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-rw-r--r--tests/wgsl/write-only-texture.slang12
1 files changed, 10 insertions, 2 deletions
diff --git a/tests/wgsl/write-only-texture.slang b/tests/wgsl/write-only-texture.slang
index 56034ce6a..7fc9d4266 100644
--- a/tests/wgsl/write-only-texture.slang
+++ b/tests/wgsl/write-only-texture.slang
@@ -1,14 +1,22 @@
//TEST:REFLECTION(filecheck=REFLECT):-stage compute -entry computeMain -target wgsl -no-codegen
-//TEST:SIMPLE(filecheck=SPV): -target spirv
+//TEST:SIMPLE(filecheck=SPV): -target spirv -emit-spirv-directly
+//TEST:SIMPLE(filecheck=SPV): -target spirv -emit-spirv-via-glsl
//TEST:SIMPLE(filecheck=CHECK): -target wgsl -entry computeMain -stage compute
//TEST:SIMPLE(filecheck=CHECK-WGSL-SPV): -target wgsl-spirv-asm -entry computeMain -stage compute
//TEST:SIMPLE(filecheck=HLSL): -target hlsl -entry computeMain -profile cs_6_0
//TEST:SIMPLE(filecheck=GLSL): -target glsl -entry computeMain -stage compute
// CHECK: texture_storage_2d<rgba8unorm, write>
+
+// CHECK-WGSL-SPV: OpDecorate {{.*}} NonReadable
// CHECK-WGSL-SPV: OpTypeImage %float 2D {{.}} 0 0 2 Rgba8
+
+// SPV: OpDecorate {{.*}} NonReadable
// SPV: OpTypeImage %float 2D {{.}} 0 0 2 Rgba8
+
// HLSL: RWTexture2D
+
+// GLSL: writeonly
// GLSL: image2D
// REFLECT: "name": "writeOnlyTexture"
@@ -21,4 +29,4 @@ WTexture2D writeOnlyTexture;
void computeMain()
{
writeOnlyTexture.Store(int2(0,0), float4(0.2, 0.3, 0.4, 1.0));
-} \ No newline at end of file
+}