diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/glsl/compute-shader-layout-id.slang | 19 | ||||
| -rw-r--r-- | tests/spirv/spec-constant-numthreads.slang | 35 |
2 files changed, 54 insertions, 0 deletions
diff --git a/tests/glsl/compute-shader-layout-id.slang b/tests/glsl/compute-shader-layout-id.slang new file mode 100644 index 000000000..bee8137d8 --- /dev/null +++ b/tests/glsl/compute-shader-layout-id.slang @@ -0,0 +1,19 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry main -allow-glsl +#version 450 + +[vk::constant_id(1)] +const int constValue1 = 0; + +[vk::constant_id(2)] +const int constValue3 = 5; + +// CHECK-DAG: OpExecutionModeId %main LocalSizeId %[[C0:[0-9A-Za-z_]+]] %[[C1:[0-9A-Za-z_]+]] %[[C2:[0-9A-Za-z_]+]] +// CHECK-DAG: OpDecorate %[[C0]] SpecId 1 +// CHECK-DAG: OpDecorate %[[C1]] SpecId 0 +// CHECK-DAG: OpDecorate %[[C2]] SpecId 2 + +layout(local_size_x_id = 1, local_size_y_id = 0, local_size_z = constValue3) in; +void main() +{ +} + diff --git a/tests/spirv/spec-constant-numthreads.slang b/tests/spirv/spec-constant-numthreads.slang new file mode 100644 index 000000000..5c133219c --- /dev/null +++ b/tests/spirv/spec-constant-numthreads.slang @@ -0,0 +1,35 @@ +//TEST:SIMPLE(filecheck=GLSL): -target glsl -allow-glsl +//TEST:SIMPLE(filecheck=GLSL): -target glsl +//TEST:SIMPLE(filecheck=CHECK): -target spirv -allow-glsl +//TEST:SIMPLE(filecheck=CHECK): -target spirv + +// CHECK-DAG: OpExecutionModeId %computeMain1 LocalSizeId %[[C0:[0-9A-Za-z_]+]] %[[C1:[0-9A-Za-z_]+]] %[[C2:[0-9A-Za-z_]+]] +// CHECK-DAG: OpDecorate %[[C0]] SpecId 1 +// CHECK-DAG: OpDecorate %[[C1]] SpecId 0 +// CHECK-DAG: %[[C2]] = OpConstant %int 4 +// CHECK-DAG: OpStore %{{.*}} %[[C0]] +// CHECK-DAG: OpStore %{{.*}} %[[C1]] +// CHECK-DAG: OpStore %{{.*}} %[[C2]] + +// GLSL-DAG: layout(constant_id = 1) +// GLSL-DAG: int constValue0_0 = 0; +// GLSL-DAG: layout(constant_id = 0) +// GLSL-DAG: int constValue1_0 = 0; +// GLSL-DAG: layout(local_size_x_id = 1, local_size_y_id = 0, local_size_z = 4) in; + +[vk::specialization_constant] +const int constValue0 = 0; + +[vk::constant_id(0)] +const int constValue1 = 0; + +RWStructuredBuffer<int> outputBuffer; + +[numthreads(constValue0, constValue1, 4)] +void computeMain1() +{ + int3 size = WorkgroupSize(); + outputBuffer[0] = size.x; + outputBuffer[1] = size.y; + outputBuffer[2] = size.z; +} |
