diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/compute/constexpr.slang | 111 | ||||
| -rw-r--r-- | tests/compute/constexpr.slang.1.expected.txt | 2 | ||||
| -rw-r--r-- | tests/compute/constexpr.slang.expected.txt | 2 | ||||
| -rw-r--r-- | tests/diagnostics/constexpr-error.slang | 45 | ||||
| -rw-r--r-- | tests/diagnostics/constexpr-error.slang.expected | 8 | ||||
| -rw-r--r-- | tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl | 7 | ||||
| -rw-r--r-- | tests/ir/loop.slang.expected | 6 |
7 files changed, 177 insertions, 4 deletions
diff --git a/tests/compute/constexpr.slang b/tests/compute/constexpr.slang new file mode 100644 index 000000000..c3f9b6a89 --- /dev/null +++ b/tests/compute/constexpr.slang @@ -0,0 +1,111 @@ +// constexpr.slang +//TEST(compute):COMPARE_COMPUTE_EX:-slang -gcompute +//DISABLED://TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -gcompute +//TEST_INPUT: Texture2D(size=4, content = one) : dxbinding(0),glbinding(0) +//TEST_INPUT: Sampler : dxbinding(0),glbinding(0) +//TEST_INPUT: ubuffer(data=[0 0], stride=4):dxbinding(1),glbinding(0),out + +// Note: Vulkan version of this test is disabled pending adding +// support for rendering tests to the harness. + +Texture2D tex; +SamplerState samp; +RWStructuredBuffer<float> outputBuffer; + +cbuffer Uniforms +{ + float4x4 modelViewProjection; +} + +struct AssembledVertex +{ + float3 position; + float3 color; + float2 uv; +}; + +struct CoarseVertex +{ + float3 color; + float2 uv; +}; + +struct Fragment +{ + float4 color; +}; + + +// Vertex Shader + +struct VertexStageInput +{ + AssembledVertex assembledVertex : A; +}; + +struct VertexStageOutput +{ + CoarseVertex coarseVertex : CoarseVertex; + float4 sv_position : SV_Position; +}; + +VertexStageOutput vertexMain(VertexStageInput input) +{ + VertexStageOutput output; + + float3 position = input.assembledVertex.position; + float3 color = input.assembledVertex.color; + + output.coarseVertex.color = color; + output.sv_position = mul(modelViewProjection, float4(position, 1.0)); + output.coarseVertex.uv = input.assembledVertex.uv; + return output; +} + +// Fragment Shader + +struct FragmentStageInput +{ + CoarseVertex coarseVertex : CoarseVertex; +}; + +struct FragmentStageOutput +{ + Fragment fragment : SV_Target; +}; + +FragmentStageOutput fragmentMain(FragmentStageInput input) +{ + // The texel offset argument to `Texture2D.Sample` is + // required to be `constexpr`. This test is going to + // check that we correctly propagate this constraint + // backward to the value `a`. + // + // Because the HLSL compiler(s) already do this kind + // of propagation, the only real way to test this + // will be to target Vulkan, where the standard + // GLSL compiler gives an error message rather than + // infer `const`-ness. + + uint a = 0; + constexpr uint b = 1; + + uint2 ab = uint2(a,b); + + FragmentStageOutput output; + + float3 color = input.coarseVertex.color; + float2 uv = input.coarseVertex.uv; + output.fragment.color = float4(color, 1.0); + + float4 val = float4(color, 1.0); + val = val - 16*tex.Sample(samp, uv, ab); + + outputBuffer[0] = 1; + + if(val.x < 0) + discard; + + outputBuffer[1] = 1; + return output; +}
