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-rw-r--r--tests/render/auto-import.slang.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/tests/render/auto-import.slang.h b/tests/render/auto-import.slang.h
deleted file mode 100644
index d53005688..000000000
--- a/tests/render/auto-import.slang.h
+++ /dev/null
@@ -1,21 +0,0 @@
-//TEST_IGNORE_FILE:
-
-// This file implements the "library" code
-// that both the HLSL and GLSL shaders share.
-//
-// This code is written in Slang (more or less
-// just HLSL), and will be translated as needed
-// for each of the targets.
-
-float3 transformColor(float3 color)
-{
- float3 result;
-
- result.x = sin(20.0 * (color.x + color.y));
- result.y = saturate(cos(color.z * 30.0));
- result.z = sin(color.x * color.y * color.z * 100.0);
-
- result = 0.5 * (result + 1);
-
- return result;
-} \ No newline at end of file