diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/bugs/gh-3997.slang | 23 | ||||
| -rw-r--r-- | tests/language-feature/non-copyable-return.slang | 4 | ||||
| -rw-r--r-- | tests/pipeline/rasterization/mesh/task-simple.slang | 5 |
3 files changed, 30 insertions, 2 deletions
diff --git a/tests/bugs/gh-3997.slang b/tests/bugs/gh-3997.slang new file mode 100644 index 000000000..8c75da426 --- /dev/null +++ b/tests/bugs/gh-3997.slang @@ -0,0 +1,23 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -emit-spirv-directly -O0 -g + +//CHECK: OpEntryPoint + +float atomicAdd(__ref float value, float amount) +{ + __target_switch + { + case cpp: + __requirePrelude("#include <atomic>"); + __intrinsic_asm "std::atomic_ref(*$0).fetch_add($1)"; + case spirv: + return __atomicAdd(value, amount); + } +} + +RWStructuredBuffer<float> outputBuffer; + +[numthreads(4, 1, 1)] +[shader("compute")] +void computeMain(int3 dispatchThreadID : SV_DispatchThreadID) { + atomicAdd(outputBuffer[0], 1); +}
\ No newline at end of file diff --git a/tests/language-feature/non-copyable-return.slang b/tests/language-feature/non-copyable-return.slang index 20330c5f9..9b280b982 100644 --- a/tests/language-feature/non-copyable-return.slang +++ b/tests/language-feature/non-copyable-return.slang @@ -31,7 +31,7 @@ void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) { let f = myFunc0(2.0); // CHECK: 4.0 - // GLSL: void myFunc1_0(float y{{.*}}, spirv_by_reference MyType_0 {{.*}}) - // GLSL: void myFunc0_0(float x{{.*}}, spirv_by_reference MyType_0 {{.*}}) + // GLSL: main( + // GLSL-NOT: MyType {{.*}} = outputBuffer[0] = f.x; } diff --git a/tests/pipeline/rasterization/mesh/task-simple.slang b/tests/pipeline/rasterization/mesh/task-simple.slang index dc3de82c0..2b2f3d186 100644 --- a/tests/pipeline/rasterization/mesh/task-simple.slang +++ b/tests/pipeline/rasterization/mesh/task-simple.slang @@ -1,6 +1,11 @@ //TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK): -task -output-using-type -dx12 -use-dxil -profile sm_6_6 -render-features mesh-shader //TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK): -task -output-using-type -vk -profile glsl_450+spirv_1_4 -render-features mesh-shader //TEST:SIMPLE(filecheck=HLSL):-target hlsl -entry meshMain -stage mesh +//TEST:SIMPLE(filecheck=CHECK_SPV):-target spirv -entry taskMain -stage amplification + +// CHECK_SPV: OpEntryPoint +// CHECK_SPV: TaskPayloadWorkgroupEXT + // To test a simple mesh shader, we'll generate 4 triangles, the vertices of // each one will hold the triangle index and a value (the square). The fragment |
