diff options
Diffstat (limited to 'tools/gfx-unit-test/multiple-entry-point-shader-cache-shader.slang')
| -rw-r--r-- | tools/gfx-unit-test/multiple-entry-point-shader-cache-shader.slang | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/multiple-entry-point-shader-cache-shader.slang b/tools/gfx-unit-test/multiple-entry-point-shader-cache-shader.slang new file mode 100644 index 000000000..9287b62ea --- /dev/null +++ b/tools/gfx-unit-test/multiple-entry-point-shader-cache-shader.slang @@ -0,0 +1,28 @@ +uniform RWStructuredBuffer<float> buffer; + +[shader("compute")] +[numthreads(4, 1, 1)] +void computeA( +uint3 sv_dispatchThreadID : SV_DispatchThreadID) +{ + var input = buffer[sv_dispatchThreadID.x]; + buffer[sv_dispatchThreadID.x] = input + 1.0f; +} + +[shader("compute")] +[numthreads(4, 1, 1)] +void computeB( +uint3 sv_dispatchThreadID : SV_DispatchThreadID) +{ + var input = buffer[sv_dispatchThreadID.x]; + buffer[sv_dispatchThreadID.x] = input + 2.0f; +} + +[shader("compute")] +[numthreads(4, 1, 1)] +void computeC( +uint3 sv_dispatchThreadID : SV_DispatchThreadID) +{ + var input = buffer[sv_dispatchThreadID.x]; + buffer[sv_dispatchThreadID.x] = input + 3.0f; +} |
