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-rw-r--r--tests/rewriter/varying-struct.slang21
-rw-r--r--tests/rewriter/varying-struct.vert54
2 files changed, 75 insertions, 0 deletions
diff --git a/tests/rewriter/varying-struct.slang b/tests/rewriter/varying-struct.slang
new file mode 100644
index 000000000..92e9dda2e
--- /dev/null
+++ b/tests/rewriter/varying-struct.slang
@@ -0,0 +1,21 @@
+//TEST_IGNORE_FILE:
+
+struct VS_IN
+{
+ float4 x : X;
+ float4 y : Y;
+};
+
+struct VS_OUT
+{
+ float4 color : COLOR;
+ float4 posH : SV_Position;
+};
+
+VS_OUT doIt(VS_IN i)
+{
+ VS_OUT o;
+ o.color = i.x;
+ o.posH = i.y;
+ return o;
+}
diff --git a/tests/rewriter/varying-struct.vert b/tests/rewriter/varying-struct.vert
new file mode 100644
index 000000000..74ca8be37
--- /dev/null
+++ b/tests/rewriter/varying-struct.vert
@@ -0,0 +1,54 @@
+#version 450 core
+//TEST:COMPARE_GLSL:
+
+#if defined(__SLANG__)
+
+__import varying_struct;
+
+in VS_IN foo;
+out VS_OUT bar;
+
+void main()
+{
+ bar = doIt(foo);
+}
+
+#else
+
+struct VS_IN
+{
+ vec4 x;
+ vec4 y;
+};
+
+struct VS_OUT
+{
+ vec4 color;
+ vec4 posH;
+};
+
+VS_OUT doIt(VS_IN i)
+{
+ VS_OUT o;
+ o.color = i.x;
+ o.posH = i.y;
+ return o;
+}
+
+layout(location = 0)
+out vec4 SLANG_out_bar_color;
+
+layout(location = 0)
+in vec4 SLANG_in_foo_x;
+
+layout(location = 1)
+in vec4 SLANG_in_foo_y;
+
+void main()
+{
+ VS_OUT SLANG_tmp_0 = doIt(VS_IN(SLANG_in_foo_x, SLANG_in_foo_y));
+ SLANG_out_bar_color = SLANG_tmp_0.color;
+ gl_Position = SLANG_tmp_0.posH;
+}
+
+#endif