diff options
Diffstat (limited to 'tests')
12 files changed, 1554 insertions, 2 deletions
diff --git a/tests/glsl-intrinsic/intrinsic-texture.slang b/tests/glsl-intrinsic/intrinsic-texture.slang index 3b42be715..591ced099 100644 --- a/tests/glsl-intrinsic/intrinsic-texture.slang +++ b/tests/glsl-intrinsic/intrinsic-texture.slang @@ -6,8 +6,8 @@ //TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage fragment -entry computeMain -target cuda // Disabling following targets because they are currently causing compile errors. -//T-EST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage fragment -entry computeMain -target hlsl -//T-EST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage fragment -entry computeMain -target cpp +//DISABLE_TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage fragment -entry computeMain -target hlsl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage fragment -entry computeMain -target cpp // "Offset" family of texture functions in GLSL requires offset parameter to be a constant value. // It appears that slangc removes the constant-ness of constant values. diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Exclusive.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Exclusive.slang new file mode 100644 index 000000000..7bfc4d886 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Exclusive.slang @@ -0,0 +1,191 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl -DTARGET_GLSL +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly -DTARGET_SPIRV +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +//TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA + +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +#if 1 \ + && !defined(TARGET_HLSL) \ + && !defined(TARGET_CUDA) +// hlsl does not treat boolean types with subgroup.* as a logical operator +// cuda is missing an implementation +#define TEST_when_logical_operators_are_implemented +#endif + +//TEST_INPUT:ubuffer(data=[0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +#define local_size_x_v 4 +layout(local_size_x = local_size_x_v) in; + +__generic<T : __BuiltinLogicalType> +bool test1Logical() { + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupExclusiveAnd(T(1)) == T(1) + && subgroupExclusiveOr(T(1)) == T(1) + && subgroupExclusiveXor(T(1)) == T(1) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +__generic<T : __BuiltinLogicalType, let N : int> +bool testVLogical() { + typealias gvec = vector<T, N>; + + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupExclusiveAnd(gvec(T(1))) == gvec(T(1)) + && subgroupExclusiveOr(gvec(T(1))) == gvec(T(1)) + && subgroupExclusiveXor(gvec(T(1))) == gvec(T(1)) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +bool testLogical() { + return true + && test1Logical<int>() + && testVLogical<int, 2>() + && testVLogical<int, 3>() + && testVLogical<int, 4>() + && test1Logical<int8_t>() + && testVLogical<int8_t, 2>() + && testVLogical<int8_t, 3>() + && testVLogical<int8_t, 4>() + && test1Logical<int16_t>() + && testVLogical<int16_t, 2>() + && testVLogical<int16_t, 3>() + && testVLogical<int16_t, 4>() + && test1Logical<int64_t>() + && testVLogical<int64_t, 2>() + && testVLogical<int64_t, 3>() + && testVLogical<int64_t, 4>() + && test1Logical<uint>() + && testVLogical<uint, 2>() + && testVLogical<uint, 3>() + && testVLogical<uint, 4>() + && test1Logical<uint8_t>() + && testVLogical<uint8_t, 2>() + && testVLogical<uint8_t, 3>() + && testVLogical<uint8_t, 4>() + && test1Logical<uint16_t>() + && testVLogical<uint16_t, 2>() + && testVLogical<uint16_t, 3>() + && testVLogical<uint16_t, 4>() + && test1Logical<uint64_t>() + && testVLogical<uint64_t, 2>() + && testVLogical<uint64_t, 3>() + && testVLogical<uint64_t, 4>() + && test1Logical<bool>() + && testVLogical<bool, 2>() + && testVLogical<bool, 3>() + && testVLogical<bool, 4>() + ; +} + +__generic<T : __BuiltinArithmeticType> +bool test1Arithmetic() { + return true + && subgroupExclusiveAdd(T(1)) == T(3) + && subgroupExclusiveMul(T(1)) == T(1) + && subgroupExclusiveMin(T(1)) == T(1) + && subgroupExclusiveMax(T(1)) == T(1) + ; +} +__generic<T : __BuiltinArithmeticType, let N : int> +bool testVArithmetic() { + typealias gvec = vector<T, N>; + + return true + && subgroupExclusiveAdd(gvec(T(1))) == gvec(T(3)) + && subgroupExclusiveMul(gvec(T(1))) == gvec(T(1)) + && subgroupExclusiveMin(gvec(T(1))) == gvec(T(1)) + && subgroupExclusiveMax(gvec(T(1))) == gvec(T(1)) + ; +} + +bool testArithmetic() { + return true + && test1Arithmetic<float>() + && testVArithmetic<float, 2>() + && testVArithmetic<float, 3>() + && testVArithmetic<float, 4>() + && test1Arithmetic<double>() // WARNING: intel GPU's lack FP64 support + && testVArithmetic<double, 2>() + && testVArithmetic<double, 3>() + && testVArithmetic<double, 4>() + && test1Arithmetic<half>() + && testVArithmetic<half, 2>() + && testVArithmetic<half, 3>() + && testVArithmetic<half, 4>() + && test1Arithmetic<int>() + && testVArithmetic<int, 2>() + && testVArithmetic<int, 3>() + && testVArithmetic<int, 4>() + && test1Arithmetic<int8_t>() + && testVArithmetic<int8_t, 2>() + && testVArithmetic<int8_t, 3>() + && testVArithmetic<int8_t, 4>() + && test1Arithmetic<int16_t>() + && testVArithmetic<int16_t, 2>() + && testVArithmetic<int16_t, 3>() + && testVArithmetic<int16_t, 