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-rw-r--r--tests/compute/constexpr.slang111
-rw-r--r--tests/compute/constexpr.slang.1.expected.txt2
-rw-r--r--tests/compute/constexpr.slang.expected.txt2
-rw-r--r--tests/diagnostics/constexpr-error.slang45
-rw-r--r--tests/diagnostics/constexpr-error.slang.expected8
-rw-r--r--tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl7
-rw-r--r--tests/ir/loop.slang.expected6
7 files changed, 177 insertions, 4 deletions
diff --git a/tests/compute/constexpr.slang b/tests/compute/constexpr.slang
new file mode 100644
index 000000000..c3f9b6a89
--- /dev/null
+++ b/tests/compute/constexpr.slang
@@ -0,0 +1,111 @@
+// constexpr.slang
+//TEST(compute):COMPARE_COMPUTE_EX:-slang -gcompute
+//DISABLED://TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -gcompute
+//TEST_INPUT: Texture2D(size=4, content = one) : dxbinding(0),glbinding(0)
+//TEST_INPUT: Sampler : dxbinding(0),glbinding(0)
+//TEST_INPUT: ubuffer(data=[0 0], stride=4):dxbinding(1),glbinding(0),out
+
+// Note: Vulkan version of this test is disabled pending adding
+// support for rendering tests to the harness.
+
+Texture2D tex;
+SamplerState samp;
+RWStructuredBuffer<float> outputBuffer;
+
+cbuffer Uniforms
+{
+ float4x4 modelViewProjection;
+}
+
+struct AssembledVertex
+{
+ float3 position;
+ float3 color;
+ float2 uv;
+};
+
+struct CoarseVertex
+{
+ float3 color;
+ float2 uv;
+};
+
+struct Fragment
+{
+ float4 color;
+};
+
+
+// Vertex Shader
+
+struct VertexStageInput
+{
+ AssembledVertex assembledVertex : A;
+};
+
+struct VertexStageOutput
+{
+ CoarseVertex coarseVertex : CoarseVertex;
+ float4 sv_position : SV_Position;
+};
+
+VertexStageOutput vertexMain(VertexStageInput input)
+{
+ VertexStageOutput output;
+
+ float3 position = input.assembledVertex.position;
+ float3 color = input.assembledVertex.color;
+
+ output.coarseVertex.color = color;
+ output.sv_position = mul(modelViewProjection, float4(position, 1.0));
+ output.coarseVertex.uv = input.assembledVertex.uv;
+ return output;
+}
+
+// Fragment Shader
+
+struct FragmentStageInput
+{
+ CoarseVertex coarseVertex : CoarseVertex;
+};
+
+struct FragmentStageOutput
+{
+ Fragment fragment : SV_Target;
+};
+
+FragmentStageOutput fragmentMain(FragmentStageInput input)
+{
+ // The texel offset argument to `Texture2D.Sample` is
+ // required to be `constexpr`. This test is going to
+ // check that we correctly propagate this constraint
+ // backward to the value `a`.
+ //
+ // Because the HLSL compiler(s) already do this kind
+ // of propagation, the only real way to test this
+ // will be to target Vulkan, where the standard
+ // GLSL compiler gives an error message rather than
+ // infer `const`-ness.
+
+ uint a = 0;
+ constexpr uint b = 1;
+
+ uint2 ab = uint2(a,b);
+
+ FragmentStageOutput output;
+
+ float3 color = input.coarseVertex.color;
+ float2 uv = input.coarseVertex.uv;
+ output.fragment.color = float4(color, 1.0);
+
+ float4 val = float4(color, 1.0);
+ val = val - 16*tex.Sample(samp, uv, ab);
+
+ outputBuffer[0] = 1;
+
+ if(val.x < 0)
+ discard;
+
+ outputBuffer[1] = 1;
+ return output;
+} \ No newline at end of file
diff --git a/tests/compute/constexpr.slang.1.expected.txt b/tests/compute/constexpr.slang.1.expected.txt
new file mode 100644
index 000000000..e0e43c4e8
--- /dev/null
+++ b/tests/compute/constexpr.slang.1.expected.txt
@@ -0,0 +1,2 @@
+3F800000
+0
diff --git a/tests/compute/constexpr.slang.expected.txt b/tests/compute/constexpr.slang.expected.txt
new file mode 100644
index 000000000..e0e43c4e8
--- /dev/null
+++ b/tests/compute/constexpr.slang.expected.txt
@@ -0,0 +1,2 @@
+3F800000
+0
diff --git a/tests/diagnostics/constexpr-error.slang b/tests/diagnostics/constexpr-error.slang
new file mode 100644
index 000000000..6006450a1
--- /dev/null
+++ b/tests/diagnostics/constexpr-error.slang
@@ -0,0 +1,45 @@
+//TEST:SIMPLE:
+
+// Failure to pass compile-time-constant data
+// where it is expected.
