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-rw-r--r--tests/glsl-intrinsic/subpass-input/input-attachment-index-use-error.slang11
-rw-r--r--tests/glsl-intrinsic/subpass-input/subpass-input-hlsl.slang32
2 files changed, 32 insertions, 11 deletions
diff --git a/tests/glsl-intrinsic/subpass-input/input-attachment-index-use-error.slang b/tests/glsl-intrinsic/subpass-input/input-attachment-index-use-error.slang
deleted file mode 100644
index 889a4e205..000000000
--- a/tests/glsl-intrinsic/subpass-input/input-attachment-index-use-error.slang
+++ /dev/null
@@ -1,11 +0,0 @@
-//TEST:SIMPLE(filecheck=CHECK): -target glsl -stage fragment -entry main -allow-glsl
-#version 450
-
-// CHECK: error 31207
-layout (input_attachment_index = 1, set = 0, binding = 1) uniform vec3 image;
-
-layout (location = 0) out vec4 outColor;
-
-void main() {
- outColor = vec4(0);
-} \ No newline at end of file
diff --git a/tests/glsl-intrinsic/subpass-input/subpass-input-hlsl.slang b/tests/glsl-intrinsic/subpass-input/subpass-input-hlsl.slang
new file mode 100644
index 000000000..0b8e4896f
--- /dev/null
+++ b/tests/glsl-intrinsic/subpass-input/subpass-input-hlsl.slang
@@ -0,0 +1,32 @@
+//TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -stage fragment -entry main -allow-glsl
+//TEST:SIMPLE(filecheck=CHECK_SPV): -target spirv -emit-spirv-directly -stage fragment -entry main -allow-glsl
+//TEST:SIMPLE(filecheck=CHECK_HLSL): -target hlsl -stage fragment -entry main -allow-glsl
+
+// CHECK_SPV-DAG: OpEntryPoint
+// CHECK_SPV-DAG: InputAttachmentIndex 3
+// CHECK_SPV-DAG: InputAttachmentIndex
+
+// CHECK_GLSL-DAG: void main()
+// CHECK_GLSL-DAG: input_attachment_index = 3
+// CHECK_GLSL-DAG: input_attachment_index
+
+// CHECK_HLSL-DAG: main()
+// CHECK_HLSL-DAG: [vk::input_attachment_index(3)]
+// CHECK_HLSL-DAG: vk::input_attachment_index
+[[vk::input_attachment_index(3)]] SubpassInput subpassHLSL1;
+SubpassInput subpassHLSL2;
+
+RWTexture2D<float4> t;
+
+layout (location = 0) out vec4 outColor;
+
+void main() {
+// CHECK_SPV-COUNT-2: OpImageRead
+// CHECK_GLSL-COUNT-2: subpassLoad
+// CHECK_HLSL-COUNT-2: SubpassLoad
+ outColor = vec4(true
+ && subpassHLSL1.SubpassLoad() == vec4(1)
+ && subpassHLSL2.SubpassLoad() == vec4(1)
+ && t.Load(int2(0,0)) != float4(0,0,0,0)
+ );
+} \ No newline at end of file