4>() + && test1Arithmetic<int64_t>() + && testVArithmetic<int64_t, 2>() + && testVArithmetic<int64_t, 3>() + && testVArithmetic<int64_t, 4>() + && test1Arithmetic<uint>() + && testVArithmetic<uint, 2>() + && testVArithmetic<uint, 3>() + && testVArithmetic<uint, 4>() + && test1Arithmetic<uint8_t>() + && testVArithmetic<uint8_t, 2>() + && testVArithmetic<uint8_t, 3>() + && testVArithmetic<uint8_t, 4>() + && test1Arithmetic<uint16_t>() + && testVArithmetic<uint16_t, 2>() + && testVArithmetic<uint16_t, 3>() + && testVArithmetic<uint16_t, 4>() + && test1Arithmetic<uint64_t>() + && testVArithmetic<uint64_t, 2>() + && testVArithmetic<uint64_t, 3>() + && testVArithmetic<uint64_t, 4>() + ; +} + +void computeMain() +{ + + bool res0 = true + && testLogical() + ; + + bool res1 = true + && testArithmetic() + ; + + if (gl_LocalInvocationID.x == 3) { + // seperate so if there is an erroneous error the "major" + // tests are issolated into 2 branches without polluting the + // file with a bunch of individual test values + outputBuffer.data[0] = res0; + outputBuffer.data[1] = res1; + } + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 + // BUF-NEXT: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Inclusive.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Inclusive.slang new file mode 100644 index 000000000..09c6bdbdf --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_Inclusive.slang @@ -0,0 +1,191 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl -DTARGET_GLSL +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly -DTARGET_SPIRV +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +//TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA + +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +#if 1 \ + && !defined(TARGET_HLSL) \ + && !defined(TARGET_CUDA) +// hlsl does not treat boolean types with subgroup.* as a logical operator +// cuda is missing an implementation +#define TEST_when_logical_operators_are_implemented +#endif + +//TEST_INPUT:ubuffer(data=[0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +#define local_size_x_v 4 +layout(local_size_x = local_size_x_v) in; + +__generic<T : __BuiltinLogicalType> +bool test1Logical() { + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupInclusiveAnd(T(1)) == T(1) + && subgroupInclusiveOr(T(1)) == T(1) + && subgroupInclusiveXor(T(1)) == T(0) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +__generic<T : __BuiltinLogicalType, let N : int> +bool testVLogical() { + typealias gvec = vector<T, N>; + + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupInclusiveAnd(gvec(T(1))) == gvec(T(1)) + && subgroupInclusiveOr(gvec(T(1))) == gvec(T(1)) + && subgroupInclusiveXor(gvec(T(1))) == gvec(T(0)) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +bool testLogical() { + return true + && test1Logical<int>() + && testVLogical<int, 2>() + && testVLogical<int, 3>() + && testVLogical<int, 4>() + && test1Logical<int8_t>() + && testVLogical<int8_t, 2>() + && testVLogical<int8_t, 3>() + && testVLogical<int8_t, 4>() + && test1Logical<int16_t>() + && testVLogical<int16_t, 2>() + && testVLogical<int16_t, 3>() + && testVLogical<int16_t, 4>() + && test1Logical<int64_t>() + && testVLogical<int64_t, 2>() + && testVLogical<int64_t, 3>() + && testVLogical<int64_t, 4>() + && test1Logical<uint>() + && testVLogical<uint, 2>() + && testVLogical<uint, 3>() + && testVLogical<uint, 4>() + && test1Logical<uint8_t>() + && testVLogical<uint8_t, 2>() + && testVLogical<uint8_t, 3>() + && testVLogical<uint8_t, 4>() + && test1Logical<uint16_t>() + && testVLogical<uint16_t, 2>() + && testVLogical<uint16_t, 3>() + && testVLogical<uint16_t, 4>() + && test1Logical<uint64_t>() + && testVLogical<uint64_t, 2>() + && testVLogical<uint64_t, 3>() + && testVLogical<uint64_t, 4>() + && test1Logical<bool>() + && testVLogical<bool, 2>() + && testVLogical<bool, 3>() + && testVLogical<bool, 4>() + ; +} + +__generic<T : __BuiltinArithmeticType> +bool test1Arithmetic() { + return true + && subgroupInclusiveAdd(T(1)) == T(4) + && subgroupInclusiveMul(T(1)) == T(1) + && subgroupInclusiveMin(T(1)) == T(1) + && subgroupInclusiveMax(T(1)) == T(1) + ; +} +__generic<T : __BuiltinArithmeticType, let N : int> +bool testVArithmetic() { + typealias gvec = vector<T, N>; + + return true + && subgroupInclusiveAdd(gvec(T(1))) == gvec(T(4)) + && subgroupInclusiveMul(gvec(T(1))) == gvec(T(1)) + && subgroupInclusiveMin(gvec(T(1))) == gvec(T(1)) + && subgroupInclusiveMax(gvec(T(1))) == gvec(T(1)) + ; +} + +bool testArithmetic() { + return true + && test1Arithmetic<float>() + && testVArithmetic<float, 2>() + && testVArithmetic<float, 3>() + && testVArithmetic<float, 4>() + && test1Arithmetic<double>() // WARNING: intel GPU's lack FP64 support + && testVArithmetic<double, 2>() + && testVArithmetic<double, 3>() + && testVArithmetic<double, 4>() + && test1Arithmetic<half>() + && testVArithmetic<half, 2>() + && testVArithmetic<half, 3>() + && testVArithmetic<half, 4>() + && test1Arithmetic<int>() + && testVArithmetic<int, 2>() + && testVArithmetic<int, 3>() + && testVArithmetic<int, 4>() + && test1Arithmetic<int8_t>() + && testVArithmetic<int8_t, 2>() + && testVArithmetic<int8_t, 3>() + && testVArithmetic<int8_t, 4>() + && test1Arithmetic<int16_t>() + && testVArithmetic<int16_t, 2>() + && testVArithmetic<int16_t, 