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-rw-r--r--tests/initializer-list/cpp-style-default-member-init.slang100
1 files changed, 100 insertions, 0 deletions
diff --git a/tests/initializer-list/cpp-style-default-member-init.slang b/tests/initializer-list/cpp-style-default-member-init.slang
new file mode 100644
index 000000000..48ee221cf
--- /dev/null
+++ b/tests/initializer-list/cpp-style-default-member-init.slang
@@ -0,0 +1,100 @@
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=BUFFER):-shaderobj -vk -output-using-type
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=BUFFER):-shaderobj -output-using-type
+
+struct NonCStyle
+{
+ int x = 3;
+ float y = 4.0f;
+ int z[2] = {5, 6};
+ float2 w = {7.0f, 8.0f};
+
+ __init(int x)
+ {
+ this.x = x;
+ }
+
+ __init(int x, float y)
+ {
+ this.x = x;
+ this.y = y;
+ }
+
+ __init(int arr[2])
+ {
+ this.z[0] = arr[0];
+ this.z[1] = arr[1];
+ }
+
+ __init(float2 vec)
+ {
+ this.w= vec;
+ }
+}
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
+RWStructuredBuffer<float> outputBuffer;
+void test()
+{
+ int idx = 0;
+ NonCStyle s1 = NonCStyle(1);
+ outputBuffer[idx++] = s1.x;
+ // BUFFER: 1
+ outputBuffer[idx++] = s1.y;
+ // BUFFER: 4.0
+ outputBuffer[idx++] = s1.z[0];
+ // BUFFER: 5
+ outputBuffer[idx++] = s1.z[1];
+ // BUFFER: 6
+ outputBuffer[idx++] = s1.w.x;
+ // BUFFER: 7
+ outputBuffer[idx++] = s1.w.y;
+ // BUFFER: 8
+
+ NonCStyle s2 = NonCStyle(1, 12.0);
+ outputBuffer[idx++] = s2.x;
+ // BUFFER: 1
+ outputBuffer[idx++] = s2.y;
+ // BUFFER: 12.0
+ outputBuffer[idx++] = s2.z[0];
+ // BUFFER: 5
+ outputBuffer[idx++] = s2.z[1];
+ // BUFFER: 6
+ outputBuffer[idx++] = s2.w.x;
+ // BUFFER: 7
+ outputBuffer[idx++] = s2.w.y;
+ // BUFFER: 8
+
+ NonCStyle s3 = NonCStyle(Array<int, 2>(21u, 22u));
+ outputBuffer[idx++] = s3.x;
+ // BUFFER: 3
+ outputBuffer[idx++] = s3.y;
+ // BUFFER: 4.0
+ outputBuffer[idx++] = s3.z[0];
+ // BUFFER: 21
+ outputBuffer[idx++] = s3.z[1];
+ // BUFFER: 22
+ outputBuffer[idx++] = s3.w.x;
+ // BUFFER: 7
+ outputBuffer[idx++] = s3.w.y;
+ // BUFFER: 8
+
+ NonCStyle s4 = NonCStyle(float2(31, 32));
+ outputBuffer[idx++] = s4.x;
+ // BUFFER: 3
+ outputBuffer[idx++] = s4.y;
+ // BUFFER: 4.0
+ outputBuffer[idx++] = s4.z[0];
+ // BUFFER: 5
+ outputBuffer[idx++] = s4.z[1];
+ // BUFFER: 6
+ outputBuffer[idx++] = s4.w.x;
+ // BUFFER: 31
+ outputBuffer[idx++] = s4.w.y;
+ // BUFFER: 32
+}
+
+[shader("compute")]
+void computeMain()
+{
+ test();
+}