diff options
Diffstat (limited to 'tools/render-test/descriptor-heap-d3d12.cpp')
| -rw-r--r-- | tools/render-test/descriptor-heap-d3d12.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/tools/render-test/descriptor-heap-d3d12.cpp b/tools/render-test/descriptor-heap-d3d12.cpp new file mode 100644 index 000000000..5bd238528 --- /dev/null +++ b/tools/render-test/descriptor-heap-d3d12.cpp @@ -0,0 +1,47 @@ + +#include "descriptor-heap-d3d12.h" + +namespace renderer_test { +using namespace Slang; + +D3D12DescriptorHeap::D3D12DescriptorHeap(): + m_totalSize(0), + m_currentIndex(0), + m_descriptorSize(0) +{ +} + +Result D3D12DescriptorHeap::init(ID3D12Device* device, int size, D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags) +{ + D3D12_DESCRIPTOR_HEAP_DESC srvHeapDesc = {}; + srvHeapDesc.NumDescriptors = size; + srvHeapDesc.Flags = flags; + srvHeapDesc.Type = type; + SLANG_RETURN_ON_FAIL(device->CreateDescriptorHeap(&srvHeapDesc, IID_PPV_ARGS(m_heap.writeRef()))); + + m_descriptorSize = device->GetDescriptorHandleIncrementSize(type); + m_totalSize = size; + + return SLANG_OK; +} + +Result D3D12DescriptorHeap::init(ID3D12Device* device, const D3D12_CPU_DESCRIPTOR_HANDLE* handles, int numHandles, D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags) +{ + SLANG_RETURN_ON_FAIL(init(device, numHandles, type, flags)); + D3D12_CPU_DESCRIPTOR_HANDLE dst = m_heap->GetCPUDescriptorHandleForHeapStart(); + + // Copy them all + for (int i = 0; i < numHandles; i++, dst.ptr += m_descriptorSize) + { + D3D12_CPU_DESCRIPTOR_HANDLE src = handles[i]; + if (src.ptr != 0) + { + device->CopyDescriptorsSimple(1, dst, src, type); + } + } + + return SLANG_OK; +} + +} // namespace renderer_test + |
