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-rw-r--r--tests/hlsl/glsl-matrix-layout.slang6
1 files changed, 2 insertions, 4 deletions
diff --git a/tests/hlsl/glsl-matrix-layout.slang b/tests/hlsl/glsl-matrix-layout.slang
index 6178cc813..99ea77f0d 100644
--- a/tests/hlsl/glsl-matrix-layout.slang
+++ b/tests/hlsl/glsl-matrix-layout.slang
@@ -1,15 +1,13 @@
// Test that storage type lowering correctly handles matrix layout modifiers.
-//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -xslang -use-glsl-matrix-layout-modifier -xslang -fvk-use-gl-layout
+//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -xslang -fvk-use-gl-layout
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 ], stride=4):out,name=outputBuffer
RWStructuredBuffer<float> outputBuffer;
struct MyStruct
{
- // row_major here is flipped by the `-use-glsl-matrix-layout-modifier` compiler option so
- // it actually means column_major here.
- row_major float3x2 mat;
+ column_major float3x2 mat;
int otherVal[4];
}