3>() + && testVArithmetic<int16_t, 4>() + && test1Arithmetic<int64_t>() + && testVArithmetic<int64_t, 2>() + && testVArithmetic<int64_t, 3>() + && testVArithmetic<int64_t, 4>() + && test1Arithmetic<uint>() + && testVArithmetic<uint, 2>() + && testVArithmetic<uint, 3>() + && testVArithmetic<uint, 4>() + && test1Arithmetic<uint8_t>() + && testVArithmetic<uint8_t, 2>() + && testVArithmetic<uint8_t, 3>() + && testVArithmetic<uint8_t, 4>() + && test1Arithmetic<uint16_t>() + && testVArithmetic<uint16_t, 2>() + && testVArithmetic<uint16_t, 3>() + && testVArithmetic<uint16_t, 4>() + && test1Arithmetic<uint64_t>() + && testVArithmetic<uint64_t, 2>() + && testVArithmetic<uint64_t, 3>() + && testVArithmetic<uint64_t, 4>() + ; +} + +void computeMain() +{ + + bool res0 = true + && testLogical() + ; + + bool res1 = true + && testArithmetic() + ; + + if (gl_LocalInvocationID.x == 3) { + // seperate so if there is an erroneous error the "major" + // tests are issolated into 2 branches without polluting the + // file with a bunch of individual test values + outputBuffer.data[0] = res0; + outputBuffer.data[1] = res1; + } + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 + // BUF-NEXT: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_None.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_None.slang new file mode 100644 index 000000000..5300e6796 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-arithmetic_None.slang @@ -0,0 +1,191 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl -DTARGET_GLSL +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly -DTARGET_SPIRV +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +//TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA + +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +#if 1 \ + && !defined(TARGET_HLSL) \ + && !defined(TARGET_CUDA) +// hlsl does not treat boolean types with subgroup.* as a logical operator +// cuda is missing an implementation +#define TEST_when_logical_operators_are_implemented +#endif + +//TEST_INPUT:ubuffer(data=[0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +#define local_size_x_v 4 +layout(local_size_x = local_size_x_v) in; + +__generic<T : __BuiltinLogicalType> +bool test1Logical() { + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupAnd(T(1)) == T(1) + && subgroupOr(T(1)) == T(1) + && subgroupXor(T(1)) == T(0) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +__generic<T : __BuiltinLogicalType, let N : int> +bool testVLogical() { + typealias gvec = vector<T, N>; + + return true +#if defined(TEST_when_logical_operators_are_implemented) + && subgroupAnd(gvec(T(1))) == gvec(T(1)) + && subgroupOr(gvec(T(1))) == gvec(T(1)) + && subgroupXor(gvec(T(1))) == gvec(T(0)) +#endif // #if defined(TEST_when_logical_operators_are_implemented) + ; +} + +bool testLogical() { + return true + && test1Logical<int>() + && testVLogical<int, 2>() + && testVLogical<int, 3>() + && testVLogical<int, 4>() + && test1Logical<int8_t>() + && testVLogical<int8_t, 2>() + && testVLogical<int8_t, 3>() + && testVLogical<int8_t, 4>() + && test1Logical<int16_t>() + && testVLogical<int16_t, 2>() + && testVLogical<int16_t, 3>() + && testVLogical<int16_t, 4>() + && test1Logical<int64_t>() + && testVLogical<int64_t, 2>() + && testVLogical<int64_t, 3>() + && testVLogical<int64_t, 4>() + && test1Logical<uint>() + && testVLogical<uint, 2>() + && testVLogical<uint, 3>() + && testVLogical<uint, 4>() + && test1Logical<uint8_t>() + && testVLogical<uint8_t, 2>() + && testVLogical<uint8_t, 3>() + && testVLogical<uint8_t, 4>() + && test1Logical<uint16_t>() + && testVLogical<uint16_t, 2>() + && testVLogical<uint16_t, 3>() + && testVLogical<uint16_t, 4>() + && test1Logical<uint64_t>() + && testVLogical<uint64_t, 2>() + && testVLogical<uint64_t, 3>() + && testVLogical<uint64_t, 4>() + && test1Logical<bool>() + && testVLogical<bool, 2>() + && testVLogical<bool, 3>() + && testVLogical<bool, 4>() + ; +} + +__generic<T : __BuiltinArithmeticType> +bool test1Arithmetic() { + return true + && subgroupAdd(T(1)) == T(local_size_x_v) // 32 + && subgroupMul(T(1)) == T(1) + && subgroupMin(T(1)) == T(1) + && subgroupMax(T(1)) == T(1) + ; +} +__generic<T : __BuiltinArithmeticType, let N : int> +bool testVArithmetic() { + typealias gvec = vector<T, N>; + + return true + && subgroupAdd(gvec(T(1))) == gvec(T(local_size_x_v)) // 32 + && subgroupMul(gvec(T(1))) == gvec(T(1)) + && subgroupMin(gvec(T(1))) == gvec(T(1)) + && subgroupMax(gvec(T(1))) == gvec(T(1)) + ; +} + +bool testArithmetic() { + return true + && test1Arithmetic<float>() + && testVArithmetic<float, 2>() + && testVArithmetic<float, 3>() + && testVArithmetic<float, 4>() + && test1Arithmetic<double>() // WARNING: intel GPU's lack FP64 support + && testVArithmetic<double, 2>() + && testVArithmetic<double, 3>() + && testVArithmetic<double, 4>() + && test1Arithmetic<half>() + && testVArithmetic<half, 2>() + && testVArithmetic<half, 3>() + && testVArithmetic<half, 4>() + && test1Arithmetic<int>() + && testVArithmetic<int, 2>() + && testVArithmetic<int, 3>() + && testVArithmetic<int, 4>() + && test1Arithmetic<int8_t>() + && testVArithmetic<int8_t, 2>() + && testVArithmetic<int8_t, 3>() + && testVArithmetic<int8_t, 4>() + && test1Arithmetic<int16_t>() + && testVArithmetic<int16_t, 2>() + && testVArithmetic<int16_t, 