summaryrefslogtreecommitdiff
path: root/tests/current-bugs/generic/alternative-array-type.slang
diff options
context:
space:
mode:
Diffstat (limited to 'tests/current-bugs/generic/alternative-array-type.slang')
-rw-r--r--tests/current-bugs/generic/alternative-array-type.slang25
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/current-bugs/generic/alternative-array-type.slang b/tests/current-bugs/generic/alternative-array-type.slang
new file mode 100644
index 000000000..1e28a85f5
--- /dev/null
+++ b/tests/current-bugs/generic/alternative-array-type.slang
@@ -0,0 +1,25 @@
+//DISABLE_TEST:SIMPLE:-target hlsl -entry computeMain -profile cs_6_2
+
+/* The docs claim that for arrays we can use the 'alternate' style
+
+https://github.com/shader-slang/slang/blob/master/docs/language-reference/04-types.md
+
+> int[10] a;
+
+But that produces an error:
+
+.slang(18): error 20001: unexpected '[', expected identifier
+ int[4] a = { 1, 2, 3, 4 };
+*/
+
+RWStructuredBuffer<int> outputBuffer;
+
+[numthreads(4, 4, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int x = dispatchThreadID.x;
+
+ int[4] a = { 1, 4, 2, 1 };
+
+ outputBuffer[x] = a[x];
+}