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-rw-r--r--tools/gfx-unit-test/get-texture-resource-handle-test.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/tools/gfx-unit-test/get-texture-resource-handle-test.cpp b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
index 4883a28bd..4677bd97b 100644
--- a/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
+++ b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
@@ -33,6 +33,7 @@ namespace gfx_test
{
SLANG_CHECK(handle != NULL);
}
+
#if SLANG_WINDOWS_FAMILY
else
{
@@ -77,7 +78,12 @@ namespace gfx_test
{
SLANG_IGNORE_TEST;
}
-
+ // Ignore this test on swiftshader. Swiftshader seems to have a bug that causes the test
+ // to crash.
+ if (Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ SLANG_IGNORE_TEST;
+ }
getTextureResourceHandleTestImpl(device, context);
}