diff options
Diffstat (limited to 'tools/gfx/cuda/render-cuda.cpp')
| -rw-r--r-- | tools/gfx/cuda/render-cuda.cpp | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp index 89aaa33aa..3e94f5571 100644 --- a/tools/gfx/cuda/render-cuda.cpp +++ b/tools/gfx/cuda/render-cuda.cpp @@ -1,20 +1,19 @@ #include "render-cuda.h" -#include "slang.h" -#include "slang-com-ptr.h" -#include "slang-com-helper.h" + +#ifdef GFX_ENABLE_CUDA +#include <cuda.h> +#include <cuda_runtime_api.h> #include "core/slang-basic.h" #include "core/slang-blob.h" +#include "core/slang-std-writers.h" +#include "slang.h" +#include "slang-com-ptr.h" +#include "slang-com-helper.h" #include "../command-writer.h" #include "../renderer-shared.h" #include "../render-graphics-common.h" #include "../slang-context.h" - -#ifdef GFX_ENABLE_CUDA -#include <cuda.h> -#include <cuda_runtime_api.h> -#include "core/slang-std-writers.h" - #endif namespace gfx @@ -466,7 +465,7 @@ public: return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL - setData(ShaderOffset const& offset, void const* data, size_t size) + setData(ShaderOffset const& offset, void const* data, size_t size) override { size = Math::Min(size, bufferResource->getDesc()->sizeInBytes - offset.uniformOffset); SLANG_CUDA_RETURN_ON_FAIL(cudaMemcpy( @@ -488,7 +487,7 @@ public: return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL - getObject(ShaderOffset const& offset, IShaderObject** object) + getObject(ShaderOffset const& offset, IShaderObject** object) override { auto subObjectIndex = getLayout()->m_bindingRanges[offset.bindingRangeIndex].baseIndex + offset.bindingArrayIndex; @@ -507,7 +506,7 @@ public: return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL - setObject(ShaderOffset const& offset, IShaderObject* object) + setObject(ShaderOffset const& offset, IShaderObject* object) override { auto layout = getLayout(); @@ -625,7 +624,7 @@ public: return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL - setResource(ShaderOffset const& offset, IResourceView* resourceView) + setResource(ShaderOffset const& offset, IResourceView* resourceView) override { auto layout = getLayout(); @@ -669,14 +668,14 @@ public: return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL - setSampler(ShaderOffset const& offset, ISamplerState* sampler) + setSampler(ShaderOffset const& offset, ISamplerState* sampler) override { SLANG_UNUSED(sampler); SLANG_UNUSED(offset); return SLANG_OK; } virtual SLANG_NO_THROW Result SLANG_MCALL setCombinedTextureSampler( - ShaderOffset const& offset, IResourceView* textureView, ISamplerState* sampler) + ShaderOffset const& offset, IResourceView* textureView, ISamplerState* sampler) override { SLANG_UNUSED(sampler); setResource(offset, textureView); @@ -758,7 +757,7 @@ public: } virtual SLANG_NO_THROW Result SLANG_MCALL - setDeviceData(size_t offset, void* data, size_t size) + setDeviceData(size_t offset, void* data, size_t size) override { size = Math::Min(size, uniformBufferSize - offset); SLANG_CUDA_RETURN_ON_FAIL(cudaMemcpy( @@ -1004,8 +1003,8 @@ public: *outObject = nullptr; return SLANG_E_NO_INTERFACE; } - virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() { return 1; } - virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override { return 1; } public: CommandWriter* m_writer; @@ -1064,8 +1063,8 @@ public: *outObject = nullptr; return SLANG_E_NO_INTERFACE; } - virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() { return 1; } - virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override { return 1; } public: CommandWriter* m_writer; @@ -1087,7 +1086,7 @@ public: } virtual SLANG_NO_THROW void SLANG_MCALL - uploadBufferData(IBufferResource* dst, size_t offset, size_t size, void* data) + uploadBufferData(IBufferResource* dst, size_t offset, size_t size, void* data) override { m_writer->uploadBufferData(dst, offset, size, data); } |