3>() + && testVArithmetic<int16_t, 4>() + && test1Arithmetic<int64_t>() + && testVArithmetic<int64_t, 2>() + && testVArithmetic<int64_t, 3>() + && testVArithmetic<int64_t, 4>() + && test1Arithmetic<uint>() + && testVArithmetic<uint, 2>() + && testVArithmetic<uint, 3>() + && testVArithmetic<uint, 4>() + && test1Arithmetic<uint8_t>() + && testVArithmetic<uint8_t, 2>() + && testVArithmetic<uint8_t, 3>() + && testVArithmetic<uint8_t, 4>() + && test1Arithmetic<uint16_t>() + && testVArithmetic<uint16_t, 2>() + && testVArithmetic<uint16_t, 3>() + && testVArithmetic<uint16_t, 4>() + && test1Arithmetic<uint64_t>() + && testVArithmetic<uint64_t, 2>() + && testVArithmetic<uint64_t, 3>() + && testVArithmetic<uint64_t, 4>() + ; +} + +void computeMain() +{ + + bool res0 = true + && testLogical() + ; + + bool res1 = true + && testArithmetic() + ; + + if (gl_LocalInvocationID.x == 3) { + // seperate so if there is an erroneous error the "major" + // tests are issolated into 2 branches without polluting the + // file with a bunch of individual test values + outputBuffer.data[0] = res0; + outputBuffer.data[1] = res1; + } + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 + // BUF-NEXT: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-ballot.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-ballot.slang new file mode 100644 index 000000000..8bbd60689 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-ballot.slang @@ -0,0 +1,142 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL + +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +// breaks on Nvidia GPU by returning 0 which is trivially wrong (works on Intel Iris Xe) +//#define TEST_when_glsl_subgroupBallotExclusiveBitCount_is_not_bugged + +//TEST_INPUT:ubuffer(data=[0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +__generic<T : __BuiltinLogicalType> +bool test1BroadcastX() { + return true + && subgroupBroadcast(T(1), 0) == T(1) + && subgroupBroadcastFirst(T(1)) == T(1) + ; +} +__generic<T : __BuiltinLogicalType, let N : int> +bool testVBroadcastX() { + typealias gvec = vector<T, N>; + + return true + && subgroupBroadcast(gvec(T(1)), 0) == gvec(T(1)) + && subgroupBroadcastFirst(gvec(T(1))) == gvec(T(1)) + ; +} + +__generic<T : __BuiltinFloatingPointType> +bool test1BroadcastX() { + return true + && subgroupBroadcast(T(1), 0) == T(1) + && subgroupBroadcastFirst(T(1)) == T(1) + ; +} +__generic<T : __BuiltinFloatingPointType, let N : int> +bool testVBroadcastX() { + typealias gvec = vector<T, N>; + + return true + && subgroupBroadcast(gvec(T(1)), 0) == gvec(T(1)) + && subgroupBroadcastFirst(gvec(T(1))) == gvec(T(1)) + ; +} +bool testBroadcastX() { + return true + && test1BroadcastX<float>() + && testVBroadcastX<float, 2>() + && testVBroadcastX<float, 3>() + && testVBroadcastX<float, 4>() + && test1BroadcastX<double>() // WARNING: intel GPU's lack FP64 support + && testVBroadcastX<double, 2>() + && testVBroadcastX<double, 3>() + && testVBroadcastX<double, 4>() + && test1BroadcastX<half>() + && testVBroadcastX<half, 2>() + && testVBroadcastX<half, 3>() + && testVBroadcastX<half, 4>() + && test1BroadcastX<int>() + && testVBroadcastX<int, 2>() + && testVBroadcastX<int, 3>() + && testVBroadcastX<int, 4>() + && test1BroadcastX<int8_t>() + && testVBroadcastX<int8_t, 2>() + && testVBroadcastX<int8_t, 3>() + && testVBroadcastX<int8_t, 4>() + && test1BroadcastX<int16_t>() + && testVBroadcastX<int16_t, 2>() + && testVBroadcastX<int16_t, 3>() + && testVBroadcastX<int16_t, 4>() + && test1BroadcastX<int64_t>() + && testVBroadcastX<int64_t, 2>() + && testVBroadcastX<int64_t, 3>() + && testVBroadcastX<int64_t, 4>() + && test1BroadcastX<uint>() + && testVBroadcastX<uint, 2>() + && testVBroadcastX<uint, 3>() + && testVBroadcastX<uint, 4>() + && test1BroadcastX<uint8_t>() + && testVBroadcastX<uint8_t, 2>() + && testVBroadcastX<uint8_t, 3>() + && testVBroadcastX<uint8_t, 4>() + && test1BroadcastX<uint16_t>() + && testVBroadcastX<uint16_t, 2>() + && testVBroadcastX<uint16_t, 3>() + && testVBroadcastX<uint16_t, 4>() + && test1BroadcastX<uint64_t>() + && testVBroadcastX<uint64_t, 2>() + && testVBroadcastX<uint64_t, 3>() + && testVBroadcastX<uint64_t, 4>() + && test1BroadcastX<bool>() + && testVBroadcastX<bool, 2>() + && testVBroadcastX<bool, 3>() + && testVBroadcastX<bool, 4>() + ; +} + +bool testBallot() { + return true + && (subgroupBallot(true).x == 0xFFFFFFFF) + && (subgroupInverseBallot(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) == true) + && (subgroupBallotBitExtract(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF), 0) == true) + && (subgroupBallotBitCount(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) == 32) + && (subgroupBallotInclusiveBitCount(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) != 0) +#ifdef TEST_when_glsl_subgroupBallotExclusiveBitCount_is_not_bugged + && (subgroupBallotExclusiveBitCount(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) != 0) +#endif + && (subgroupBallotFindLSB(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) == 0) + && (subgroupBallotFindMSB(uvec4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF)) == 31) + ; +} + +void computeMain() +{ + outputBuffer.data[0] = true + && testBroadcastX() + ; + outputBuffer.data[1] = true + && testBallot() + ; + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 + // BUF-NEXT: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-basic.