diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/hlsl-intrinsic/countbits64.slang | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/tests/hlsl-intrinsic/countbits64.slang b/tests/hlsl-intrinsic/countbits64.slang new file mode 100644 index 000000000..a24b31477 --- /dev/null +++ b/tests/hlsl-intrinsic/countbits64.slang @@ -0,0 +1,44 @@ +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHK):-slang -compute -cpu +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHK):-slang -vk -compute -render-feature int64 +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHK):-slang -cuda -compute +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHK):-slang -mtl -compute +// No support for uint64_t on fxc - we need SM6.0 and dxil to use uint64_t with d3d12 +// https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/hlsl-shader-model-6-0-features-for-direct3d-12 +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHK):-slang -compute -dx12 -profile cs_6_0 -use-dxil -shaderobj -render-feature hardware-device + +//CHK:1 + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +RWStructuredBuffer<uint> outputBuffer; + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint r1 = countbits(0b1ULL << 32); + uint2 r2 = countbits(uint64_t2(0b0ULL << 32, 0b1ULL << 32)); + uint3 r3 = countbits(uint64_t3(0b0ULL << 32, 0b1ULL << 32, 0b11ULL << 32)); + uint4 r4 = countbits(uint64_t4(0b0ULL << 32, 0b1ULL << 32, 0b11ULL << 32, 0b111ULL << 32)); + + uint r5 = countbits(0b1LL << 32); + uint2 r6 = countbits(int64_t2(0b0LL << 32, 0b1LL << 32)); + uint3 r7 = countbits(int64_t3(0b0LL << 32, 0b1LL << 32, 0b11LL << 32)); + uint4 r8 = countbits(int64_t4(0b0LL << 32, 0b1LL << 32, 0b11LL << 32, 0b111LL << 32)); + + uint bigShiftU32 = 0b111U << 32; + int bigShiftI32 = 0b1111 << 32; + + uint bitCountBigShiftU32 = countbits(bigShiftU32); + uint bitCountBigShiftI32 = countbits(bigShiftI32); + + outputBuffer[0] = true + && (r1 == 1) + && (r2.x == 0 && r2.y == 1) + && (r3.x == 0 && r3.y == 1 && r3.z == 2) + && (r4.x == 0 && r4.y == 1 && r4.z == 2 && r4.w == 3) + && (r5 == 1) + && (r6.x == 0 && r6.y == 1) + && (r7.x == 0 && r7.y == 1 && r7.z == 2) + && (r8.x == 0 && r8.y == 1 && r8.z == 2 && r8.w == 3) + && (bitCountBigShiftU32 == 0 && bitCountBigShiftI32 == 0) + ; +} |
