this binding (or -1 if none defined) - static BindingStateImpl::RegisterRange calcRegisterRange(Renderer* renderer, const ShaderInputLayoutEntry& entry); - private: /// Create BindingState::Desc from a list of ShaderInputLayout entries static Slang::Result _createBindingState(ShaderInputLayoutEntry* srcEntries, int numEntries, Renderer* renderer, BufferResource* addedConstantBuffer, BindingStateImpl** outBindingState); |
