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-rw-r--r--tests/compute/texture-subscript-cuda.slang107
-rw-r--r--tests/compute/texture-subscript-cuda.slang.expected.txt4
2 files changed, 109 insertions, 2 deletions
diff --git a/tests/compute/texture-subscript-cuda.slang b/tests/compute/texture-subscript-cuda.slang
index 7c4a2cc78..26b1f9e09 100644
--- a/tests/compute/texture-subscript-cuda.slang
+++ b/tests/compute/texture-subscript-cuda.slang
@@ -24,10 +24,37 @@ Texture2DArray<float2> cudaT2DArray_f2;
//TEST_INPUT: Texture2D(size=16, content = one, arrayLength=3):name cudaT2DArray_f4
Texture2DArray<float4> cudaT2DArray_f4;
-//TEST_INPUT: ubuffer(data=[0 0 0 0 0 0 0], stride=4):out,name cudaOutputBuffer
+// New texture declarations for uint and int variants
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_uint
+Texture2D<uint> cudaT2D_uint;
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_uint2
+Texture2D<uint2> cudaT2D_uint2;
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_uint4
+Texture2D<uint4> cudaT2D_uint4;
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_int
+Texture2D<int> cudaT2D_int;
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_int2
+Texture2D<int2> cudaT2D_int2;
+//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D_int4
+Texture2D<int4> cudaT2D_int4;
+
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_uint
+Texture3D<uint> cudaT3D_uint;
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_uint2
+Texture3D<uint2> cudaT3D_uint2;
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_uint4
+Texture3D<uint4> cudaT3D_uint4;
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_int
+Texture3D<int> cudaT3D_int;
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_int2
+Texture3D<int2> cudaT3D_int2;
+//TEST_INPUT: Texture3D(size=8, content = one):name cudaT3D_int4
+Texture3D<int4> cudaT3D_int4;
+
+//TEST_INPUT: ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name cudaOutputBuffer
RWStructuredBuffer<float> cudaOutputBuffer;
-[numthreads(7, 1, 1)]
+[numthreads(11, 1, 1)]
[shader("compute")]
void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
@@ -97,5 +124,81 @@ void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
cudaOutputBuffer[idx] += result4.w;
}
break;
+
+ case 5:
+ {
+ // Test 2D textures with uint variants
+ int2 var = int2(1, 2);
+ uint result = cudaT2D_uint[var];
+ cudaOutputBuffer[idx] = float(result);
+
+ uint2 result2 = cudaT2D_uint2[var];
+ cudaOutputBuffer[idx] += float(result2.x);
+ cudaOutputBuffer[idx] += float(result2.y);
+
+ uint4 result4 = cudaT2D_uint4[var];
+ cudaOutputBuffer[idx] += float(result4.x);
+ cudaOutputBuffer[idx] += float(result4.y);
+ cudaOutputBuffer[idx] += float(result4.z);
+ cudaOutputBuffer[idx] += float(result4.w);
+ }
+ break;
+
+ case 6:
+ {
+ // Test 2D textures with int variants
+ int2 var = int2(1, 2);
+ int result = cudaT2D_int[var];
+ cudaOutputBuffer[idx] = float(result);
+
+ int2 result2 = cudaT2D_int2[var];
+ cudaOutputBuffer[idx] += float(result2.x);
+ cudaOutputBuffer[idx] += float(result2.y);
+
+ int4 result4 = cudaT2D_int4[var];
+ cudaOutputBuffer[idx] += float(result4.x);
+ cudaOutputBuffer[idx] += float(result4.y);
+ cudaOutputBuffer[idx] += float(result4.z);
+ cudaOutputBuffer[idx] += float(result4.w);
+ }
+ break;
+
+ case 7:
+ {
+ // Test 3D textures with uint variants
+ int3 var = int3(1, 1, 1);
+ uint result = cudaT3D_uint[var];
+ cudaOutputBuffer[idx] = float(result);
+
+ uint2 result2 = cudaT3D_uint2[var];
+ cudaOutputBuffer[idx] += float(result2.x);
+ cudaOutputBuffer[idx] += float(result2.y);
+
+ uint4 result4 = cudaT3D_uint4[var];
+ cudaOutputBuffer[idx] += float(result4.x);
+ cudaOutputBuffer[idx] += float(result4.y);
+ cudaOutputBuffer[idx] += float(result4.z);
+ cudaOutputBuffer[idx] += float(result4.w);
+ }
+ break;
+
+ case 8:
+ {
+ // Test 3D textures with int variants
+ int3 var = int3(1, 1, 1);
+ int result = cudaT3D_int[var];
+ cudaOutputBuffer[idx] = float(result);
+
+ int2 result2 = cudaT3D_int2[var];
+ cudaOutputBuffer[idx] += float(result2.x);
+ cudaOutputBuffer[idx] += float(result2.y);
+
+ int4 result4 = cudaT3D_int4[var];
+ cudaOutputBuffer[idx] += float(result4.x);
+ cudaOutputBuffer[idx] += float(result4.y);
+ cudaOutputBuffer[idx] += float(result4.z);
+ cudaOutputBuffer[idx] += float(result4.w);
+ }
+ break;
}
} \ No newline at end of file
diff --git a/tests/compute/texture-subscript-cuda.slang.expected.txt b/tests/compute/texture-subscript-cuda.slang.expected.txt
index 698717361..ceb358832 100644
--- a/tests/compute/texture-subscript-cuda.slang.expected.txt
+++ b/tests/compute/texture-subscript-cuda.slang.expected.txt
@@ -3,5 +3,9 @@
40E00000
40E00000
40E00000
+4FDE4000
+4FDE4000
+4FDE4000
+4FDE4000
0
0 \ No newline at end of file