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-rw-r--r--tools/gfx-unit-test/format-unit-tests.cpp1110
1 files changed, 1110 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/format-unit-tests.cpp b/tools/gfx-unit-test/format-unit-tests.cpp
new file mode 100644
index 000000000..0498bc670
--- /dev/null
+++ b/tools/gfx-unit-test/format-unit-tests.cpp
@@ -0,0 +1,1110 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ gfx::Format convertTypelessFormat(gfx::Format format)
+ {
+ switch (format)
+ {
+ case gfx::Format::R32G32B32A32_TYPELESS:
+ return gfx::Format::R32G32B32A32_FLOAT;
+ case gfx::Format::R32G32B32_TYPELESS:
+ return gfx::Format::R32G32B32_FLOAT;
+ case gfx::Format::R32G32_TYPELESS:
+ return gfx::Format::R32G32_FLOAT;
+ case gfx::Format::R32_TYPELESS:
+ return gfx::Format::R32_FLOAT;
+ case gfx::Format::R16G16B16A16_TYPELESS:
+ return gfx::Format::R16G16B16A16_FLOAT;
+ case gfx::Format::R16G16_TYPELESS:
+ return gfx::Format::R16G16_FLOAT;
+ case gfx::Format::R16_TYPELESS:
+ return gfx::Format::R16_FLOAT;
+ case gfx::Format::R8G8B8A8_TYPELESS:
+ return gfx::Format::R8G8B8A8_UNORM;
+ case gfx::Format::R8G8_TYPELESS:
+ return gfx::Format::R8G8_UNORM;
+ case gfx::Format::R8_TYPELESS:
+ return gfx::Format::R8_UNORM;
+ case gfx::Format::B8G8R8A8_TYPELESS:
+ return gfx::Format::B8G8R8A8_UNORM;
+ case gfx::Format::R10G10B10A2_TYPELESS:
+ return gfx::Format::R10G10B10A2_UINT;
+ default:
+ return gfx::Format::Unknown;
+ }
+ }
+
+ void setUpAndRunTest(
+ IDevice* device,
+ ComPtr<IResourceView> texView,
+ ComPtr<IResourceView> bufferView,
+ const char* entryPoint,
+ ComPtr<ISamplerState> sampler = nullptr)
+ {
+ Slang::ComPtr<ITransientResourceHeap> transientHeap;
+ ITransientResourceHeap::Desc transientHeapDesc = {};
+ transientHeapDesc.constantBufferSize = 4096;
+ GFX_CHECK_CALL_ABORT(
+ device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef()));
+
+ ComPtr<IShaderProgram> shaderProgram;
+ slang::ProgramLayout* slangReflection;
+ GFX_CHECK_CALL_ABORT(loadComputeProgram(device, shaderProgram, "format-test-shaders", entryPoint, slangReflection));
+
+ ComputePipelineStateDesc pipelineDesc = {};
+ pipelineDesc.program = shaderProgram.get();
+ ComPtr<gfx::IPipelineState> pipelineState;
+ GFX_CHECK_CALL_ABORT(
+ device->createComputePipelineState(pipelineDesc, pipelineState.writeRef()));
+
+ // We have done all the set up work, now it is time to start recording a command buffer for
+ // GPU execution.
+ {
+ ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics };
+ auto queue = device->createCommandQueue(queueDesc);
+
+ auto commandBuffer = transientHeap->createCommandBuffer();
+ auto encoder = commandBuffer->encodeComputeCommands();
+
+ auto rootObject = encoder->bindPipeline(pipelineState);
+
+ ShaderCursor entryPointCursor(
+ rootObject->getEntryPoint(0)); // get a cursor the the first entry-point.
+
+ // Bind texture view to the entry point
+ entryPointCursor.getPath("tex").setResource(texView);
+
+ if (sampler) entryPointCursor.getPath("sampler").setSampler(sampler);
+
+ // Bind buffer view to the entry point.
