summaryrefslogtreecommitdiff
path: root/tests/compute
diff options
context:
space:
mode:
Diffstat (limited to 'tests/compute')
-rw-r--r--tests/compute/half-texture-simple.slang16
1 files changed, 8 insertions, 8 deletions
diff --git a/tests/compute/half-texture-simple.slang b/tests/compute/half-texture-simple.slang
index 75bd6b3ad..124755534 100644
--- a/tests/compute/half-texture-simple.slang
+++ b/tests/compute/half-texture-simple.slang
@@ -7,23 +7,23 @@
//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj
// Doesn't work on CUDA, not clear why yet
-//DISABLE_TEST_INPUT: Texture1D(format=R_Float16, size=4, content = one, mipMaps=1):name tLoad1D
+//DISABLE_TEST_INPUT: Texture1D(format=R16_FLOAT, size=4, content = one, mipMaps=1):name tLoad1D
//Texture1D<float> tLoad1D;
-//TEST_INPUT: Texture1D(format=R_Float16, size=4, content = one):name t1D
+//TEST_INPUT: Texture1D(format=R16_FLOAT, size=4, content = one):name t1D
Texture1D<float> t1D;
-//TEST_INPUT: Texture2D(format=R_Float16, size=4, content = one):name t2D
+//TEST_INPUT: Texture2D(format=R16_FLOAT, size=4, content = one):name t2D
Texture2D<float> t2D;
-//TEST_INPUT: Texture3D(format=R_Float16, size=4, content = one):name t3D
+//TEST_INPUT: Texture3D(format=R16_FLOAT, size=4, content = one):name t3D
Texture3D<float> t3D;
-//TEST_INPUT: TextureCube(format=R_Float16, size=4, content = one):name tCube
+//TEST_INPUT: TextureCube(format=R16_FLOAT, size=4, content = one):name tCube
TextureCube<float> tCube;
-//TEST_INPUT: Texture1D(format=R_Float16, size=4, content = one, arrayLength=2):name t1DArray
+//TEST_INPUT: Texture1D(format=R16_FLOAT, size=4, content = one, arrayLength=2):name t1DArray
Texture1DArray<float> t1DArray;
-//TEST_INPUT: Texture2D(format=R_Float16, size=4, content = one, arrayLength=2):name t2DArray
+//TEST_INPUT: Texture2D(format=R16_FLOAT, size=4, content = one, arrayLength=2):name t2DArray
Texture2DArray<float> t2DArray;
-//TEST_INPUT: TextureCube(format=R_Float16, size=4, content = one, arrayLength=2):name tCubeArray
+//TEST_INPUT: TextureCube(format=R16_FLOAT, size=4, content = one, arrayLength=2):name tCubeArray
TextureCubeArray<float> tCubeArray;
//TEST_INPUT: Sampler:name samplerState