diff options
Diffstat (limited to 'tools/glslang')
| -rw-r--r-- | tools/glslang/glslang.cpp | 204 | ||||
| -rw-r--r-- | tools/glslang/glslang.h | 33 | ||||
| -rw-r--r-- | tools/glslang/glslang.vcxproj | 235 | ||||
| -rw-r--r-- | tools/glslang/glslang.vcxproj.filters | 247 |
4 files changed, 0 insertions, 719 deletions
diff --git a/tools/glslang/glslang.cpp b/tools/glslang/glslang.cpp deleted file mode 100644 index 19c130329..000000000 --- a/tools/glslang/glslang.cpp +++ /dev/null @@ -1,204 +0,0 @@ -// glslang.cpp -#include "glslang.h" - - -#include "StandAlone/ResourceLimits.h" -#include "StandAlone/Worklist.h" -#include "glslang/Include/ShHandle.h" -#include "glslang/Include/revision.h" -#include "glslang/Public/ShaderLang.h" -#include "SPIRV/GlslangToSpv.h" -#include "SPIRV/GLSL.std.450.h" -#include "SPIRV/doc.h" -#include "SPIRV/disassemble.h" - -#include "../../Slang.h" - -#if 0 -#include <cstring> -#include <cstdlib> -#include <cctype> -#include <cmath> -#include <array> -#include <memory> -#include <thread> -#endif - -#ifdef _WIN32 -#include <Windows.h> -#endif - -#include <sstream> - -// This is a wrapper to allow us to run the `glslang` compiler -// in a controlled fashion. - -#define UNLIMITED 9999 - -static TBuiltInResource gResources = -{ - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED,-UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, - UNLIMITED, UNLIMITED, UNLIMITED, - - { true, true, true, true, true, true, true, true, true, } -}; - -static void dump( - void const* data, - size_t size, - glslang_OutputFunc outputFunc, - void* outputUserData, - FILE* fallbackStream) -{ - if( outputFunc ) - { - outputFunc(data, size, outputUserData); - } - else - { - fwrite(data, 1, size, fallbackStream); - - // also output it for debug purposes - std::string str((char const*)data, size); - OutputDebugStringA(str.c_str()); - } -} - -static void dumpDiagnostics( - glslang_CompileRequest* request, - std::string const& log) -{ - dump(log.c_str(), log.length(), request->diagnosticFunc, request->diagnosticUserData, stderr); -} - -static int glslang_compileGLSLToSPIRV(glslang_CompileRequest* request) -{ - EShLanguage glslangStage; - switch( request->slangStage ) - { -#define CASE(SP, GL) case SLANG_STAGE_##SP: glslangStage = EShLang##GL; break - CASE(VERTEX, Vertex); - CASE(FRAGMENT, Fragment); - CASE(GEOMETRY, Geometry); - CASE(HULL, TessControl); - CASE(DOMAIN, TessEvaluation); - CASE(COMPUTE, Compute); - -#undef CASE - - default: - return 1; - } - - // TODO: compute glslang stage to use - - glslang::TShader* shader = new glslang::TShader(glslangStage); - auto shaderPtr = std::unique_ptr<glslang::TShader>(shader); - - glslang::TProgram* program = new glslang::TProgram(); - auto programPtr = std::unique_ptr<glslang::TProgram>(program); - - char const* sourceText = (char const*)request->inputBegin; - char const* sourceTextEnd = (char const*)request->inputEnd; - - int sourceTextLength = (int)(sourceTextEnd - sourceText); - - shader->setPreamble("#extension GL_GOOGLE_cpp_style_line_directive : require\n"); - - shader->setStringsWithLengthsAndNames( - &sourceText, - &sourceTextLength, - &request->sourcePath, - 1); - - EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules); - - if( !shader->parse(&gResources, 110, false, messages) ) - { - dumpDiagnostics(request, shader->getInfoLog()); - return 1; - } - - program->addShader(shader); - - if( !program->link(messages) ) - { - dumpDiagnostics(request, program->getInfoLog()); - return 1; - } - - if( !program->mapIO() ) - { - dumpDiagnostics(request, program->getInfoLog()); - return 1; - } - - for(int stage = 0; stage < EShLangCount; ++stage) - { - auto stageIntermediate = program->getIntermediate((EShLanguage)stage); - if(!stageIntermediate) - continue; - - std::vector<unsigned int> spirv; - std::string warningsErrors; - spv::SpvBuildLogger logger; - glslang::GlslangToSpv(*stageIntermediate, spirv, &logger); - - dumpDiagnostics(request, logger.getAllMessages()); - - dump(spirv.data(), spirv.size() * sizeof(unsigned int), request->outputFunc, request->outputUserData, stdout); - } - - return 0; -} - -static int glslang_dissassembleSPIRV(glslang_CompileRequest* request) -{ - typedef unsigned int SPIRVWord; - - SPIRVWord const* spirvBegin = (SPIRVWord const*)request->inputBegin; - SPIRVWord const* spirvEnd = (SPIRVWord const*)request->inputEnd; - - std::vector<SPIRVWord> spirv(spirvBegin, spirvEnd); - - std::stringstream spirvAsmStream; - spv::Disassemble(spirvAsmStream, spirv); - std::string result = spirvAsmStream.str(); - dump(result.c_str(), result.length(), request->outputFunc, request->outputUserData, stdout); - - return 0; -} - -extern "C" -_declspec(dllexport) -int glslang_compile(glslang_CompileRequest* request) -{ - glslang::InitializeProcess(); - - int result = 0; - switch(request->action) - { - default: - result = 1; - break; - - case GLSLANG_ACTION_COMPILE_GLSL_TO_SPIRV: - result = glslang_compileGLSLToSPIRV(request); - break; - - case GLSLANG_ACTION_DISSASSEMBLE_SPIRV: - result = glslang_dissassembleSPIRV(request); - break; - } - - glslang::FinalizeProcess(); - - return result; -} diff --git a/tools/glslang/glslang.h b/tools/glslang/glslang.h deleted file mode 100644 index f02d43882..000000000 --- a/tools/glslang/glslang.h +++ /dev/null @@ -1,33 +0,0 @@ -// glslang.h -#ifndef GLSLANG_H_INCLUDED -#define GLSLANG_H_INCLUDED - -typedef void (*glslang_OutputFunc)(void const* data, size_t size, void* userData); - -enum -{ - GLSLANG_ACTION_COMPILE_GLSL_TO_SPIRV, - GLSLANG_ACTION_DISSASSEMBLE_SPIRV, -}; - -struct glslang_CompileRequest -{ - char const* sourcePath; - - void const* inputBegin; - void const* inputEnd; - - glslang_OutputFunc diagnosticFunc; - void* diagnosticUserData; - - glslang_OutputFunc outputFunc; - void* outputUserData; - - int slangStage; - - unsigned action; -}; - -typedef int (*glslang_CompileFunc)(glslang_CompileRequest* request); - -#endif diff --git a/tools/glslang/glslang.vcxproj b/tools/glslang/glslang.vcxproj deleted file mode 100644 index 2d24e513a..000000000 --- a/tools/glslang/glslang.vcxproj +++ /dev/null @@ -1,235 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{C495878A-832C-485B-B347-0998A90CC936}</ProjectGuid> - <Keyword>Win32Proj</Keyword> - <RootNamespace>glslang</RootNamespace> - <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - 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