diff options
Diffstat (limited to 'tools/gfx-unit-test/link-time-type-layout.cpp')
| -rw-r--r-- | tools/gfx-unit-test/link-time-type-layout.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/tools/gfx-unit-test/link-time-type-layout.cpp b/tools/gfx-unit-test/link-time-type-layout.cpp index c5c044acd..3493ea82d 100644 --- a/tools/gfx-unit-test/link-time-type-layout.cpp +++ b/tools/gfx-unit-test/link-time-type-layout.cpp @@ -43,7 +43,7 @@ static Slang::Result loadSpirvProgram( export public struct S : IFoo { public float4 getFoo() { return this.foo; } - float4 foo; + float4 foo : POSITION; } )"; @@ -213,10 +213,23 @@ void linkTimeTypeLayoutImpl(rhi::IDevice* device, UnitTestContext* context) validateStructSLayout(context, slangReflection); // Create a graphics pipeline to verify SPIRV code generation works + InputElementDesc inputElements[] = { + {"POSITION", 0, Format::RGBA32Float, 0, 0}, // S struct as POSITION semantic (float4) + }; + VertexStreamDesc vertexStreams[] = { + {16, InputSlotClass::PerVertex, 0}, // sizeof(float4) + }; + InputLayoutDesc inputLayoutDesc = {}; + inputLayoutDesc.inputElementCount = SLANG_COUNT_OF(inputElements); + inputLayoutDesc.inputElements = inputElements; + inputLayoutDesc.vertexStreamCount = SLANG_COUNT_OF(vertexStreams); + inputLayoutDesc.vertexStreams = vertexStreams; + auto inputLayout = device->createInputLayout(inputLayoutDesc); + SLANG_CHECK(inputLayout != nullptr); + RenderPipelineDesc pipelineDesc = {}; pipelineDesc.program = shaderProgram.get(); - - // We need to set up a minimal pipeline state for a vertex shader + pipelineDesc.inputLayout = inputLayout; pipelineDesc.primitiveTopology = PrimitiveTopology::TriangleList; ComPtr<IRenderPipeline> pipelineState; |
