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-rw-r--r--tools/render-test/render-test-tool.vcxproj (renamed from tools/render-test/render-test-shared-library.vcxproj)26
-rw-r--r--tools/render-test/render-test-tool.vcxproj.filters (renamed from tools/render-test/render-test-shared-library.vcxproj.filters)0
-rw-r--r--tools/render-test/render-test.vcxproj206
-rw-r--r--tools/render-test/render-test.vcxproj.filters48
4 files changed, 13 insertions, 267 deletions
diff --git a/tools/render-test/render-test-shared-library.vcxproj b/tools/render-test/render-test-tool.vcxproj
index 359a35b80..811ffa56d 100644
--- a/tools/render-test/render-test-shared-library.vcxproj
+++ b/tools/render-test/render-test-tool.vcxproj
@@ -22,7 +22,7 @@
<ProjectGuid>{61F7EB00-7281-4BF3-9470-7C2EA92620C3}</ProjectGuid>
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
<Keyword>Win32Proj</Keyword>
- <RootNamespace>render-test-shared-library</RootNamespace>
+ <RootNamespace>render-test-tool</RootNamespace>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -69,29 +69,29 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\..\bin\windows-x86\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\debug\render-test-shared-library\</IntDir>
- <TargetName>render-test-shared-library</TargetName>
+ <IntDir>..\..\intermediate\windows-x86\debug\render-test-tool\</IntDir>
+ <TargetName>render-test-tool</TargetName>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\..\bin\windows-x64\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\debug\render-test-shared-library\</IntDir>
- <TargetName>render-test-shared-library</TargetName>
+ <IntDir>..\..\intermediate\windows-x64\debug\render-test-tool\</IntDir>
+ <TargetName>render-test-tool</TargetName>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\bin\windows-x86\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\release\render-test-shared-library\</IntDir>
- <TargetName>render-test-shared-library</TargetName>
+ <IntDir>..\..\intermediate\windows-x86\release\render-test-tool\</IntDir>
+ <TargetName>render-test-tool</TargetName>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\bin\windows-x64\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\release\render-test-shared-library\</IntDir>
- <TargetName>render-test-shared-library</TargetName>
+ <IntDir>..\..\intermediate\windows-x64\release\render-test-tool\</IntDir>
+ <TargetName>render-test-tool</TargetName>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -107,7 +107,7 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <ImportLibrary>..\..\bin\windows-x86\debug\render-test-shared-library.lib</ImportLibrary>
+ <ImportLibrary>..\..\bin\windows-x86\debug\render-test-tool.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command>
@@ -126,7 +126,7 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <ImportLibrary>..\..\bin\windows-x64\debug\render-test-shared-library.lib</ImportLibrary>
+ <ImportLibrary>..\..\bin\windows-x64\debug\render-test-tool.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command>
@@ -149,7 +149,7 @@
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
- <ImportLibrary>..\..\bin\windows-x86\release\render-test-shared-library.lib</ImportLibrary>
+ <ImportLibrary>..\..\bin\windows-x86\release\render-test-tool.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command>
@@ -172,7 +172,7 @@
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
- <ImportLibrary>..\..\bin\windows-x64\release\render-test-shared-library.lib</ImportLibrary>
+ <ImportLibrary>..\..\bin\windows-x64\release\render-test-tool.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command>
diff --git a/tools/render-test/render-test-shared-library.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters
index ff3d52a7e..ff3d52a7e 100644
--- a/tools/render-test/render-test-shared-library.vcxproj.filters
+++ b/tools/render-test/render-test-tool.vcxproj.filters
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj
deleted file mode 100644
index 91c8bd997..000000000
--- a/tools/render-test/render-test.vcxproj
+++ /dev/null
@@ -1,206 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{96610759-07B9-4EEB-A974-5C634A2E742B}</ProjectGuid>
- <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>render-test</RootNamespace>
- <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\..\bin\windows-x86\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\debug\render-test\</IntDir>
- <TargetName>render-test</TargetName>
- <TargetExt>.exe</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\..\bin\windows-x64\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\debug\render-test\</IntDir>
- <TargetName>render-test</TargetName>
- <TargetExt>.exe</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\..\bin\windows-x86\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\release\render-test\</IntDir>
- <TargetName>render-test</TargetName>
- <TargetExt>.exe</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\..\bin\windows-x64\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\release\render-test\</IntDir>
- <TargetName>render-test</TargetName>
- <TargetExt>.exe</TargetExt>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <Optimization>Disabled</Optimization>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <Optimization>Disabled</Optimization>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <MinimalRebuild>false</MinimalRebuild>
- <StringPooling>true</StringPooling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <MinimalRebuild>false</MinimalRebuild>
- <StringPooling>true</StringPooling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="options.h" />
- <ClInclude Include="png-serialize-util.h" />
- <ClInclude Include="shader-input-layout.h" />
- <ClInclude Include="shader-renderer-util.h" />
- <ClInclude Include="slang-support.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="main.cpp" />
- <ClCompile Include="options.cpp" />
- <ClCompile Include="png-serialize-util.cpp" />
- <ClCompile Include="shader-input-layout.cpp" />
- <ClCompile Include="shader-renderer-util.cpp" />
- <ClCompile Include="slang-support.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\source\core\core.vcxproj">
- <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project>
- </ProjectReference>
- <ProjectReference Include="..\..\source\slang\slang.vcxproj">
- <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project>
- </ProjectReference>
- <ProjectReference Include="..\gfx\gfx.vcxproj">
- <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/tools/render-test/render-test.vcxproj.filters b/tools/render-test/render-test.vcxproj.filters
deleted file mode 100644
index ff3d52a7e..000000000
--- a/tools/render-test/render-test.vcxproj.filters
+++ /dev/null
@@ -1,48 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Header Files">
- <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files">
- <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="options.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="png-serialize-util.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="shader-input-layout.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="shader-renderer-util.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="slang-support.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="main.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="options.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="png-serialize-util.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="shader-input-layout.cpp">
- <Filter>Source Files</Filter>
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- <ClCompile Include="shader-renderer-util.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="slang-support.cpp">
- <Filter>Source Files</Filter>
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-</Project> \ No newline at end of file