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-basic.slang new file mode 100644 index 000000000..82f2dc8e2 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-basic.slang @@ -0,0 +1,66 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL + +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +shared uint shareMem; + +void computeMain() +{ + // TODO: no test for image memory was done -- subgroupMemoryBarrierImage(); + // tests are seperate since concurrency testing + + shareMem = 100; + subgroupMemoryBarrierShared(); + outputBuffer.data[0] = 1; + subgroupBarrier(); + outputBuffer.data[0] = 2; + subgroupBarrier(); + + outputBuffer.data[1] = 1; + subgroupMemoryBarrier(); + outputBuffer.data[1] = 2; + subgroupBarrier(); + + outputBuffer.data[2] = 1; + subgroupMemoryBarrierBuffer(); + outputBuffer.data[2] = 2; + subgroupBarrier(); + + shareMem = 2; + subgroupMemoryBarrierShared(); + outputBuffer.data[3] = shareMem; + subgroupBarrier(); + + if (subgroupElect()) { + outputBuffer.data[4] = gl_GlobalInvocationID.x + 2; + } + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + + // BUF: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-builtin-variables.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-builtin-variables.slang new file mode 100644 index 000000000..21b533178 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-builtin-variables.slang @@ -0,0 +1,44 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly + +// missing implementation of most builtin values due to non trivial translation +//DISABLE_TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +// missing implementation of most builtin values due to non trivial translation +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +//missing implementation of system (varying?) values +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +void computeMain() +{ + if (gl_GlobalInvocationID.x == 3) { + outputBuffer.data[0] = true + && gl_NumSubgroups == 1 + && gl_SubgroupID == 0 //1 subgroup, 0 based indexing + && gl_SubgroupSize == 32 + && gl_SubgroupInvocationID == 3 + && gl_SubgroupEqMask == uvec4(0b1000,0,0,0) + && gl_SubgroupGeMask == uvec4(0xFFFFFFF8,0,0,0) + && gl_SubgroupGtMask == uvec4(0xFFFFFFF0,0,0,0) + && gl_SubgroupLeMask == uvec4(0b1111,0,0,0) + && gl_SubgroupLtMask == uvec4(0b111,0,0,0) + ; + } + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-clustered.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-clustered.slang new file mode 100644 index 000000000..9e9b089d2 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-clustered.slang @@ -0,0 +1,171 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly + +// not testing hlsl due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +__generic<T : __BuiltinLogicalType> +bool test1Logical() { + return true + && subgroupClusteredAnd(T(1), 1) == T(1) + && subgroupClusteredOr(T(1), 1) == T(1) + && subgroupClusteredXor(T(1), 1) == T(1) + ; +} + +__generic<T : __BuiltinLogicalType, let N : int> +bool testVLogical() { + typealias gvec = vector<T, N>; + + return true + && subgroupClusteredAnd(gvec(T(1)), 1) == gvec(T(1)) + && subgroupClusteredOr(gvec(T(1)), 1) == gvec(T(1)) + && subgroupClusteredXor(gvec(T(1)), 1) == gvec(T(1)) + ; +} + +bool testLogical() { + return true + && test1Logical<int>() + && testVLogical<int, 2>() + && testVLogical<int, 3>() + && testVLogical<int, 4>() + && test1Logical<int8_t>() + && testVLogical<int8_t, 2>() + && testVLogical<int8_t, 3>() + && testVLogical<int8_t, 4>() + && test1Logical<int16_t>() + && testVLogical<int16_t, 2>() + && testVLogical<int16_t, 3>() + && testVLogical<int16_t, 4>() + && test1Logical<int64_t>() + && testVLogical<int64_t, 2>() + && testVLogical<int64_t, 3>() + && testVLogical<int64_t, 4>() + && test1Logical<uint>() + && testVLogical<uint, 2>() + && testVLogical<uint, 3>() + && testVLogical<uint, 4>() + && test1Logical<uint8_t>() + && testVLogical<uint8_t, 2>() + && testVLogical<uint8_t, 3>() + && testVLogical<uint8_t, 4>() + && test1Logical<uint16_t>() + && testVLogical<uint16_t, 2>() + && testVLogical<uint16_t, 3>() + && testVLogical<uint16_t, 4>() + && test1Logical<uint64_t>() + && testVLogical<uint64_t, 2>() + && testVLogical<uint64_t, 3>() + && testVLogical<uint64_t, 4>() + && test1Logical<bool>() + && testVLogical<bool, 2>() + && testVLogical<bool, 3>() + && testVLogical<bool, 4>() + ; +} + +__generic<T : __BuiltinArithmeticType> +bool test1Arithmetic() { + return true + && subgroupClusteredAdd(T(1), 1) == T(1) + && subgroupClusteredMul(T(1), 1) == T(1) + && subgroupClusteredMin(T(1), 1) == T(1) + && subgroupClusteredMax(T(1), 1) == T(1) + ; +} + +__generic<T : __BuiltinArithmeticType, let N : int> +bool testVArithmetic() { + typealias gvec = vector<T, N>; + + return true + && subgroupClusteredAdd(gvec(T(1)), 1) == gvec(T(1)) + && subgroupClusteredMul(gvec(T(1)), 1) == gvec(T(1)) + && subgroupClusteredMin(gvec(T(1)), 1) == gvec(T(1)) + && subgroupClusteredMax(gvec(T(1)), 1) == gvec(T(1)) + ; +} + +bool testArithmetic() { + return true + && test1Arithmetic<float>() + && testVArithmetic<float, 2>() + && testVArithmetic<float, 3>() + && testVArithmetic<float, 4>() + && test1Arithmetic<double>() // WARNING: