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-rw-r--r--tools/gfx/debug-layer.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp
index fa8fc6fda..53deec385 100644
--- a/tools/gfx/debug-layer.cpp
+++ b/tools/gfx/debug-layer.cpp
@@ -140,7 +140,7 @@ SLANG_GFX_DEBUG_GET_INTERFACE_IMPL(TransientResourceHeap)
SLANG_GFX_DEBUG_GET_INTERFACE_IMPL(QueryPool)
SLANG_GFX_DEBUG_GET_INTERFACE_IMPL_PARENT(AccelerationStructure, ResourceView)
SLANG_GFX_DEBUG_GET_INTERFACE_IMPL(Fence)
-
+SLANG_GFX_DEBUG_GET_INTERFACE_IMPL(ShaderTable)
#undef SLANG_GFX_DEBUG_GET_INTERFACE_IMPL
#undef SLANG_GFX_DEBUG_GET_INTERFACE_IMPL_PARENT
@@ -179,6 +179,7 @@ SLANG_GFX_DEBUG_GET_OBJ_IMPL(TransientResourceHeap)
SLANG_GFX_DEBUG_GET_OBJ_IMPL(QueryPool)
SLANG_GFX_DEBUG_GET_OBJ_IMPL(AccelerationStructure)
SLANG_GFX_DEBUG_GET_OBJ_IMPL(Fence)
+SLANG_GFX_DEBUG_GET_OBJ_IMPL(ShaderTable)
#undef SLANG_GFX_DEBUG_GET_OBJ_IMPL
@@ -802,6 +803,15 @@ Result DebugDevice::getTextureAllocationInfo(
return baseObject->getTextureAllocationInfo(desc, outSize, outAlignment);
}
+Result DebugDevice::createShaderTable(const IShaderTable::Desc& desc, IShaderTable** outTable)
+{
+ SLANG_GFX_API_FUNC;
+ RefPtr<DebugShaderTable> result = new DebugShaderTable();
+ SLANG_RETURN_ON_FAIL(baseObject->createShaderTable(desc, result->baseObject.writeRef()));
+ returnComPtr(outTable, result);
+ return SLANG_OK;
+}
+
IResource::Type DebugBufferResource::getType()
{
SLANG_GFX_API_FUNC;
@@ -1477,13 +1487,14 @@ void DebugRayTracingCommandEncoder::bindPipeline(
}
void DebugRayTracingCommandEncoder::dispatchRays(
- const char* rayGenShaderName,
+ uint32_t rayGenShaderIndex,
+ IShaderTable* shaderTable,
int32_t width,
int32_t height,
int32_t depth)
{
SLANG_GFX_API_FUNC;
- baseObject->dispatchRays(rayGenShaderName, width, height, depth);
+ baseObject->dispatchRays(rayGenShaderIndex, getInnerObj(shaderTable), width, height, depth);
}
const ICommandQueue::Desc& DebugCommandQueue::getDesc()