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-rw-r--r--tools/gfx-unit-test/mutable-shader-object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx-unit-test/mutable-shader-object.cpp b/tools/gfx-unit-test/mutable-shader-object.cpp
index 0880bc2d2..28ec8fb45 100644
--- a/tools/gfx-unit-test/mutable-shader-object.cpp
+++ b/tools/gfx-unit-test/mutable-shader-object.cpp
@@ -39,7 +39,7 @@ namespace gfx_test
ResourceState::CopyDestination,
ResourceState::CopySource);
bufferDesc.defaultState = ResourceState::UnorderedAccess;
- bufferDesc.cpuAccessFlags = MemoryType::GpuOnly;
+ bufferDesc.memoryType = MemoryType::DeviceLocal;
ComPtr<IBufferResource> numbersBuffer;
GFX_CHECK_CALL_ABORT(device->createBufferResource(