intel GPU's lack FP64 support + && testVArithmetic<double, 2>() + && testVArithmetic<double, 3>() + && testVArithmetic<double, 4>() + && test1Arithmetic<half>() + && testVArithmetic<half, 2>() + && testVArithmetic<half, 3>() + && testVArithmetic<half, 4>() + && test1Arithmetic<int>() + && testVArithmetic<int, 2>() + && testVArithmetic<int, 3>() + && testVArithmetic<int, 4>() + && test1Arithmetic<int8_t>() + && testVArithmetic<int8_t, 2>() + && testVArithmetic<int8_t, 3>() + && testVArithmetic<int8_t, 4>() + && test1Arithmetic<int16_t>() + && testVArithmetic<int16_t, 2>() + && testVArithmetic<int16_t, 3>() + && testVArithmetic<int16_t, 4>() + && test1Arithmetic<int64_t>() + && testVArithmetic<int64_t, 2>() + && testVArithmetic<int64_t, 3>() + && testVArithmetic<int64_t, 4>() + && test1Arithmetic<uint>() + && testVArithmetic<uint, 2>() + && testVArithmetic<uint, 3>() + && testVArithmetic<uint, 4>() + && test1Arithmetic<uint8_t>() + && testVArithmetic<uint8_t, 2>() + && testVArithmetic<uint8_t, 3>() + && testVArithmetic<uint8_t, 4>() + && test1Arithmetic<uint16_t>() + && testVArithmetic<uint16_t, 2>() + && testVArithmetic<uint16_t, 3>() + && testVArithmetic<uint16_t, 4>() + && test1Arithmetic<uint64_t>() + && testVArithmetic<uint64_t, 2>() + && testVArithmetic<uint64_t, 3>() + && testVArithmetic<uint64_t, 4>() + ; +} + +void computeMain() +{ + outputBuffer.data[0] = true + && testLogical() + ; + outputBuffer.data[1] = true + && testArithmetic() + ; + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 + // BUF-NEXT: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-quad.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-quad.slang new file mode 100644 index 000000000..5ed6398b2 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-quad.slang @@ -0,0 +1,129 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL + +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 4) in; + +__generic<T : __BuiltinLogicalType> +bool test1QuadX() { + return true + && subgroupQuadSwapHorizontal(T(2)) == T(2) + && subgroupQuadSwapVertical(T(2)) == T(2) + && subgroupQuadSwapDiagonal(T(3)) == T(3) + && subgroupQuadBroadcast(T(1), 1) == T(1) + ; +} +__generic<T : __BuiltinLogicalType, let N : int> +bool testVQuadX() { + typealias gvec = vector<T, N>; + + return true + && subgroupQuadSwapHorizontal(gvec(T(2))) == gvec(T(2)) + && subgroupQuadSwapVertical(gvec(T(2))) == gvec(T(2)) + && subgroupQuadSwapDiagonal(gvec(T(3))) == gvec(T(3)) + && subgroupQuadBroadcast(gvec(T(1)), 1) == gvec(T(1)) + ; +} + +__generic<T : __BuiltinFloatingPointType> +bool test1QuadX() { + return true + && subgroupQuadSwapHorizontal(T(2)) == T(2) + && subgroupQuadSwapVertical(T(2)) == T(2) + && subgroupQuadSwapDiagonal(T(3)) == T(3) + && subgroupQuadBroadcast(T(1), 1) == T(1) + ; +} +__generic<T : __BuiltinFloatingPointType, let N : int> +bool testVQuadX() { + typealias gvec = vector<T, N>; + + return true + && subgroupQuadSwapHorizontal(gvec(T(2))) == gvec(T(2)) + && subgroupQuadSwapVertical(gvec(T(2))) == gvec(T(2)) + && subgroupQuadSwapDiagonal(gvec(T(3))) == gvec(T(3)) + && subgroupQuadBroadcast(gvec(T(1)), 1) == gvec(T(1)) + ; +} +bool testQuadSwapX() { + return true + && test1QuadX<float>() + && testVQuadX<float, 2>() + && testVQuadX<float, 3>() + && testVQuadX<float, 4>() + && test1QuadX<double>() // WARNING: intel GPU's lack FP64 support + && testVQuadX<double, 2>() + && testVQuadX<double, 3>() + && testVQuadX<double, 4>() + && test1QuadX<half>() + && testVQuadX<half, 2>() + && testVQuadX<half, 3>() + && testVQuadX<half, 4>() + && test1QuadX<int>() + && testVQuadX<int, 2>() + && testVQuadX<int, 3>() + && testVQuadX<int, 4>() + && test1QuadX<int8_t>() + && testVQuadX<int8_t, 2>() + && testVQuadX<int8_t, 3>() + && testVQuadX<int8_t, 4>() + && test1QuadX<int16_t>() + && testVQuadX<int16_t, 2>() + && testVQuadX<int16_t, 3>() + && testVQuadX<int16_t, 4>() + && test1QuadX<int64_t>() + && testVQuadX<int64_t, 2>() + && testVQuadX<int64_t, 3>() + && testVQuadX<int64_t, 4>() + && test1QuadX<uint>() + && testVQuadX<uint, 2>() + && testVQuadX<uint, 3>() + && testVQuadX<uint, 4>() + && test1QuadX<uint8_t>() + && testVQuadX<uint8_t, 2>() + && testVQuadX<uint8_t, 3>() + && testVQuadX<uint8_t, 4>() + && test1QuadX<uint16_t>() + && testVQuadX<uint16_t, 2>() + && testVQuadX<uint16_t, 3>() + && testVQuadX<uint16_t, 4>() + && test1QuadX<uint64_t>() + && testVQuadX<uint64_t, 2>() + && testVQuadX<uint64_t, 3>() + && testVQuadX<uint64_t, 4>() + && test1QuadX<bool>() + && testVQuadX<bool, 2>() + && testVQuadX<bool, 3>() + && testVQuadX<bool, 4>() + ; +} + +void computeMain() +{ + + outputBuffer.data[0] = true + && testQuadSwapX() + ; + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle-relative.