diff options
Diffstat (limited to 'tools/render-test/main.cpp')
| -rw-r--r-- | tools/render-test/main.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/tools/render-test/main.cpp b/tools/render-test/main.cpp index e444a8387..2746c505d 100644 --- a/tools/render-test/main.cpp +++ b/tools/render-test/main.cpp @@ -262,16 +262,26 @@ int main( // Next, we create a window using that window class. + // We will create a borderless window since our screen-capture logic in GL + // seems to get thrown off by having to deal with a window frame. + DWORD windowStyle = WS_POPUP; DWORD windowExtendedStyle = 0; - DWORD windowStyle = 0; - LPWSTR windowName = L"Slang Hello World"; + + + RECT windowRect = { 0, 0, gWindowWidth, gWindowHeight }; + AdjustWindowRectEx(&windowRect, windowStyle, /*hasMenu=*/false, windowExtendedStyle); + + auto width = windowRect.right - windowRect.left; + auto height = windowRect.bottom - windowRect.top; + + LPWSTR windowName = L"Slang Render Test"; HWND windowHandle = CreateWindowExW( windowExtendedStyle, (LPWSTR)windowClassAtom, windowName, windowStyle, 0, 0, // x, y - gWindowWidth, gWindowHeight, + width, height, NULL, // parent NULL, // menu instance, @@ -291,6 +301,7 @@ int main( renderer = createD3D11Renderer(); break; + case Mode::GLSL: case Mode::GLSLCrossCompile: renderer = createGLRenderer(); break; @@ -349,6 +360,8 @@ int main( // Whenver we don't have Windows events to process, // we render a frame. + static const float kClearColor[] = { 0.25, 0.25, 0.25, 1.0 }; + renderer->setClearColor(kClearColor); renderer->clearFrame(); renderFrameInner(renderer); |
