diff options
Diffstat (limited to 'tools/gfx/vulkan')
| -rw-r--r-- | tools/gfx/vulkan/vk-api.h | 6 | ||||
| -rw-r--r-- | tools/gfx/vulkan/vk-command-encoder.cpp | 8 | ||||
| -rw-r--r-- | tools/gfx/vulkan/vk-command-encoder.h | 3 | ||||
| -rw-r--r-- | tools/gfx/vulkan/vk-device.cpp | 34 | ||||
| -rw-r--r-- | tools/gfx/vulkan/vk-pipeline-state.cpp | 5 | ||||
| -rw-r--r-- | tools/gfx/vulkan/vk-util.cpp | 4 |
6 files changed, 59 insertions, 1 deletions
diff --git a/tools/gfx/vulkan/vk-api.h b/tools/gfx/vulkan/vk-api.h index 127988946..3df6436d9 100644 --- a/tools/gfx/vulkan/vk-api.h +++ b/tools/gfx/vulkan/vk-api.h @@ -204,6 +204,7 @@ namespace gfx { x(vkCmdDebugMarkerBeginEXT) \ x(vkCmdDebugMarkerEndEXT) \ x(vkDebugMarkerSetObjectNameEXT) \ + x(vkCmdDrawMeshTasksEXT) \ /* */ #define VK_API_ALL_GLOBAL_PROCS(x) \ @@ -262,6 +263,11 @@ struct VulkanExtendedFeatureProperties VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR }; + // Mesh shader features + VkPhysicalDeviceMeshShaderFeaturesEXT meshShaderFeatures = { + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT + }; + // Vulkan 1.2 features. VkPhysicalDeviceVulkan12Features vulkan12Features = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES}; diff --git a/tools/gfx/vulkan/vk-command-encoder.cpp b/tools/gfx/vulkan/vk-command-encoder.cpp index dcd33fd19..ddb48833f 100644 --- a/tools/gfx/vulkan/vk-command-encoder.cpp +++ b/tools/gfx/vulkan/vk-command-encoder.cpp @@ -1214,6 +1214,14 @@ Result RenderCommandEncoder::drawIndexedInstanced( return SLANG_OK; } +Result RenderCommandEncoder::drawMeshTasks(int x, int y, int z) +{ + SLANG_RETURN_ON_FAIL(prepareDraw()); + auto& api = *m_api; + api.vkCmdDrawMeshTasksEXT(m_vkCommandBuffer, x, y, z); + return SLANG_OK; +} + void ComputeCommandEncoder::endEncoding() { endEncodingImpl(); } Result ComputeCommandEncoder::bindPipeline( diff --git a/tools/gfx/vulkan/vk-command-encoder.h b/tools/gfx/vulkan/vk-command-encoder.h index 11f557433..ddb980d6a 100644 --- a/tools/gfx/vulkan/vk-command-encoder.h +++ b/tools/gfx/vulkan/vk-command-encoder.h @@ -252,6 +252,9 @@ public: GfxIndex startIndexLocation, GfxIndex baseVertexLocation, GfxIndex startInstanceLocation) override; + + virtual SLANG_NO_THROW Result SLANG_MCALL + drawMeshTasks(int x, int y, int z) override; }; class ComputeCommandEncoder diff --git a/tools/gfx/vulkan/vk-device.cpp b/tools/gfx/vulkan/vk-device.cpp index 015be5f15..e71337ef6 100644 --- a/tools/gfx/vulkan/vk-device.cpp +++ b/tools/gfx/vulkan/vk-device.cpp @@ -430,6 +430,10 @@ Result DeviceImpl::initVulkanInstanceAndDevice( extendedFeatures.atomicFloatFeatures.pNext = deviceFeatures2.pNext; deviceFeatures2.pNext = &extendedFeatures.atomicFloatFeatures; + // mesh shader features + extendedFeatures.meshShaderFeatures.pNext = deviceFeatures2.pNext; + deviceFeatures2.pNext = &extendedFeatures.meshShaderFeatures; + if (VK_MAKE_VERSION(majorVersion, minorVersion, 0) >= VK_API_VERSION_1_2) { extendedFeatures.vulkan12Features.pNext = deviceFeatures2.pNext; @@ -566,6 +570,16 @@ Result DeviceImpl::initVulkanInstanceAndDevice( m_features.add("realtime-clock"); } + if (extendedFeatures.meshShaderFeatures.meshShader) + { + deviceExtensions.add(VK_EXT_MESH_SHADER_EXTENSION_NAME); + + extendedFeatures.meshShaderFeatures.pNext = (void*)deviceCreateInfo.pNext; + deviceCreateInfo.pNext = &extendedFeatures.meshShaderFeatures; + + m_features.add("mesh-shader"); + } + if (_hasAnySetBits( extendedFeatures.vulkan12Features, offsetof(VkPhysicalDeviceVulkan12Features, pNext) + sizeof(void*))) @@ -578,10 +592,30 @@ Result DeviceImpl::initVulkanInstanceAndDevice( VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 }; VkPhysicalDeviceRayTracingPipelinePropertiesKHR rtProps = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR }; + VkPhysicalDeviceSubgroupProperties subgroupProps = { + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES }; + rtProps.pNext = extendedProps.pNext; extendedProps.pNext = &rtProps; + subgroupProps.pNext = extendedProps.pNext; + extendedProps.pNext = &subgroupProps; m_api.vkGetPhysicalDeviceProperties2(m_api.m_physicalDevice, &extendedProps); m_api.m_rtProperties = rtProps; + // Approximate DX12's WaveOps boolean + if(subgroupProps.supportedOperations & + ( VK_SUBGROUP_FEATURE_BASIC_BIT + | VK_SUBGROUP_FEATURE_VOTE_BIT + | VK_SUBGROUP_FEATURE_ARITHMETIC_BIT + | VK_SUBGROUP_FEATURE_BALLOT_BIT + | VK_SUBGROUP_FEATURE_SHUFFLE_BIT + | VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT + | VK_SUBGROUP_FEATURE_CLUSTERED_BIT + | VK_SUBGROUP_FEATURE_QUAD_BIT + | VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV)) + { + m_features.add("wave-ops"); + } + uint32_t extensionCount = 0; m_api.vkEnumerateDeviceExtensionProperties( m_api.m_physicalDevice, NULL, &extensionCount, NULL); diff --git a/tools/gfx/vulkan/vk-pipeline-state.cpp b/tools/gfx/vulkan/vk-pipeline-state.cpp index 4be9877af..712811f9a 100644 --- a/tools/gfx/vulkan/vk-pipeline-state.cpp +++ b/tools/gfx/vulkan/vk-pipeline-state.cpp @@ -220,7 +220,10 @@ Result PipelineStateImpl::createVKGraphicsPipelineState() dynamicStates.add(VK_DYNAMIC_STATE_SCISSOR); dynamicStates.add(VK_DYNAMIC_STATE_STENCIL_REFERENCE); dynamicStates.add(VK_DYNAMIC_STATE_BLEND_CONSTANTS); - if (m_device->m_api.m_extendedFeatures.extendedDynamicStateFeatures.extendedDynamicState) + // It's not valid to specify VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT when + // the pipeline contains a mesh shader. + if (!m_program->isMeshShaderProgram() && m_device->m_api.m_extendedFeatures.extendedDynamicStateFeatures.extendedDynamicState) + { dynamicStates.add(VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT); } diff --git a/tools/gfx/vulkan/vk-util.cpp b/tools/gfx/vulkan/vk-util.cpp index 3771b5cc3..e8007805a 100644 --- a/tools/gfx/vulkan/vk-util.cpp +++ b/tools/gfx/vulkan/vk-util.cpp @@ -192,6 +192,10 @@ VkShaderStageFlags VulkanUtil::getShaderStage(SlangStage stage) return VK_SHADER_STAGE_RAYGEN_BIT_KHR; case SLANG_STAGE_VERTEX: return VK_SHADER_STAGE_VERTEX_BIT; + case SLANG_STAGE_MESH: + return VK_SHADER_STAGE_MESH_BIT_EXT; + case SLANG_STAGE_AMPLIFICATION: + return VK_SHADER_STAGE_TASK_BIT_EXT; default: assert(!"unsupported stage."); return VkShaderStageFlags(-1); |
