diff options
Diffstat (limited to 'tests/diagnostics')
| -rw-r--r-- | tests/diagnostics/overload-ambiguous.slang | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/tests/diagnostics/overload-ambiguous.slang b/tests/diagnostics/overload-ambiguous.slang new file mode 100644 index 000000000..0c8f7bd21 --- /dev/null +++ b/tests/diagnostics/overload-ambiguous.slang @@ -0,0 +1,45 @@ +// https://github.com/shader-slang/slang/issues/4476 + +//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): +RWStructuredBuffer<uint> outputBuffer; + +namespace A1 +{ + uint func() + { + return 1u; + } + + namespace A2 + { + uint func() + { + return 2u; + } + } +} +namespace B1 +{ + uint func() + { + return 4u; + } +} + +[numthreads(1, 1, 1)] +[shader("compute")] +void computeMain(uint3 threadID: SV_DispatchThreadID) +{ + using namespace A1; + using namespace A1::A2; + using namespace B1; + using namespace C1; + + // Only A1::func() and B1::func() will cause ambiguity because the distance from + // the reference site to those two functions declaration are the same. + outputBuffer[0] = func(); + // CHECK-NOT: {{.*}}A2::func() -> uint + // CHECK: ambiguous call to 'func' with arguments of type () + // CHECK: candidate: func B1::func() -> uint + // CHECK: candidate: func A1::func() -> uint +} |
