summaryrefslogtreecommitdiffstats
path: root/tools/render-test/main.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tools/render-test/main.cpp')
-rw-r--r--tools/render-test/main.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/tools/render-test/main.cpp b/tools/render-test/main.cpp
index e444a8387..2746c505d 100644
--- a/tools/render-test/main.cpp
+++ b/tools/render-test/main.cpp
@@ -262,16 +262,26 @@ int main(
// Next, we create a window using that window class.
+ // We will create a borderless window since our screen-capture logic in GL
+ // seems to get thrown off by having to deal with a window frame.
+ DWORD windowStyle = WS_POPUP;
DWORD windowExtendedStyle = 0;
- DWORD windowStyle = 0;
- LPWSTR windowName = L"Slang Hello World";
+
+
+ RECT windowRect = { 0, 0, gWindowWidth, gWindowHeight };
+ AdjustWindowRectEx(&windowRect, windowStyle, /*hasMenu=*/false, windowExtendedStyle);
+
+ auto width = windowRect.right - windowRect.left;
+ auto height = windowRect.bottom - windowRect.top;
+
+ LPWSTR windowName = L"Slang Render Test";
HWND windowHandle = CreateWindowExW(
windowExtendedStyle,
(LPWSTR)windowClassAtom,
windowName,
windowStyle,
0, 0, // x, y
- gWindowWidth, gWindowHeight,
+ width, height,
NULL, // parent
NULL, // menu
instance,
@@ -291,6 +301,7 @@ int main(
renderer = createD3D11Renderer();
break;
+ case Mode::GLSL:
case Mode::GLSLCrossCompile:
renderer = createGLRenderer();
break;
@@ -349,6 +360,8 @@ int main(
// Whenver we don't have Windows events to process,
// we render a frame.
+ static const float kClearColor[] = { 0.25, 0.25, 0.25, 1.0 };
+ renderer->setClearColor(kClearColor);
renderer->clearFrame();
renderFrameInner(renderer);