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-rw-r--r--tools/gfx/debug-layer.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp
index 067581559..50cacc6c2 100644
--- a/tools/gfx/debug-layer.cpp
+++ b/tools/gfx/debug-layer.cpp
@@ -705,6 +705,7 @@ DebugCommandBuffer::DebugCommandBuffer()
m_renderCommandEncoder.commandBuffer = this;
m_computeCommandEncoder.commandBuffer = this;
m_resourceCommandEncoder.commandBuffer = this;
+ m_rayTracingCommandEncoder.commandBuffer = this;
}
void DebugCommandBuffer::encodeRenderCommands(
@@ -1084,6 +1085,25 @@ void DebugRayTracingCommandEncoder::memoryBarrier(
baseObject->memoryBarrier(count, innerAS.getBuffer(), sourceAccess, destAccess);
}
+void DebugRayTracingCommandEncoder::bindPipeline(
+ IPipelineState* state, IShaderObject** outRootObject)
+{
+ SLANG_GFX_API_FUNC;
+ auto innerPipeline = getInnerObj(state);
+ baseObject->bindPipeline(innerPipeline, commandBuffer->rootObject.baseObject.writeRef());
+ *outRootObject = &commandBuffer->rootObject;
+}
+
+void DebugRayTracingCommandEncoder::dispatchRays(
+ const char* rayGenShaderName,
+ int32_t width,
+ int32_t height,
+ int32_t depth)
+{
+ SLANG_GFX_API_FUNC;
+ baseObject->dispatchRays(rayGenShaderName, width, height, depth);
+}
+
const ICommandQueue::Desc& DebugCommandQueue::getDesc()
{
SLANG_GFX_API_FUNC;