+ entryPointCursor.getPath("buffer").setResource(bufferView);
+
+ encoder->dispatchCompute(1, 1, 1);
+ encoder->endEncoding();
+ commandBuffer->close();
+ queue->executeCommandBuffer(commandBuffer);
+ queue->wait();
+ }
+ }
+
+ ComPtr<IResourceView> createTexView(
+ IDevice* device,
+ ITextureResource::Size size,
+ gfx::Format format,
+ ITextureResource::SubresourceData* data,
+ int mips = 1)
+ {
+ ITextureResource::Desc texDesc = {};
+ texDesc.type = IResource::Type::Texture2D;
+ texDesc.numMipLevels = mips;
+ texDesc.arraySize = 1;
+ texDesc.size = size;
+ texDesc.defaultState = ResourceState::ShaderResource;
+ texDesc.format = format;
+
+ ComPtr<ITextureResource> inTex;
+ GFX_CHECK_CALL_ABORT(device->createTextureResource(
+ texDesc,
+ data,
+ inTex.writeRef()));
+
+ ComPtr<IResourceView> texView;
+ IResourceView::Desc texViewDesc = {};
+ texViewDesc.type = IResourceView::Type::ShaderResource;
+ texViewDesc.format = gfxIsTypelessFormat(format) ? convertTypelessFormat(format) : format;
+ GFX_CHECK_CALL_ABORT(device->createTextureView(inTex, texViewDesc, texView.writeRef()));
+ return texView;
+ }
+
+ template <typename T>
+ ComPtr<IBufferResource> createBuffer(IDevice* device, int size, void* initialData)
+ {
+ IBufferResource::Desc bufferDesc = {};
+ bufferDesc.sizeInBytes = size * sizeof(T);
+ bufferDesc.format = gfx::Format::Unknown;
+ bufferDesc.elementSize = sizeof(T);
+ bufferDesc.allowedStates = ResourceStateSet(
+ ResourceState::ShaderResource,
+ ResourceState::UnorderedAccess,
+ ResourceState::CopyDestination,
+ ResourceState::CopySource);
+ bufferDesc.defaultState = ResourceState::UnorderedAccess;
+ bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read;
+
+ ComPtr<IBufferResource> outBuffer;
+ GFX_CHECK_CALL_ABORT(device->createBufferResource(
+ bufferDesc,
+ initialData,
+ outBuffer.writeRef()));
+ return outBuffer;
+ }
+
+ ComPtr<IResourceView> createBufferView(IDevice* device, ComPtr<IBufferResource> outBuffer)
+ {
+ ComPtr<IResourceView> bufferView;
+ IResourceView::Desc viewDesc = {};
+ viewDesc.type = IResourceView::Type::UnorderedAccess;
+ viewDesc.format = Format::Unknown;
+ GFX_CHECK_CALL_ABORT(device->createBufferView(outBuffer, viewDesc, bufferView.writeRef()));
+ return bufferView;
+ }
+
+ void formatTestsImpl(IDevice* device, UnitTestContext* context)
+ {
+ ISamplerState::Desc samplerDesc;
+ auto sampler = device->createSamplerState(samplerDesc);
+
+ float initFloatData[16] = { 0.0f };
+ auto floatResults = createBuffer<float>(device, 16, initFloatData);
+ auto floatBufferView = createBufferView(device, floatResults);
+
+ uint32_t initUintData[16] = { 0u };
+ auto uintResults = createBuffer<uint32_t>(device, 16, initUintData);
+ auto uintBufferView = createBufferView(device, uintResults);
+
+ int32_t initIntData[16] = { 0 };
+ auto intResults = createBuffer<uint32_t>(device, 16, initIntData);
+ auto intBufferView = createBufferView(device, intResults);
+
+ ITextureResource::Size size = {};
+ size.width = 2;
+ size.height = 2;
+ size.depth = 1;
+
+ ITextureResource::Size bcSize = {};
+ bcSize.width = 4;
+ bcSize.height = 4;
+ bcSize.depth = 1;
+
+ // Note: D32_FLOAT and D16_UNORM are not directly tested as they are only used for raster. These
+ // are the same as R32_FLOAT and R16_UNORM, respectively, when passed to a shader.