+//
+// In this case, the place where compile-time-constant
+// data is expected is the texel offset parameter to
+// the `Texture2D.Sample` operation.
+
+Texture2D t;
+SamplerState s;
+
+cbuffer U
+{
+ float2 uv;
+ uint2 offset;
+};
+
+float4 main() : SV_Target
+{
+ float4 result = 0.0f;
+
+ // Okay, immediate constant
+ result += t.Sample(s, uv, uint2(0,0));
+
+ // Error: data passed through cbuffer isn't compile-time constant
+ result += t.Sample(s, uv, offset);
+
+ // Error: data computed via conditional isn't compile-time cosntant
+ uint ii = 0;
+ if(uv.x > 0.0f)
+ {
+ ii = 1;
+ }
+ result += t.Sample(s, uv, uint2(ii));
+
+ // Error: data computed in loop isn't compile-time constant
+ // (and loop isn't unroll-able)
+ for(uint jj = 0; jj < uv.y; jj++)
+ {
+ result += t.Sample(s, uv, uint2(jj));
+ }
+
+ return result;
+} \ No newline at end of file
diff --git a/tests/diagnostics/constexpr-error.slang.expected b/tests/diagnostics/constexpr-error.slang.expected
new file mode 100644
index 000000000..c0b5e94d3
--- /dev/null
+++ b/tests/diagnostics/constexpr-error.slang.expected
@@ -0,0 +1,8 @@
+result code = -1
+standard error = {
+tests/diagnostics/constexpr-error.slang(27): error 40006: expected a compile-time constant
+tests/diagnostics/constexpr-error.slang(35): error 40006: expected a compile-time constant
+tests/diagnostics/constexpr-error.slang(41): error 40006: expected a compile-time constant
+}
+standard output = {
+}
diff --git a/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl b/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl
index 1804c3d3c..3b41d92b3 100644
--- a/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl
+++ b/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl
@@ -1,4 +1,9 @@
-//TEST:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSBlurX -entry PSBlurY
+//TEST_DISABLED:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSBlurX -entry PSBlurY
+
+//SLANG: This test has been disabled because its semantic correctness
+//around use of compile-time-constant expressions relies on processing
+//the `[unroll]` attribute, and we don't yet support that.
+
//--------------------------------------------------------------------------------------
// File: Skinning10.fx
//
diff --git a/tests/ir/loop.slang.expected b/tests/ir/loop.slang.expected
index 10c091e07..0ff22c2b5 100644
--- a/tests/ir/loop.slang.expected
+++ b/tests/ir/loop.slang.expected
@@ -19,12 +19,12 @@ block %1(
let %6 : StructuredBuffer<vector<float,4>> = load(@_SV05input)
let %7 : vector<float,4> = bufferLoad(%6, %2)
store(%5, %7)
- let %8 : uint = construct(1)
+ let %8 : @ConstExpr uint = construct(1)
loop(%9, %10, %11, %8)
block %9(
param %12 : uint):
- let %13 : uint = construct(64)
+ let %13 : @ConstExpr uint = construct(64)
let %14 : bool = cmpLT(%12, %13)
ifElse(%14, %15, %10, %15)
@@ -40,7 +40,7 @@ block %15:
unconditionalBranch(%11)
block %11:
- let %22 : uint = construct(1)
+ let %22 : @ConstExpr uint = construct(1)
let %23 : uint = shl(%12, %22)
unconditionalBranch(%9, %23)