diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/autodiff/was/warped-sampling-1d.slang | 287 | ||||
| -rw-r--r-- | tests/autodiff/was/warped-sampling-1d.slang.expected.txt | 11 |
2 files changed, 298 insertions, 0 deletions
diff --git a/tests/autodiff/was/warped-sampling-1d.slang b/tests/autodiff/was/warped-sampling-1d.slang new file mode 100644 index 000000000..c7caca579 --- /dev/null +++ b/tests/autodiff/was/warped-sampling-1d.slang @@ -0,0 +1,287 @@ +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type + +//TEST_INPUT:ubuffer(data=[0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0], stride=4):out,name=endpointDifferentialBuffer +RWStructuredBuffer<float> endpointDifferentialBuffer; + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0], stride=4):out,name=endpointDifferentialBufferInt +RWStructuredBuffer<int> endpointDifferentialBufferInt; + +//TEST_INPUT:ubuffer(data=[0.3 0.7 0.0 1.0 0.0 0.0 0.0 0.0 0.0 0.0], stride=4):name=endpointBuffer +RWStructuredBuffer<float> endpointBuffer; +//TEST_INPUT:ubuffer(data=[1.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0], stride=4):name=colorBuffer +RWStructuredBuffer<float> colorBuffer; + +typedef float Color; + +struct PRNG +{ + __init(uint seed) + { + this.state = seed; + } + + [mutating] uint next() + { + state ^= state << 13; + state ^= state >> 7; + state ^= state << 17; + return state; + } + + [mutating] float nextFloat1D() + { + return float(next()) / float(4294967295.0); + } + + uint state; +}; + +struct LineSegment : IDifferentiable +{ + float x0; + float x1; + + Color color; + + [BackwardDifferentiable] + __init(float _x0, float _x1, Color _color) + { + x0 = _x0; + x1 = _x1; + color = _color; + } +}; + +struct Intersection : IDifferentiable +{ + LineSegment ls; + float x; + bool isIntersected; + float wt; + + [BackwardDifferentiable] + __init(LineSegment _ls, float _x, bool _isIntersected, float _wt) + { + this.ls = _ls; + this.x = _x; + this.isIntersected = _isIntersected; + this.wt = _wt; + } +}; + +[BackwardDerivative(d_loadLineSegment)] +[ForwardDerivative(fwd_loadLineSegment)] +LineSegment loadLineSegment(uint id) +{ + return {endpointBuffer[id * 2], endpointBuffer[id * 2 + 1], colorBuffer[id]}; +} + +[BackwardDerivative(d_fwd_loadLineSegment)] +DifferentialPair<LineSegment> fwd_loadLineSegment(uint id) +{ + return DifferentialPair<LineSegment>(loadLineSegment(id), LineSegment.dzero()); +} + +void accumulateDifferentialFixedPoint( + RWStructuredBuffer<int> buffer, + uint index, + float.Differential df, + float scale = 1000000.f) +{ + InterlockedAdd(buffer[index], (int)round(df * scale)); +} + +void d_loadLineSegment(uint id, LineSegment.Differential d_ls) +{ + accumulateDifferentialFixedPoint(endpointDifferentialBufferInt, id * 2, d_ls.x0); + accumulateDifferentialFixedPoint(endpointDifferentialBufferInt, id * 2 + 1, d_ls.x1); +} + +void d_fwd_loadLineSegment(uint id, DifferentialPair<LineSegment>.Differential dp_ls) +{ + accumulateDifferentialFixedPoint(endpointDifferentialBufferInt, id * 2, dp_ls.p.x0); + accumulateDifferentialFixedPoint(endpointDifferentialBufferInt, id * 2 + 1, dp_ls.p.x1); +} + +int getIntersectionID(float x) +{ + // Line segments are ordered by z-index so return the first intersection. + for (int id = 0; id < 2; id++) + { + LineSegment ls = loadLineSegment(id); + if (x > ls.x0 && x < ls.x1) + return id; + } + return -1; +} + +[BackwardDifferentiable] +Intersection intersect(float x) +{ + int id = getIntersectionID(x); + if (id >= 0) + return Intersection(loadLineSegment((uint)id), x, true, 1.0); + + return Intersection(LineSegment(0, 0, 0), x, false, 0.0); +} + +[BackwardDifferentiable] +float shadeIntersection(Intersection isect) +{ + return isect.ls.color; +} + +float sample1DNormal(inout PRNG prng, float mu, float sigma) +{ + float u = prng.nextFloat1D(); + float v = prng.nextFloat1D(); + return mu + (sqrt(-2 * log(u))*cos(2*3.1415*v) * sigma); +} + +[BackwardDifferentiable] +float pdf1DNormal(no_diff float x, float mu, no_diff float sigma) +{ + float k = ((x - mu) / sigma); + return exp(-0.5 * (k * k)) / (sigma * 2.506628); +} + +float boundaryTerm(Intersection isect) +{ + if (!isect.isIntersected) + return 100.0; // Large default value