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle-relative.slang new file mode 100644 index 000000000..0e187c568 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle-relative.slang @@ -0,0 +1,121 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly + +// not testing hlsl due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +__generic<T : __BuiltinLogicalType> +bool test1ShuffleX() { + return true + && subgroupShuffleUp(T(1), 1) == T(1) + && subgroupShuffleDown(T(1), 1) == T(1) + ; +} +__generic<T : __BuiltinLogicalType, let N : int> +bool testVShuffleX() { + typealias gvec = vector<T, N>; + + return true + && subgroupShuffleUp(gvec(T(1)), 1) == gvec(T(1)) + && subgroupShuffleDown(gvec(T(1)), 1) == gvec(T(1)) + ; +} + +__generic<T : __BuiltinFloatingPointType> +bool test1ShuffleX() { + return true + && subgroupShuffleUp(T(1), 1) == T(1) + && subgroupShuffleDown(T(1), 1) == T(1) + ; +} +__generic<T : __BuiltinFloatingPointType, let N : int> +bool testVShuffleX() { + typealias gvec = vector<T, N>; + + return true + && subgroupShuffleUp(gvec(T(1)), 1) == gvec(T(1)) + && subgroupShuffleDown(gvec(T(1)), 1) == gvec(T(1)) + ; +} +bool testShuffleX() { + return true + && test1ShuffleX<float>() + && testVShuffleX<float, 2>() + && testVShuffleX<float, 3>() + && testVShuffleX<float, 4>() + && test1ShuffleX<double>() // WARNING: intel GPU's lack FP64 support + && testVShuffleX<double, 2>() + && testVShuffleX<double, 3>() + && testVShuffleX<double, 4>() + && test1ShuffleX<half>() + && testVShuffleX<half, 2>() + && testVShuffleX<half, 3>() + && testVShuffleX<half, 4>() + && test1ShuffleX<int>() + && testVShuffleX<int, 2>() + && testVShuffleX<int, 3>() + && testVShuffleX<int, 4>() + && test1ShuffleX<int8_t>() + && testVShuffleX<int8_t, 2>() + && testVShuffleX<int8_t, 3>() + && testVShuffleX<int8_t, 4>() + && test1ShuffleX<int16_t>() + && testVShuffleX<int16_t, 2>() + && testVShuffleX<int16_t, 3>() + && testVShuffleX<int16_t, 4>() + && test1ShuffleX<int64_t>() + && testVShuffleX<int64_t, 2>() + && testVShuffleX<int64_t, 3>() + && testVShuffleX<int64_t, 4>() + && test1ShuffleX<uint>() + && testVShuffleX<uint, 2>() + && testVShuffleX<uint, 3>() + && testVShuffleX<uint, 4>() + && test1ShuffleX<uint8_t>() + && testVShuffleX<uint8_t, 2>() + && testVShuffleX<uint8_t, 3>() + && testVShuffleX<uint8_t, 4>() + && test1ShuffleX<uint16_t>() + && testVShuffleX<uint16_t, 2>() + && testVShuffleX<uint16_t, 3>() + && testVShuffleX<uint16_t, 4>() + && test1ShuffleX<uint64_t>() + && testVShuffleX<uint64_t, 2>() + && testVShuffleX<uint64_t, 3>() + && testVShuffleX<uint64_t, 4>() + && test1ShuffleX<bool>() + && testVShuffleX<bool, 2>() + && testVShuffleX<bool, 3>() + && testVShuffleX<bool, 4>() + ; +} + +void computeMain() +{ + outputBuffer.data[0] = true + && testShuffleX() + ; + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle.slang new file mode 100644 index 000000000..5dca1a588 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-shuffle.slang @@ -0,0 +1,139 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly + +// not testing hlsl due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +#if 1 \ + && !defined(TARGET_HLSL) \ + && !defined(TARGET_CUDA) +// hlsl is missing an implementation +// cuda is missing an implementation +#define TEST_when_subgroupShuffleXor_is_implemented +#endif + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +__generic<T : __BuiltinLogicalType> +bool test1ShuffleX() { + return true + && subgroupShuffle(T(1), 1) == T(1) +#ifdef TEST_when_subgroupShuffleXor_is_implemented + && subgroupShuffleXor(T(1), 1) == T(1) +#endif // #ifdef TEST_when_subgroupShuffleXor_is_implemented + ; +} +__generic<T : __BuiltinLogicalType, let N : int> +bool testVShuffleX() { + typealias gvec = vector<T, N>; + + return true + && subgroupShuffle(gvec(T(1)), 1) == gvec(T(1)) +#ifdef TEST_when_subgroupShuffleXor_is_implemented + && subgroupShuffleXor(gvec(T(1)), 1) == gvec(T(1)) +#endif // #ifdef TEST_when_subgroupShuffleXor_is_implemented + ; +} + +__generic<T : __BuiltinFloatingPointType> +bool test1ShuffleX() { + return true + && subgroupShuffle(T(1), 1) == T(1) +#if !defined(TARGET_CUDA) && !defined(TARGET_HLSL) + && subgroupShuffleXor(T(1), 1) == T(1) +#endif // #if !defined(TARGET_CUDA) && !defined(TARGET_HLSL) + ; +} +__generic<T : __BuiltinFloatingPointType, let N : int> +bool testVShuffleX() { + typealias gvec = vector<T, N>; + + return true + && subgroupShuffle(gvec(T(1)), 1) == gvec(T(1)) +#if !defined(TARGET_CUDA) && !defined(TARGET_HLSL) + && subgroupShuffleXor(gvec(T(1)), 1) == gvec(T(1)) +#endif // #if !defined(TARGET_CUDA) && !defined(TARGET_HLSL) + ; +} +bool testShuffleX() { + return true + && test1ShuffleX<float>() + && testVShuffleX<float, 2>() + && testVShuffleX<float, 3>() + && testVShuffleX<float, 4>() + && test1ShuffleX<double>() // WARNING: intel GPU's lack FP64 support + && testVShuffleX<double, 2>() + && testVShuffleX<double, 3>() + && testVShuffleX<double, 4>() + && test1ShuffleX<half>() + && testVShuffleX<half, 2>() + && testVShuffleX<half, 3>() + && testVShuffleX<half, 4>() + && test1ShuffleX<int>() + && testVShuffleX<int, 2>() + && testVShuffleX<int, 3>() + && testVShuffleX<int, 4>() + && test1ShuffleX<int8_t>() + && testVShuffleX<int8_t, 2>() + && testVShuffleX<int8_t, 3>() + && testVShuffleX<int8_t, 4>() + && test1ShuffleX<int16_t>() + && testVShuffleX<int16_t, 2>() + && testVShuffleX<int16_t, 3>() + && testVShuffleX<int16_t, 4>() + && test1ShuffleX<int64_t>() + && testVShuffleX<int64_t, 2>() + && testVShuffleX<int64_t, 3>() + && testVShuffleX<int64_t, 4>() + && test1ShuffleX<uint>() + && testVShuffleX<uint, 2>() + && testVShuffleX<uint, 3>() + && testVShuffleX<uint, 4>() + && test1ShuffleX<uint8_t>() + && testVShuffleX<uint8_t, 2>() + && testVShuffleX<uint8_t, 3>() + && testVShuffleX<uint8_t, 4>() + && test1ShuffleX<uint16_t>() + && testVShuffleX<uint16_t, 