diff options
Diffstat (limited to 'tests/wgsl/texture.slang')
| -rw-r--r-- | tests/wgsl/texture.slang | 60 |
1 files changed, 4 insertions, 56 deletions
diff --git a/tests/wgsl/texture.slang b/tests/wgsl/texture.slang index 1a14fec32..b49f14e07 100644 --- a/tests/wgsl/texture.slang +++ b/tests/wgsl/texture.slang @@ -35,66 +35,14 @@ Texture2DArray<float4> t2DArray_f32v4; //TEST_INPUT: TextureCube(size=4, content = zero, arrayLength=2):name tCubeArray_f32v4 TextureCubeArray<float4> tCubeArray_f32v4; -__generic<T : ITexelElement, let sampleCount:int=0, let format:int=0> -typealias depth2d = _Texture< - T, - __Shape2D, - 0, // isArray - 0, // isMS - sampleCount, - 0, // access - 1, // isShadow - 0, // isCombined - format ->; - -__generic<T : ITexelElement, let sampleCount:int=0, let format:int=0> -typealias depth2d_array = _Texture< - T, - __Shape2D, - 1, // isArray - 0, // isMS - sampleCount, - 0, // access - 1, // isShadow - 0, // isCombined - format ->; - -__generic<T : ITexelElement, let sampleCount:int=0, let format:int=0> -typealias depthcube = _Texture< - T, - __ShapeCube, - 0, // isArray - 0, // isMS - sampleCount, - 0, // access - 1, // isShadow - 0, // isCombined - format ->; - -__generic<T : ITexelElement, let sampleCount:int=0, let format:int=0> -typealias depthcube_array = _Texture< - T, - __ShapeCube, - 1, // isArray - 0, // isMS - sampleCount, - 0, // access - 1, // isShadow - 0, // isCombined - format ->; - //TEST_INPUT: Texture2D(size=4, content = zero):name d2D -depth2d<float> d2D; +DepthTexture2D d2D; //TEST_INPUT: TextureCube(size=4, content = zero):name dCube -depthcube<float> dCube; +DepthTextureCube dCube; //TEST_INPUT: Texture2D(size=4, content = zero, arrayLength=2):name d2DArray -depth2d_array<float> d2DArray; +DepthTexture2DArray d2DArray; //TEST_INPUT: TextureCube(size=4, content = zero, arrayLength=2):name dCubeArray -depthcube_array<float> dCubeArray; +DepthTextureCubeArray dCubeArray; //TEST_INPUT: Sampler:name samplerState SamplerState samplerState; |
