diff options
Diffstat (limited to 'tests/spirv')
| -rw-r--r-- | tests/spirv/coherent-2.slang | 15 | ||||
| -rw-r--r-- | tests/spirv/coherent.slang | 20 | ||||
| -rw-r--r-- | tests/spirv/varying-out-index.slang | 25 |
3 files changed, 60 insertions, 0 deletions
diff --git a/tests/spirv/coherent-2.slang b/tests/spirv/coherent-2.slang new file mode 100644 index 000000000..cd7eab8c3 --- /dev/null +++ b/tests/spirv/coherent-2.slang @@ -0,0 +1,15 @@ +// Test that globallycoherent works on arrays of uavs. + +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry main -emit-spirv-directly + +globallycoherent RWByteAddressBuffer buffer[]; + +RWStructuredBuffer<float> output; +[numthreads(4,1,1)] +void main(int tid : SV_DispatchThreadID) +{ + buffer[NonUniformResourceIndex(0)].InterlockedAdd(0, 1); + AllMemoryBarrier(); + output[tid] = buffer[0].Load(0); + // CHECK-DAG: OpDecorate %buffer Coherent +} diff --git a/tests/spirv/coherent.slang b/tests/spirv/coherent.slang new file mode 100644 index 000000000..ba58b713b --- /dev/null +++ b/tests/spirv/coherent.slang @@ -0,0 +1,20 @@ +// Test that globallycoherent works. + +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry main -emit-spirv-directly + +struct S +{ + globallycoherent int member; +} +globallycoherent RWStructuredBuffer<S> buffer; + +RWStructuredBuffer<float> output; +[numthreads(4,1,1)] +void main(int tid : SV_DispatchThreadID) +{ + InterlockedAdd(buffer[0].member, 1); + AllMemoryBarrier(); + output[tid] = buffer[0].member; + // CHECK-DAG: OpMemberDecorate {{.*}} 0 Coherent + // CHECK-DAG: OpDecorate %buffer Coherent +} diff --git a/tests/spirv/varying-out-index.slang b/tests/spirv/varying-out-index.slang new file mode 100644 index 000000000..6448f2266 --- /dev/null +++ b/tests/spirv/varying-out-index.slang @@ -0,0 +1,25 @@ +// Test that explicit binding of varying output works. + +//TEST:SIMPLE(filecheck=CHECK): -stage fragment -entry MainPS -target spirv -emit-spirv-directly + +struct PS_OUTPUT +{ + [[vk::location(0) vk::index(0)]] + float4 vColor : SV_Target0 ; + + [[vk::location(0) vk::index(1)]] + float4 vColor2 : SV_Target1 ; + +}; + +// CHECK: OpDecorate %MainPS_vColor Location 0 +// CHECK: OpDecorate %MainPS_vColor2 Location 0 +// CHECK: OpDecorate %MainPS_vColor2 Index 1 + +PS_OUTPUT MainPS() +{ + PS_OUTPUT output; + output.vColor = float4(1.0f, 0.0f, 0.0f, 1.0f); + output.vColor2 = float4(0.0f, 1.0f, 0.0f, 1.0f); + return output; +} |
