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-rw-r--r--tests/glsl/sampler-fetch.slang20
1 files changed, 20 insertions, 0 deletions
diff --git a/tests/glsl/sampler-fetch.slang b/tests/glsl/sampler-fetch.slang
new file mode 100644
index 000000000..6d6f98cd7
--- /dev/null
+++ b/tests/glsl/sampler-fetch.slang
@@ -0,0 +1,20 @@
+//TEST:SIMPLE(filecheck=CHECK): -target glsl -stage compute -entry testMain
+//TEST:SIMPLE(filecheck=SPV): -target spirv -stage compute -entry testMain -emit-spirv-via-glsl
+
+// We shouldn't be using GL_EXT_samplerless_texture_functions extension.
+// CHECK-NOT: GL_EXT_samplerless_texture_functions
+
+// SPV: OpImageFetch
+
+Sampler2D sampler;
+
+RWStructuredBuffer<float4> outputBuffer;
+
+[NumThreads(1,1,1)]
+void testMain()
+{
+ uint w, h, l;
+ sampler.GetDimensions(0, w, h, l);
+ var result = sampler.Load(int3(1,1,1), int2(1,2));
+ outputBuffer[0] = result + float(w);
+} \ No newline at end of file