\ No newline at end of file diff --git a/tests/compute/constexpr.slang.1.expected.txt b/tests/compute/constexpr.slang.1.expected.txt new file mode 100644 index 000000000..e0e43c4e8 --- /dev/null +++ b/tests/compute/constexpr.slang.1.expected.txt @@ -0,0 +1,2 @@ +3F800000 +0 diff --git a/tests/compute/constexpr.slang.expected.txt b/tests/compute/constexpr.slang.expected.txt new file mode 100644 index 000000000..e0e43c4e8 --- /dev/null +++ b/tests/compute/constexpr.slang.expected.txt @@ -0,0 +1,2 @@ +3F800000 +0 diff --git a/tests/diagnostics/constexpr-error.slang b/tests/diagnostics/constexpr-error.slang new file mode 100644 index 000000000..6006450a1 --- /dev/null +++ b/tests/diagnostics/constexpr-error.slang @@ -0,0 +1,45 @@ +//TEST:SIMPLE: + +// Failure to pass compile-time-constant data +// where it is expected. +// +// In this case, the place where compile-time-constant +// data is expected is the texel offset parameter to +// the `Texture2D.Sample` operation. + +Texture2D t; +SamplerState s; + +cbuffer U +{ + float2 uv; + uint2 offset; +}; + +float4 main() : SV_Target +{ + float4 result = 0.0f; + + // Okay, immediate constant + result += t.Sample(s, uv, uint2(0,0)); + + // Error: data passed through cbuffer isn't compile-time constant + result += t.Sample(s, uv, offset); + + // Error: data computed via conditional isn't compile-time cosntant + uint ii = 0; + if(uv.x > 0.0f) + { + ii = 1; + } + result += t.Sample(s, uv, uint2(ii)); + + // Error: data computed in loop isn't compile-time constant + // (and loop isn't unroll-able) + for(uint jj = 0; jj < uv.y; jj++) + { + result += t.Sample(s, uv, uint2(jj)); + } + + return result; +}
\ No newline at end of file diff --git a/tests/diagnostics/constexpr-error.slang.expected b/tests/diagnostics/constexpr-error.slang.expected new file mode 100644 index 000000000..c0b5e94d3 --- /dev/null +++ b/tests/diagnostics/constexpr-error.slang.expected @@ -0,0 +1,8 @@ +result code = -1 +standard error = { +tests/diagnostics/constexpr-error.slang(27): error 40006: expected a compile-time constant +tests/diagnostics/constexpr-error.slang(35): error 40006: expected a compile-time constant +tests/diagnostics/constexpr-error.slang(41): error 40006: expected a compile-time constant +} +standard output = { +} diff --git a/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl b/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl index 1804c3d3c..3b41d92b3 100644 --- a/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl +++ b/tests/hlsl/dxsdk/VarianceShadows11/2DQuadShaders.hlsl @@ -1,4 +1,9 @@ -//TEST:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSBlurX -entry PSBlurY +//TEST_DISABLED:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSBlurX -entry PSBlurY + +//SLANG: This test has been disabled because its semantic correctness +//around use of compile-time-constant expressions relies on processing +//the `[unroll]` attribute, and we don't yet support that. + //-------------------------------------------------------------------------------------- // File: Skinning10.fx // diff --git a/tests/ir/loop.slang.expected b/tests/ir/loop.slang.expected index 10c091e07..0ff22c2b5 100644 --- a/tests/ir/loop.slang.expected +++ b/tests/ir/loop.slang.expected @@ -19,12 +19,12 @@ block %1( let %6 : StructuredBuffer<vector<float,4>> = load(@_SV05input) let %7 : vector<float,4> = bufferLoad(%6, %2) store(%5, %7) - let %8 : uint = construct(1) + let %8 : @ConstExpr uint = construct(1) loop(%9, %10, %11, %8) block %9( param %12 : uint): - let %13 : uint = construct(64) + let %13 : @ConstExpr uint = construct(64) let %14 : bool = cmpLT(%12, %13) ifElse(%14, %15, %10, %15) @@ -40,7 +40,7 @@ block %15: unconditionalBranch(%11) block %11: - let %22 : uint = construct(1) + let %22 : @ConstExpr uint = construct(1) let %23 : uint = shl(%12, %22) unconditionalBranch(%9, %23) |