2>() + && testVShuffleX<uint16_t, 3>() + && testVShuffleX<uint16_t, 4>() + && test1ShuffleX<uint64_t>() + && testVShuffleX<uint64_t, 2>() + && testVShuffleX<uint64_t, 3>() + && testVShuffleX<uint64_t, 4>() + && test1ShuffleX<bool>() + && testVShuffleX<bool, 2>() + && testVShuffleX<bool, 3>() + && testVShuffleX<bool, 4>() + ; +} + + +void computeMain() +{ + + outputBuffer.data[0] = true + && testShuffleX() + ; + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 1 +} diff --git a/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-vote.slang b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-vote.slang new file mode 100644 index 000000000..bcd4aeb56 --- /dev/null +++ b/tests/glsl-intrinsic/shader-subgroup/shader-subgroup-vote.slang @@ -0,0 +1,167 @@ +//TEST:SIMPLE(filecheck=CHECK_GLSL): -allow-glsl -stage compute -entry computeMain -target glsl +//TEST:SIMPLE(filecheck=CHECK_SPV): -allow-glsl -stage compute -entry computeMain -target spirv -emit-spirv-directly +//TEST:SIMPLE(filecheck=CHECK_HLSL): -allow-glsl -stage compute -entry computeMain -target hlsl -DTARGET_HLSL + +// not testing cuda due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CUDA): -allow-glsl -stage compute -entry computeMain -target cuda -DTARGET_CUDA +// not testing cpp due to missing impl +//DISABLE_TEST:SIMPLE(filecheck=CHECK_CPP): -allow-glsl -stage compute -entry computeMain -target cpp -DTARGET_CPP + +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly +#version 430 + +//TEST_INPUT:ubuffer(data=[9], stride=4):name=inputBuffer +buffer MyBlockName +{ + uint data[]; +} inputBuffer; + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0], stride=4):out,name=outputBuffer +buffer MyBlockName2 +{ + uint data[]; +} outputBuffer; + +layout(local_size_x = 32) in; + +__generic<T : __BuiltinLogicalType> +bool test1AllEqual() { + return true + && subgroupAllEqual(T(1)) == true + && subgroupAllEqual(T(gl_GlobalInvocationID.x)) == false + ; +} +__generic<T : __BuiltinLogicalType, let N : int> +bool testVAllEqual() { + typealias gvec = vector<T, N>; + + return true + && subgroupAllEqual(gvec(T(1))) == true + && subgroupAllEqual(gvec(T(gl_GlobalInvocationID.x))) == false + ; +} + +__generic<T : __BuiltinFloatingPointType> +bool test1AllEqual() { + return true + && subgroupAllEqual(T(1)) == true + && subgroupAllEqual(T(gl_GlobalInvocationID.x)) == false + ; +} +__generic<T : __BuiltinFloatingPointType, let N : int> +bool testVAllEqual() { + typealias gvec = vector<T, N>; + + return true + && subgroupAllEqual(gvec(T(1))) == true + && subgroupAllEqual(gvec(T(gl_GlobalInvocationID.x))) == false + ; +} +bool testAllEqual() { + return true + && test1AllEqual<float>() + && testVAllEqual<float, 2>() + && testVAllEqual<float, 3>() + && testVAllEqual<float, 4>() + && test1AllEqual<double>() // WARNING: intel GPU's lack FP64 support + && testVAllEqual<double, 2>() + && testVAllEqual<double, 3>() + && testVAllEqual<double, 4>() + && test1AllEqual<half>() + && testVAllEqual<half, 2>() + && testVAllEqual<half, 3>() + && testVAllEqual<half, 4>() + && test1AllEqual<int>() + && testVAllEqual<int, 2>() + && testVAllEqual<int, 3>() + && testVAllEqual<int, 4>() + && test1AllEqual<int8_t>() + && testVAllEqual<int8_t, 2>() + && testVAllEqual<int8_t, 3>() + && testVAllEqual<int8_t, 4>() + && test1AllEqual<int16_t>() + && testVAllEqual<int16_t, 2>() + && testVAllEqual<int16_t, 3>() + && testVAllEqual<int16_t, 4>() + && test1AllEqual<int64_t>() + && testVAllEqual<int64_t, 2>() + && testVAllEqual<int64_t, 3>() + && testVAllEqual<int64_t, 4>() + && test1AllEqual<uint>() + && testVAllEqual<uint, 2>() + && testVAllEqual<uint, 3>() + && testVAllEqual<uint, 4>() + && test1AllEqual<uint8_t>() + && testVAllEqual<uint8_t, 2>() + && testVAllEqual<uint8_t, 3>() + && testVAllEqual<uint8_t, 4>() + && test1AllEqual<uint16_t>() + && testVAllEqual<uint16_t, 2>() + && testVAllEqual<uint16_t, 3>() + && testVAllEqual<uint16_t, 4>() + && test1AllEqual<uint64_t>() + && testVAllEqual<uint64_t, 2>() + && testVAllEqual<uint64_t, 3>() + && testVAllEqual<uint64_t, 4>() + && test1AllEqual<bool>() + && testVAllEqual<bool, 2>() + && testVAllEqual<bool, 3>() + && testVAllEqual<bool, 4>() + ; +} + +void computeMain() +{ + //seperate tests since testing concurrency + + // one is true, rest false, positive + outputBuffer.data[0] = 1; + bool t1 = inputBuffer.data[0] == gl_GlobalInvocationID.x; + if (subgroupAny(t1)) { + subgroupBarrier(); + outputBuffer.data[0] = 2; + } + + // all false, negative + outputBuffer.data[1] = 1; + t1 = false; + if (!subgroupAny(t1)) { + subgroupBarrier(); + outputBuffer.data[1] = 2; + } + + // all true, positive + outputBuffer.data[2] = 1; + t1 = true; + if (subgroupAll(t1)) { + subgroupBarrier(); + outputBuffer.data[2] = 2; + } + + // all false, negative + outputBuffer.data[3] = 1; + t1 = false; + if (!subgroupAll(t1)) { + subgroupBarrier(); + outputBuffer.data[3] = 2; + } + + outputBuffer.data[4] = 1; + + if (testAllEqual()) { + subgroupBarrier(); + outputBuffer.data[4] = 2; + } + + // CHECK_GLSL: void main( + // CHECK_SPV: OpEntryPoint + // CHECK_HLSL: void computeMain( + // CHECK_CUDA: void computeMain( + // CHECK_CPP: void _computeMain( + // BUF: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 + // BUF-NEXT: 2 +} |
