diff options
Diffstat (limited to 'tools/render-test')
| -rw-r--r-- | tools/render-test/render-test.vcxproj | 5 | ||||
| -rw-r--r-- | tools/render-test/slang-support.cpp | 11 |
2 files changed, 6 insertions, 10 deletions
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj index dfe610681..94af429e8 100644 --- a/tools/render-test/render-test.vcxproj +++ b/tools/render-test/render-test.vcxproj @@ -164,6 +164,11 @@ <ClInclude Include="slang-support.h" /> <ClInclude Include="window.h" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\..\source\slang\slang.vcxproj"> + <Project>{db00da62-0533-4afd-b59f-a67d5b3a0808}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/tools/render-test/slang-support.cpp b/tools/render-test/slang-support.cpp index d87f693eb..dbddd9c4f 100644 --- a/tools/render-test/slang-support.cpp +++ b/tools/render-test/slang-support.cpp @@ -1,9 +1,8 @@ // slang-support.cpp -#define SLANG_INCLUDE_IMPLEMENTATION - #include "slang-support.h" +#include <assert.h> #include <stdio.h> namespace renderer_test { @@ -133,11 +132,3 @@ ShaderCompiler* createSlangShaderCompiler( } // renderer_test - -// -// In order to actually use Slang in our application, we need to link in its -// implementation. The easiest way to accomplish this is by directly inlcuding -// the (concatenated) Slang source code into our app. -// - -#include <slang.h> |
