diff options
Diffstat (limited to 'tools/render-test/render-test.vcxproj.filters')
| -rw-r--r-- | tools/render-test/render-test.vcxproj.filters | 180 |
1 files changed, 87 insertions, 93 deletions
diff --git a/tools/render-test/render-test.vcxproj.filters b/tools/render-test/render-test.vcxproj.filters index a8453035b..b2f48a397 100644 --- a/tools/render-test/render-test.vcxproj.filters +++ b/tools/render-test/render-test.vcxproj.filters @@ -1,147 +1,141 @@ -<?xml version="1.0" encoding="utf-8"?> +<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> - <Filter Include="Source Files"> - <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> - <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> - </Filter> <Filter Include="Header Files"> - <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> - <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> </Filter> - <Filter Include="Resource Files"> - <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> - <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + <Filter Include="Source Files"> + <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> </Filter> </ItemGroup> <ItemGroup> - <ClCompile Include="main.cpp"> + <ClInclude Include="circular-resource-heap-d3d12.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="d3d-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="descriptor-heap-d3d12.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="options.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="png-serialize-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="render-d3d11.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="render-d3d12.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="render-gl.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="render-vk.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="render.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="resource-d3d12.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="shader-input-layout.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="shader-renderer-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="slang-support.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="surface.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="vk-api.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="vk-device-queue.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="vk-module.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="vk-swap-chain.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="vk-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="window.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="circular-resource-heap-d3d12.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="render-d3d11.cpp"> + <ClCompile Include="d3d-util.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="options.cpp"> + <ClCompile Include="descriptor-heap-d3d12.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="render-gl.cpp"> + <ClCompile Include="main.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="slang-support.cpp"> + <ClCompile Include="options.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="shader-input-layout.cpp"> + <ClCompile Include="png-serialize-util.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="render-vk.cpp"> + <ClCompile Include="render-d3d11.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="render-d3d12.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="d3d-util.cpp"> + <ClCompile Include="render-gl.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="resource-d3d12.cpp"> + <ClCompile Include="render-vk.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="circular-resource-heap-d3d12.cpp"> + <ClCompile Include="render.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="descriptor-heap-d3d12.cpp"> + <ClCompile Include="resource-d3d12.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="render.cpp"> + <ClCompile Include="shader-input-layout.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="shader-renderer-util.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="vk-api.cpp"> + <ClCompile Include="slang-support.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="vk-module.cpp"> + <ClCompile Include="surface.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="vk-swap-chain.cpp"> + <ClCompile Include="vk-api.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="vk-device-queue.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="vk-util.cpp"> + <ClCompile Include="vk-module.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="surface.cpp"> + <ClCompile Include="vk-swap-chain.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="png-serialize-util.cpp"> + <ClCompile Include="vk-util.cpp"> <Filter>Source Files</Filter> </ClCompile> </ItemGroup> - <ItemGroup> - <ClInclude Include="options.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="render-d3d11.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="render-gl.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="render.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="window.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="slang-support.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="shader-input-layout.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="render-vk.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="render-d3d12.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="d3d-util.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="resource-d3d12.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="circular-resource-heap-d3d12.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="descriptor-heap-d3d12.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="shader-renderer-util.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="vk-api.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="vk-module.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="vk-swap-chain.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="vk-device-queue.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="vk-util.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="surface.h"> - <Filter>Source Files</Filter> - </ClInclude> - <ClInclude Include="png-serialize-util.h"> - <Filter>Source Files</Filter> - </ClInclude> - </ItemGroup> </Project>
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