diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/compute/type-param-varying.slang | 107 | ||||
| -rw-r--r-- | tests/compute/type-param-varying.slang.expected.txt | 1 |
2 files changed, 108 insertions, 0 deletions
diff --git a/tests/compute/type-param-varying.slang b/tests/compute/type-param-varying.slang new file mode 100644 index 000000000..ef9ae9881 --- /dev/null +++ b/tests/compute/type-param-varying.slang @@ -0,0 +1,107 @@ +//TEST(compute):COMPARE_RENDER_COMPUTE: + +//TEST_INPUT: global_type AssembledVertex +//TEST_INPUT: ubuffer(data=[0], stride=4):dxbinding(1),glbinding(0),out + +// Testing associated types in a varying parameter field + +interface IColorSet +{ + float3 getColor(); +} + +struct NoColorSet : IColorSet +{ + float3 getColor() { return float3(0.0); } +}; + +struct SingleColorSet : IColorSet +{ + float3 color; + float3 getColor() { return color; } +}; + +interface IVertexFormat +{ + associatedtype ColorSet : IColorSet; + ColorSet getColorSet(); + float3 getPosition(); + float2 getUv(); +} + +type_param TVertex : IVertexFormat; + +cbuffer Uniforms +{ + float4x4 modelViewProjection; +} +RWStructuredBuffer<float> outputBuffer; + +struct AssembledVertex : IVertexFormat +{ + typedef SingleColorSet ColorSet; + float3 position; + SingleColorSet colorSet; + float2 uv; + ColorSet getColorSet() { return colorSet; } + float3 getPosition() { return position; } + float2 getUv() { return uv; } +}; + +struct CoarseVertex +{ + TVertex.ColorSet color; + float2 uv; +}; + +struct Fragment +{ + float4 color; +}; + + +// Vertex Shader + +struct VertexStageInput +{ + TVertex assembledVertex : A; +}; + +struct VertexStageOutput +{ + CoarseVertex coarseVertex : CoarseVertex; + float4 sv_position : SV_Position; +}; + +VertexStageOutput vertexMain(VertexStageInput input) +{ + VertexStageOutput output; + + float3 position = input.assembledVertex.getPosition(); + output.sv_position = mul(modelViewProjection, float4(position, 1.0)); + output.coarseVertex.uv = input.assembledVertex.getUv(); + output.coarseVertex.color = input.assembledVertex.getColorSet(); + return output; +} + +// Fragment Shader + +struct FragmentStageInput +{ + CoarseVertex coarseVertex : CoarseVertex; +}; + +struct FragmentStageOutput +{ + Fragment fragment : SV_Target; +}; + +FragmentStageOutput fragmentMain(FragmentStageInput input) +{ + FragmentStageOutput output; + float3 color = input.coarseVertex.color.getColor(); + float2 uv = input.coarseVertex.uv; + output.fragment.color = float4(color, 1.0); + outputBuffer[0] = 1.0; + return output; +} diff --git a/tests/compute/type-param-varying.slang.expected.txt b/tests/compute/type-param-varying.slang.expected.txt new file mode 100644 index 000000000..47b9ba0c8 --- /dev/null +++ b/tests/compute/type-param-varying.slang.expected.txt @@ -0,0 +1 @@ +3F800000
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