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-rw-r--r--tests/compute/texture-simple.slang31
-rw-r--r--tests/compute/texture-simple.slang.expected.txt4
2 files changed, 35 insertions, 0 deletions
diff --git a/tests/compute/texture-simple.slang b/tests/compute/texture-simple.slang
new file mode 100644
index 000000000..040af2784
--- /dev/null
+++ b/tests/compute/texture-simple.slang
@@ -0,0 +1,31 @@
+//TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute
+//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute
+//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12
+//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -use-dxil
+// TODO(JS): Doesn't work on vk currently
+//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute
+//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute
+
+//TEST_INPUT: Texture1D(size=4, content = one):name t1D
+Texture1D<float> t1D;
+//TEST_INPUT: Texture2D(size=4, content = one):name t2D
+Texture2D<float> t2D;
+
+//TEST_INPUT: Sampler:name samplerState
+SamplerState samplerState;
+
+//TEST_INPUT: ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
+RWStructuredBuffer<float> outputBuffer;
+
+[numthreads(4, 4, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int idx = dispatchThreadID.x;
+ float u = idx * (1.0f / 4);
+
+ float val = 0.0f;
+ val += t1D.SampleLevel(samplerState, u, 0);
+ val += t2D.SampleLevel(samplerState, float2(u, u), 0);
+
+ outputBuffer[idx] = val;
+}
diff --git a/tests/compute/texture-simple.slang.expected.txt b/tests/compute/texture-simple.slang.expected.txt
new file mode 100644
index 000000000..f5cf6fb10
--- /dev/null
+++ b/tests/compute/texture-simple.slang.expected.txt
@@ -0,0 +1,4 @@
+40000000
+40000000
+40000000
+40000000