diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/compute/texture-sampling.slang | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/tests/compute/texture-sampling.slang b/tests/compute/texture-sampling.slang index 046b8493f..4ce316807 100644 --- a/tests/compute/texture-sampling.slang +++ b/tests/compute/texture-sampling.slang @@ -98,13 +98,8 @@ FragmentStageOutput fragmentMain(FragmentStageInput input) val += t2dArray.Sample(samplerState, float3(uv, 0.0)); - // TODO(JS): Disable for now, as doesn't work correctly on dx12 -#if 0 val += tCubeArray.Sample(samplerState, float4(uv, 0.5, 0.0)); val += tCube.Sample(samplerState, float3(uv, 0.5)); -#else - val += float4(2, 2, 2, 2); -#endif outputBuffer[0] = val.x; return output; |