for missed rays. + + float leftDist = abs(isect.x - isect.ls.x0); + float rightDist = abs(isect.ls.x1 - isect.x); + + if (leftDist > rightDist) + return rightDist * 30.f; + else + return leftDist * 30.f; +} + +[BackwardDifferentiable] +DifferentialPair<float> infinitesimal(DifferentialPair<float> x) +{ + return diffPair(x.p - detach(x.p), x.d - detach(x.d)); +} + +[BackwardDifferentiable] +float harmonicWeight(Intersection isect, no_diff Intersection aux_isect) +{ + float x_dist = isect.x - aux_isect.x; + float k = 1.0 / (((x_dist * x_dist) + no_diff(boundaryTerm(aux_isect)))); + return k; +} + +[BackwardDifferentiable] +float attachToGeometry(Intersection isect) +{ + float leftWt = detach(isect.ls.x1 - isect.x); + float rightWt = detach(isect.x - isect.ls.x0); + + return (leftWt * isect.ls.x0 + rightWt * isect.ls.x1) / (leftWt + rightWt); +} + +[BackwardDifferentiable] +float warp(Intersection isect, inout PRNG prng) +{ + float totalWeight = 0.f; + float totalWarpedPoint = 0.f; + + float aux_sigma = 0.01; + + for (int i = 0; i < 32; i++) + { + float y = no_diff(sample1DNormal(prng, isect.x, aux_sigma)); + float y_flipped = 2 * isect.x - y; + + Intersection aux_isect_left = intersect(y); + + if (aux_isect_left.isIntersected) + { + float pdf = pdf1DNormal(y, isect.x, aux_sigma); + float wt = harmonicWeight(isect, aux_isect_left) * (pdf / detach(pdf)); + totalWarpedPoint += attachToGeometry(aux_isect_left) * wt; + totalWeight += wt; + } + + Intersection aux_isect_right = intersect(detach(y_flipped)); + + if (aux_isect_right.isIntersected) + { + float pdf = pdf1DNormal(y_flipped, isect.x, aux_sigma); + float wt = harmonicWeight(isect, aux_isect_right) * (pdf / detach(pdf)); + totalWarpedPoint += attachToGeometry(aux_isect_right) * wt; + totalWeight += wt; + } + } + + return totalWarpedPoint / totalWeight; +} + +[BackwardDifferentiable] +Intersection warpedIntersect(float x, inout PRNG prng) +{ + // TODO: For now the jacobian here is 1.0, + // but we will need to adjust the warp by the jacobian for + // more complex intersection models. + // + Intersection isect = intersect(x); + + Intersection.Differential d_isect = Intersection.Differential.dzero(); + d_isect.x = 1.0; + + var dpwarp = infinitesimal( + __fwd_diff(warp)(diffPair(isect, d_isect), prng)); + + isect.x = detach(isect.x) + dpwarp.p; + isect.wt = isect.wt * (1 + dpwarp.d); + + return isect; +} + +[BackwardDifferentiable] +float renderSample(inout PRNG prng) +{ + float u = no_diff(prng.nextFloat1D()); + + float leftBound = 0.0; + float rightBound = 1.0; + + float sample = leftBound * u + rightBound * (1 - u); + float weight = 1.0/(rightBound - leftBound); + + Intersection isect = warpedIntersect(sample, prng); + + return shadeIntersection(isect) * isect.wt; +} + +[numthreads(1000, 1, 1)] +void computeMain(uint3 threadIdx : SV_DispatchThreadID,) +{ + uint seed = (threadIdx.x * threadIdx.x) * 30 + 3; + PRNG prng = PRNG(seed); + + float d_color = 1.0 / 1000.0; + __bwd_diff(renderSample)(prng, d_color); + + AllMemoryBarrierWithGroupSync(); + + // Convert to floating point (but with 2 fewer digits of precision to + // avoid platform-specific differences in floating point precision) + // + if (threadIdx.x < 10) + endpointDifferentialBuffer[threadIdx.x] = + ((endpointDifferentialBufferInt[threadIdx.x]/1000) / 1000000.f) * 1000.f; + +// Note that this specific derivative estimation method is biased, so the +// expected results are approximate. (We've fixed the RNG seed to generate +// repeatable results) +// +// Expect: Approximately -1.0 in endpointDifferentialBuffer[0] +// Expect: Approximately 1.0 in endpointDifferentialBuffer[1] +// +// Expect: Approximately 0.0 in endpointDifferentialBuffer[2] +// Expect: Approximately 0.0 in endpointDifferentialBuffer[3] +// +}
\ No newline at end of file diff --git a/tests/autodiff/was/warped-sampling-1d.slang.expected.txt b/tests/autodiff/was/warped-sampling-1d.slang.expected.txt new file mode 100644 index 000000000..84272b50a --- /dev/null +++ b/tests/autodiff/was/warped-sampling-1d.slang.expected.txt @@ -0,0 +1,11 @@ +type: float +-0.954000 +0.950000 +-0.000000 +0.004000 +0.000000 +0.000000 +0.000000 +0.000000 +0.000000 +0.000000
\ No newline at end of file |
