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-rw-r--r--tests/reflection/default-space.slang23
-rw-r--r--tests/reflection/default-space.slang.expected44
2 files changed, 67 insertions, 0 deletions
diff --git a/tests/reflection/default-space.slang b/tests/reflection/default-space.slang
new file mode 100644
index 000000000..666714b79
--- /dev/null
+++ b/tests/reflection/default-space.slang
@@ -0,0 +1,23 @@
+//TEST:REFLECTION:-profile sm_5_1 -stage fragment -target hlsl
+
+// This test is to confirm that we do not allocate a "default"
+// space/set for global shader parameters unless it is
+// really required. In particular, if there are global-scope
+// resource parameters *but* they are all explicitly bound,
+// then a default space isn't needed.
+
+
+// An explicitly-bound global texture.
+Texture2D a : register(t0, space99);
+
+// An implicitly-bound global parameter block.
+//
+// This parameter should be given `space0`, because
+// it is the first available space after all explicitly-bound
+// parameters have claimed their registers/spaces.
+//
+struct B { Texture2D b; }
+ParameterBlock<B> b;
+
+float4 main() : SV_Target
+{ return 0.0; }
diff --git a/tests/reflection/default-space.slang.expected b/tests/reflection/default-space.slang.expected
new file mode 100644
index 000000000..548de2be0
--- /dev/null
+++ b/tests/reflection/default-space.slang.expected
@@ -0,0 +1,44 @@
+result code = 0
+standard error = {
+}
+standard output = {
+{
+ "parameters": [
+ {
+ "name": "a",
+ "binding": {"kind": "shaderResource", "space": 99, "index": 0},
+ "type": {
+ "kind": "resource",
+ "baseShape": "texture2D"
+ }
+ },
+ {
+ "name": "b",
+ "binding": {"kind": "registerSpace", "index": 0},
+ "type": {
+ "kind": "parameterBlock",
+ "elementType": {
+ "kind": "struct",
+ "name": "B",
+ "fields": [
+ {
+ "name": "b",
+ "type": {
+ "kind": "resource",
+ "baseShape": "texture2D"
+ },
+ "binding": {"kind": "shaderResource", "index": 0}
+ }
+ ]
+ }
+ }
+ }
+ ],
+ "entryPoints": [
+ {
+ "name": "main",
+ "stage:": "fragment"
+ }
+ ]
+}
+}