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-rw-r--r--tools/render-test/descriptor-heap-d3d12.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/tools/render-test/descriptor-heap-d3d12.cpp b/tools/render-test/descriptor-heap-d3d12.cpp
deleted file mode 100644
index 5bd238528..000000000
--- a/tools/render-test/descriptor-heap-d3d12.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#include "descriptor-heap-d3d12.h"
-
-namespace renderer_test {
-using namespace Slang;
-
-D3D12DescriptorHeap::D3D12DescriptorHeap():
- m_totalSize(0),
- m_currentIndex(0),
- m_descriptorSize(0)
-{
-}
-
-Result D3D12DescriptorHeap::init(ID3D12Device* device, int size, D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags)
-{
- D3D12_DESCRIPTOR_HEAP_DESC srvHeapDesc = {};
- srvHeapDesc.NumDescriptors = size;
- srvHeapDesc.Flags = flags;
- srvHeapDesc.Type = type;
- SLANG_RETURN_ON_FAIL(device->CreateDescriptorHeap(&srvHeapDesc, IID_PPV_ARGS(m_heap.writeRef())));
-
- m_descriptorSize = device->GetDescriptorHandleIncrementSize(type);
- m_totalSize = size;
-
- return SLANG_OK;
-}
-
-Result D3D12DescriptorHeap::init(ID3D12Device* device, const D3D12_CPU_DESCRIPTOR_HANDLE* handles, int numHandles, D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags)
-{
- SLANG_RETURN_ON_FAIL(init(device, numHandles, type, flags));
- D3D12_CPU_DESCRIPTOR_HANDLE dst = m_heap->GetCPUDescriptorHandleForHeapStart();
-
- // Copy them all
- for (int i = 0; i < numHandles; i++, dst.ptr += m_descriptorSize)
- {
- D3D12_CPU_DESCRIPTOR_HANDLE src = handles[i];
- if (src.ptr != 0)
- {
- device->CopyDescriptorsSimple(1, dst, src, type);
- }
- }
-
- return SLANG_OK;
-}
-
-} // namespace renderer_test
-