diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/cross-compile/image-load.slang | 19 | ||||
| -rw-r--r-- | tests/cross-compile/image-load.slang.glsl | 23 |
2 files changed, 42 insertions, 0 deletions
diff --git a/tests/cross-compile/image-load.slang b/tests/cross-compile/image-load.slang new file mode 100644 index 000000000..7f125bd5a --- /dev/null +++ b/tests/cross-compile/image-load.slang @@ -0,0 +1,19 @@ +// image-load.slang + +// This test confirms that `.Load()` on a `RWTexure*` +// gets properly converted to a call to `imageLoad` +// and not just `texelFetch` as it would for a `Texture*`. + +//TEST:CROSS_COMPILE:-target spirv-assembly -entry main -stage compute + +struct Params +{ + RWTexture2DArray<float> tex; +} + +ParameterBlock<Params> gParams; + +void main(uint3 tid : SV_DispatchThreadID) +{ + float f = gParams.tex.Load(int3(tid.xy, tid.z)); +} diff --git a/tests/cross-compile/image-load.slang.glsl b/tests/cross-compile/image-load.slang.glsl new file mode 100644 index 000000000..c7233c38c --- /dev/null +++ b/tests/cross-compile/image-load.slang.glsl @@ -0,0 +1,23 @@ +// image-load.slang.glsl +//TEST_IGNORE_FILE: + +#version 450 + +#extension GL_EXT_samplerless_texture_functions : require + +layout(r32f) +layout(binding = 0) +uniform image2DArray gParams_tex_0; + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; + +void main() +{ + float _S1 = imageLoad( + gParams_tex_0, + ivec3( + ivec2(gl_GlobalInvocationID.xy), + int(gl_GlobalInvocationID.z))).x; + + return; +} |
