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Diffstat (limited to 'tools/gfx-unit-test/shared-buffers-tests.cpp')
| -rw-r--r-- | tools/gfx-unit-test/shared-buffers-tests.cpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/shared-buffers-tests.cpp b/tools/gfx-unit-test/shared-buffers-tests.cpp new file mode 100644 index 000000000..fe7757083 --- /dev/null +++ b/tools/gfx-unit-test/shared-buffers-tests.cpp @@ -0,0 +1,123 @@ +#include "tools/unit-test/slang-unit-test.h" + +#include "slang-gfx.h" +#include "gfx-test-util.h" +#include "tools/gfx-util/shader-cursor.h" +#include "source/core/slang-basic.h" + +using namespace gfx; + +namespace gfx_test +{ + void sharedBufferTestImpl(IDevice* srcDevice, IDevice* dstDevice, UnitTestContext* context) + { + // Create a shareable buffer using srcDevice, get its handle, then create a buffer using the handle using + // dstDevice. Read back the buffer and check that its contents are correct. + const int numberCount = 4; + float initialData[] = { 0.0f, 1.0f, 2.0f, 3.0f }; + IBufferResource::Desc bufferDesc = {}; + bufferDesc.sizeInBytes = numberCount * sizeof(float); + bufferDesc.format = gfx::Format::Unknown; + bufferDesc.elementSize = sizeof(float); + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; + bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read; + bufferDesc.isShared = true; + + ComPtr<IBufferResource> srcBuffer; + GFX_CHECK_CALL_ABORT(srcDevice->createBufferResource( + bufferDesc, + (void*)initialData, + srcBuffer.writeRef())); + + InteropHandle sharedHandle; + GFX_CHECK_CALL_ABORT(srcBuffer->getSharedHandle(&sharedHandle)); + ComPtr<IBufferResource> dstBuffer; + GFX_CHECK_CALL_ABORT(dstDevice->createBufferFromSharedHandle(sharedHandle, bufferDesc, dstBuffer.writeRef())); + // Reading back the buffer from srcDevice to make sure it's been filled in before reading anything back from dstDevice + // TODO: Implement actual synchronization (and not this hacky solution) + compareComputeResult(srcDevice, srcBuffer, Slang::makeArray<float>(0.0f, 1.0f, 2.0f, 3.0f)); + + InteropHandle testHandle; + GFX_CHECK_CALL_ABORT(dstBuffer->getNativeResourceHandle(&testHandle)); + IBufferResource::Desc* testDesc = dstBuffer->getDesc(); + SLANG_CHECK(testDesc->elementSize == sizeof(float)); + SLANG_CHECK(testDesc->sizeInBytes == numberCount * sizeof(float)); + compareComputeResult(dstDevice, dstBuffer, Slang::makeArray<float>(0.0f, 1.0f, 2.0f, 3.0f)); + + // Check that dstBuffer can be successfully used in a compute dispatch using dstDevice. + Slang::ComPtr<ITransientResourceHeap> transientHeap; + ITransientResourceHeap::Desc transientHeapDesc = {}; + transientHeapDesc.constantBufferSize = 4096; + GFX_CHECK_CALL_ABORT( + dstDevice->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef())); + + ComPtr<IShaderProgram> shaderProgram; + slang::ProgramLayout* slangReflection; + GFX_CHECK_CALL_ABORT(loadComputeProgram(dstDevice, shaderProgram, "compute-trivial", "computeMain", slangReflection)); + + ComputePipelineStateDesc pipelineDesc = {}; + pipelineDesc.program = shaderProgram.get(); + ComPtr<gfx::IPipelineState> pipelineState; + GFX_CHECK_CALL_ABORT( + dstDevice->createComputePipelineState(pipelineDesc, pipelineState.writeRef())); + + ComPtr<IResourceView> bufferView; + IResourceView::Desc viewDesc = {}; + viewDesc.type = IResourceView::Type::UnorderedAccess; + viewDesc.format = Format::Unknown; + GFX_CHECK_CALL_ABORT(dstDevice->createBufferView(dstBuffer, viewDesc, bufferView.writeRef())); + + { + ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics }; + auto queue = dstDevice->createCommandQueue(queueDesc); + + auto commandBuffer = transientHeap->createCommandBuffer(); + auto encoder = commandBuffer->encodeComputeCommands(); + + auto rootObject = encoder->bindPipeline(pipelineState); + + ShaderCursor rootCursor(rootObject); + // Bind buffer view to the entry point. + rootCursor.getPath("buffer").setResource(bufferView); + + encoder->dispatchCompute(1, 1, 1); + encoder->endEncoding(); + commandBuffer->close(); + queue->executeCommandBuffer(commandBuffer); + queue->waitOnHost(); + } + + compareComputeResult( + dstDevice, + dstBuffer, + Slang::makeArray<float>(1.0f, 2.0f, 3.0f, 4.0f)); + } + + void sharedBufferTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum srcApi, Slang::RenderApiFlag::Enum dstApi) + { + auto srcDevice = createTestingDevice(context, srcApi); + auto dstDevice = createTestingDevice(context, dstApi); + if (!srcDevice || !dstDevice) + { + SLANG_IGNORE_TEST; + } + + sharedBufferTestImpl(srcDevice, dstDevice, context); + } +#if SLANG_WIN64 + SLANG_UNIT_TEST(sharedBufferD3D12ToCUDA) + { + sharedBufferTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12, Slang::RenderApiFlag::CUDA); + } + + SLANG_UNIT_TEST(sharedBufferVulkanToCUDA) + { + sharedBufferTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan, Slang::RenderApiFlag::CUDA); + } +#endif +} |
