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-rw-r--r--tools/gfx/d3d11/d3d11-framebuffer.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/tools/gfx/d3d11/d3d11-framebuffer.h b/tools/gfx/d3d11/d3d11-framebuffer.h
new file mode 100644
index 000000000..b0b55901a
--- /dev/null
+++ b/tools/gfx/d3d11/d3d11-framebuffer.h
@@ -0,0 +1,38 @@
+// d3d11-framebuffer.h
+#pragma once
+
+#include "d3d11-base.h"
+
+namespace gfx
+{
+
+using namespace Slang;
+
+namespace d3d11
+{
+
+enum
+{
+ kMaxUAVs = 64,
+ kMaxRTVs = 8,
+};
+
+class FramebufferLayoutImpl : public FramebufferLayoutBase
+{
+public:
+ ShortList<IFramebufferLayout::TargetLayout> m_renderTargets;
+ bool m_hasDepthStencil = false;
+ IFramebufferLayout::TargetLayout m_depthStencil;
+};
+
+class FramebufferImpl : public FramebufferBase
+{
+public:
+ ShortList<RefPtr<RenderTargetViewImpl>, kMaxRTVs> renderTargetViews;
+ ShortList<ID3D11RenderTargetView*, kMaxRTVs> d3dRenderTargetViews;
+ RefPtr<DepthStencilViewImpl> depthStencilView;
+ ID3D11DepthStencilView* d3dDepthStencilView;
+};
+
+} // namespace d3d11
+} // namespace gfx