diff options
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/render-test/options.cpp | 1 | ||||
| -rw-r--r-- | tools/render-test/render-test-main.cpp | 6 | ||||
| -rw-r--r-- | tools/slang-test/slang-test-main.cpp | 5 |
3 files changed, 12 insertions, 0 deletions
diff --git a/tools/render-test/options.cpp b/tools/render-test/options.cpp index 57d4a2641..aca42a25c 100644 --- a/tools/render-test/options.cpp +++ b/tools/render-test/options.cpp @@ -31,6 +31,7 @@ static gfx::DeviceType _toRenderType(Slang::RenderApiType apiType) case RenderApiType::D3D12: return gfx::DeviceType::DirectX12; case RenderApiType::OpenGl: return gfx::DeviceType::OpenGl; case RenderApiType::Vulkan: return gfx::DeviceType::Vulkan; + case RenderApiType::Metal: return gfx::DeviceType::Metal; case RenderApiType::CPU: return gfx::DeviceType::CPU; case RenderApiType::CUDA: return gfx::DeviceType::CUDA; default: diff --git a/tools/render-test/render-test-main.cpp b/tools/render-test/render-test-main.cpp index a16ebc2b8..f66ca19d8 100644 --- a/tools/render-test/render-test-main.cpp +++ b/tools/render-test/render-test-main.cpp @@ -1298,6 +1298,12 @@ static SlangResult _innerMain(Slang::StdWriters* stdWriters, SlangSession* sessi nativeLanguage = SLANG_SOURCE_LANGUAGE_GLSL; slangPassThrough = SLANG_PASS_THROUGH_GLSLANG; break; + case DeviceType::Metal: + input.target = SLANG_METAL_LIB; + input.profile = ""; + nativeLanguage = SLANG_SOURCE_LANGUAGE_METAL; + slangPassThrough = SLANG_PASS_THROUGH_METAL; + break; case DeviceType::CPU: input.target = SLANG_SHADER_HOST_CALLABLE; input.profile = ""; diff --git a/tools/slang-test/slang-test-main.cpp b/tools/slang-test/slang-test-main.cpp index ec306e849..9463cbc23 100644 --- a/tools/slang-test/slang-test-main.cpp +++ b/tools/slang-test/slang-test-main.cpp @@ -1107,6 +1107,11 @@ static SlangResult _extractRenderTestRequirements(const CommandLine& cmdLine, Te nativeLanguage = SLANG_SOURCE_LANGUAGE_GLSL; passThru = SLANG_PASS_THROUGH_GLSLANG; break; + case RenderApiType::Metal: + target = SLANG_METAL_LIB; + nativeLanguage = SLANG_SOURCE_LANGUAGE_METAL; + passThru = SLANG_PASS_THROUGH_METAL; + break; case RenderApiType::CPU: target = SLANG_SHADER_HOST_CALLABLE; nativeLanguage = SLANG_SOURCE_LANGUAGE_CPP; |
