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-rw-r--r--tools/render-test/render-test.vcxproj12
1 files changed, 12 insertions, 0 deletions
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj
index eabb11615..915d0d753 100644
--- a/tools/render-test/render-test.vcxproj
+++ b/tools/render-test/render-test.vcxproj
@@ -108,6 +108,9 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command>
+ </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -123,6 +126,9 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command>
+ </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -142,6 +148,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command>
+ </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -161,6 +170,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command>
+ </PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="circular-resource-heap-d3d12.h" />