+ {
+ float texData[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f };
+ ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32B32A32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ float texData[] = { 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f };
+ ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32B32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
+ }
+
+ {
+ float texData[] = { 1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.5f, 0.5f };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.5f, 0.5f));
+ }
+
+ {
+ float texData[] = { 1.0f, 0.0f, 0.5f, 0.25f };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+
+ texView = createTexView(device, size, gfx::Format::R32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+ }
+
+ {
+ uint16_t texData[] = { 15360u, 0u, 0u, 15360u, 0u, 15360u, 0u, 15360u,
+ 0u, 0u, 15360u, 15360u, 14336u, 14336u, 14336u, 15360u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::R16G16B16A16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
+ }
+
+ {
+ uint16_t texData[] = { 15360u, 0u, 0u, 15360u,
+ 15360u, 15360u, 14336u, 14336u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R16G16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.5f, 0.5f));
+ }
+
+ {
+ uint16_t texData[] = { 15360u, 0u, 14336u, 13312u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+
+ texView = createTexView(device, size, gfx::Format::R16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+ }
+
+ {
+ uint32_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint32_t texData[] = { 255u, 0u, 0u, 0u, 255u, 0u,
+ 0u, 0u, 255u, 127u, 127u, 127u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint3");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 0u, 255u, 0u,
+ 0u, 0u, 255u, 127u, 127u, 127u));
+ }
+
+ {
+ uint32_t texData[] = { 255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u));
+ }
+
+ {
+ uint32_t texData[] = { 255u, 0u, 127u, 73u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
+ }
+
+ {
+ uint16_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
+ }
+
+ {
+ uint16_t texData[] = { 255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u));
+ }
+
+ {
+ uint16_t texData[] = { 255u, 0u, 127u, 73u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
+ }
+
+ {
+ uint8_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
+ 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
+ }
+
+ {
+ uint8_t texData[] = { 255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
+ 255u, 255u, 127u, 127u));
+ }
+
+ {
+ uint8_t texData[] = { 255u, 0u, 127u, 73u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
+ }
+
+ {
+ int32_t texData[] = { 255, 0, 0, 255, 0, 255, 0, 255,
+ 0, 0, 255, 255, 127, 127, 127, 255 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255, 0, 255, 0, 255,
+ 0, 0, 255, 255, 127, 127, 127, 255));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ int32_t texData[] = { 255, 0, 0, 0, 255, 0,
+ 0, 0, 255, 127, 127, 127 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt3");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 0, 255, 0,
+ 0, 0, 255, 127, 127, 127));
+ }
+
+ {
+ int32_t texData[] = { 255, 0, 0, 255,
+ 255, 255, 127, 127 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255,
+ 255, 255, 127, 127));
+ }
+
+ {
+ int32_t texData[] = { 255, 0, 127, 73 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 127, 73));
+ }
+
+ {
+ int16_t texData[] = { 255, 0, 0, 255, 0, 255, 0, 255,
+ 0, 0, 255, 255, 127, 127, 127, 255 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255, 0, 255, 0, 255,
+ 0, 0, 255, 255, 127, 127, 127, 255));
+ }
+
+ {
+ int16_t texData[] = { 255, 0, 0, 255,
+ 255, 255, 127, 127 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255,
+ 255, 255, 127, 127));
+ }
+
+ {
+ int16_t texData[] = { 255, 0, 127, 73 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 127, 73));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, 0, 127, 0, 127, 0, 127,
+ 0, 0, 127, 127, 0, 0, 0, 127 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(127, 0, 0, 127, 0, 127, 0, 127,
+ 0, 0, 127, 127, 0, 0, 0, 127));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, 0, 127,
+ 127, 127, 73, 73 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(127, 0, 0, 127,
+ 127, 127, 73, 73));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, 73, 25 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(127, 0, 73, 25));
+ }
+
+ {
+ uint16_t texData[] = { 65535u, 0u, 0u, 65535u, 0u, 65535u, 0u, 65535u,
+ 0u, 0u, 65535u, 65535u, 32767u, 32767u, 32767u, 32767u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.499992371f, 0.499992371f, 0.499992371f, 0.499992371f));
+ }
+
+ {
+ uint16_t texData[] = { 65535u, 0u, 0u, 65535u,
+ 65535u, 65535u, 32767u, 32767u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.499992371f, 0.499992371f));
+ }
+
+ {
+ uint16_t texData[] = { 65535u, 0u, 32767u, 16383u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.499992371f, 0.249988556f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u,
+ 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.211914062f, 0.211914062f, 0.211914062f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 255u, 0u, 127u, 63u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
+
+ texView = createTexView(device, size, gfx::Format::R8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u,
+ 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::B8G8R8A8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::B8G8R8A8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ }
+
+ {
+ int16_t texData[] = { 32767, 0, 0, 32767, 0, 32767, 0, 32767,
+ 0, 0, 32767, 32767, -32768, -32768, 0, 32767 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, -1.0f, 0.0f, 1.0f));
+ }
+
+ {
+ int16_t texData[] = { 32767, 0, 0, 32767,
+ 32767, 32767, -32768, -32768 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
+ }
+
+ {
+ int16_t texData[] = { 32767, 0, -32768, 0};
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, 0, 127, 0, 127, 0, 127,
+ 0, 0, 127, 127, -128, -128, 0, 127 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, -1.0f, 0.0f, 1.0f));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, 0, 127,
+ 127, 127, -128, -128 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
+ }
+
+ {
+ int8_t texData[] = { 127, 0, -128, 0 };
+ ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 15u, 240u, 240u, 240u, 0u, 255u, 119u, 119u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::B4G4R4A4_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 1.0f, 0.0f, 0.0f, 1.0f, 0.466666669f, 0.466666669f, 0.466666669f, 0.466666669f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint16_t texData[] = { 31u, 2016u, 63488u, 31727u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::B5G6R5_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 0.482352942f, 0.490196079f, 0.482352942f));
+
+ texView = createTexView(device, size, gfx::Format::B5G5R5A1_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 0.0f, 0.0313725509f, 1.0f, 0.0f, 0.0f,
+ 0.968627453f, 0.0f, 0.0f, 1.0f, 0.968627453f, 1.0f, 0.482352942f, 0.0f));
+ }
+
+ {
+ uint32_t texData[] = { 2950951416u, 2013265920u, 3086219772u, 3087007228u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R9G9B9E5_SHAREDEXP, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(63.0f, 63.0f, 63.0f, 0.0f, 0.0f, 0.0f,
+ 127.0f, 127.0f, 127.0f, 127.0f, 127.5f, 127.75f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint32_t texData[] = { 4294967295u, 0u, 2683829759u, 1193046471u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R10G10B10A2_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(1023u, 1023u, 1023u, 3u, 0u, 0u, 0u, 0u,
+ 511u, 511u, 511u, 2u, 455u, 796u, 113u, 1u));
+
+ texView = createTexView(device, size, gfx::Format::R10G10B10A2_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.499511242f, 0.499511242f, 0.499511242f, 0.666666687f,
+ 0.444770277f, 0.778103590f, 0.110459432f, 0.333333343f));
+
+ texView = createTexView(device, size, gfx::Format::R10G10B10A2_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(1023u, 1023u, 1023u, 3u, 0u, 0u, 0u, 0u,
+ 511u, 511u, 511u, 2u, 455u, 796u, 113u, 1u));
+ }
+
+ {
+ uint32_t texData[] = { 3085827519u, 0u, 2951478655u, 1880884096u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, size, gfx::Format::R11G11B10_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(254.0f, 254.0f, 252.0f, 0.0f, 0.0f, 0.0f, 127.0f, 127.0f, 126.0f, 0.5f, 0.5f, 0.5f));
+ }
+
+ // These BC1 tests also check that mipmaps are working correctly for compressed formats.
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
+ 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
+ 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData[] = {
+ ITextureResource::SubresourceData {(void*)texData, 16, 32},
+ ITextureResource::SubresourceData {(void*)(texData + 32), 8, 0}
+ };
+ ITextureResource::Size size = {};
+ size.width = 8;
+ size.height = 8;
+ size.depth = 1;
+
+ auto texView = createTexView(device, size, gfx::Format::BC1_UNORM, subData, 2);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::BC1_UNORM_SRGB, subData, 2);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 255u, 255u, 255u, 255u, 255u, 255u, 255u, 255u,
+ 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 0u, 255u, 255u, 255u, 255u, 255u, 255u, 255u,
+ 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC4_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.498039216f, 0.0f, 0.0f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC4_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC5_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.498039216f, 0.498039216f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.0f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC5_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f));
+ }
+
+ // BC6H_UF16 and BC6H_SF16 are tested separately due to requiring different texture data.
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 98u, 238u, 232u, 77u, 240u, 66u, 148u, 31u,
+ 124u, 95u, 2u, 224u, 255u, 107u, 77u, 250u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC6H_UF16, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.336669922f, 0.911132812f, 2.13867188f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 107u, 238u, 232u, 77u, 240u, 71u, 128u, 127u,
+ 1u, 0u, 255u, 255u, 170u, 218u, 221u, 254u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC6H_SF16, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.336914062f, 0.910644531f, 2.14062500f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = { 104u, 0u, 0u, 0u, 64u, 163u, 209u, 104u,
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
+ ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.101960786f, 0.0f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0103149414f, 0.0f, 1.0f));
+ }
+ }
+
+ SLANG_UNIT_TEST(FormatTestsD3D11)
+ {
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D11);
+ }
+
+#if SLANG_WINDOWS_FAMILY
+ SLANG_UNIT_TEST(FormatTestsD3D12)
+ {
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+#endif
+
+ SLANG_UNIT_TEST(FormatTestsVulkan)
+ {
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}